-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") -------------------------------------------------- -- Cave moss -- cyan/dark cyan minetest.register_node("dfcaverns:dirt_with_cave_moss", { description = S("Dirt With Cave Moss"), tiles = {"default_dirt.png^dfcaverns_cave_moss.png", "default_dirt.png", {name = "default_dirt.png^dfcaverns_cave_moss_side.png", tileable_vertical = false}}, drop = "default:dirt", is_ground_content = false, groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 11}, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_grass_footstep", gain = 0.25}, }), _dfcaverns_dead_node = "default:dirt", }) minetest.register_abm{ label = "dfcaverns:cave_moss_spread", nodenames = {"default:dirt"}, neighbors = {"dfcaverns:dirt_with_cave_moss"}, interval = 30, chance = 10, catch_up = true, action = function(pos) local above_def = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name] if above_def.buildable_to == true or above_def.walkable == false then minetest.swap_node(pos, {name="dfcaverns:dirt_with_cave_moss"}) end end, } -------------------------------------------------- -- floor fungus -- white/yellow minetest.register_node("dfcaverns:cobble_floor_fungus", { description = S("Cobblestone With Floor Fungus"), tiles = {"default_cobble.png^dfcaverns_floor_fungus.png", "default_cobble.png", "default_cobble.png^dfcaverns_floor_fungus_side.png"}, drops = "default:cobble", is_ground_content = false, groups = {cracky = 3, stone = 2, light_sensitive_fungus = 11}, _dfcaverns_dead_node = "default:cobble", sounds = default.node_sound_stone_defaults(), }) minetest.register_abm{ label = "dfcaverns:floor_fungus_spread", nodenames = {"default:cobble"}, neighbors = {"dfcaverns:cobble_floor_fungus"}, interval = 30, chance = 10, catch_up = true, action = function(pos) minetest.swap_node(pos, {name="dfcaverns:cobble_floor_fungus"}) end, }