local S = minetest.get_translator(minetest.get_current_modname()) df_trees.sounds = {} df_trees.sounds.wood = df_dependencies.sound_wood() df_trees.sounds.leaves = df_dependencies.sound_leaves() df_trees.sounds.nethercap_wood = df_dependencies.sound_wood({ footstep = {name = df_dependencies.soundfile_snow_footstep, gain = 0.2}, }) df_trees.sounds.glass = df_dependencies.sound_glass() df_trees.node_names = {} df_trees.node_names.torch = df_dependencies.node_name_torch df_trees.node_names.chest = df_dependencies.node_name_chest df_trees.node_names.furnace = df_dependencies.node_name_furnace df_trees.node_names.apple = df_dependencies.node_name_apple df_trees.node_names.gold_ingot = df_dependencies.node_name_gold_ingot df_trees.node_names.water_source = df_dependencies.node_name_water_source df_trees.node_names.river_water_source = df_dependencies.node_name_river_water_source df_trees.node_names.ice = df_dependencies.node_name_ice df_trees.node_names.water_flowing = df_dependencies.node_name_water_flowing df_trees.node_names.river_water_flowing = df_dependencies.node_name_river_water_flowing df_trees.node_names.snow = df_dependencies.node_name_snow df_trees.node_names.torch_wall = df_dependencies.node_name_torch_wall df_trees.node_names.stone_with_coal = df_dependencies.node_name_stone_with_coal df_trees.node_names.coalblock = df_dependencies.node_name_coalblock df_trees.node_names.paper = df_dependencies.node_name_paper df_trees.textures = {} df_trees.textures.gold_block = df_dependencies.texture_gold_block df_trees.register = {} df_trees.register.all_stairs = df_dependencies.register_all_stairs df_trees.register.all_fences = df_dependencies.register_all_fences -- this stuff is only for during initialization minetest.after(0, function() df_trees.sounds = nil df_trees.node_names = nil df_trees.textures = nil df_trees.register = nil end) df_trees.iron_containing_nodes = df_dependencies.data_iron_containing_nodes df_trees.copper_containing_nodes = df_dependencies.data_copper_containing_nodes df_trees.mese_containing_nodes = df_dependencies.data_mese_containing_nodes df_trees.after_place_leaves = df_dependencies.after_place_leaves df_trees.register_leafdecay = df_dependencies.register_leafdecay -- This is used by other mods, leave it exposed df_trees.node_sound_tree_soft_fungus_defaults = function(table) table = table or {} table.footstep = table.footstep or {name = "dfcaverns_fungus_footstep", gain = 0.3} df_dependencies.sound_wood(table) return table end