-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") minetest.register_node("dfcaverns:snareweed", { description = S("Snareweed"), _doc_items_longdesc = dfcaverns.doc.snareweed_desc, _doc_items_usagehelp = dfcaverns.doc.snareweed_usage, tiles = {"default_dirt.png^dfcaverns_snareweed_roots.png", "default_dirt.png"}, drawtype="plantlike_rooted", paramtype2 = "leveled", special_tiles = {{name = "dfcaverns_snareweed.png", tileable_vertical = true}}, is_ground_content = true, drop = 'default:dirt', light_source = 6, groups = {crumbly = 3, soil = 1}, sounds = default.node_sound_dirt_defaults(), }) if dfcaverns.config.snareweed_damage then local timer = 0 minetest.register_globalstep(function(dtime) timer = timer + dtime if timer >= 1 then timer = timer - 1 for _, player in pairs(minetest.get_connected_players()) do local player_pos = player:getpos() -- node player's feet are in this location. local rounded_pos = vector.round(player_pos) local nearby_nodes = minetest.find_nodes_in_area(vector.add(rounded_pos, {x=0, y= -8, z=0}), rounded_pos, {"dfcaverns:snareweed"}) for _, node_pos in ipairs(nearby_nodes) do local node = minetest.get_node(node_pos) local distance = player_pos.y - node_pos.y if distance <= node.param2/16 then minetest.log("action", player:get_player_name() .. " takes 2 damage from snareweed at " .. minetest.pos_to_string(node_pos)) player:set_hp(player:get_hp() - 2) break end end end end end) end local c_water = minetest.get_content_id("default:water_source") local c_dirt = minetest.get_content_id("default:dirt") local c_snareweed = minetest.get_content_id("dfcaverns:snareweed") dfcaverns.place_snareweed = function(area, data, bi, param2_data) local max_height = 0 local index = bi + area.ystride while area:containsi(index) and data[index] == c_water and max_height <= 8*16 do index = index + area.ystride max_height = max_height + 16 end if max_height > 0 then data[bi] = c_snareweed param2_data[bi] = math.min(math.random(3*16, 8*16), max_height) else data[bi] = c_dirt end end dfcaverns.place_snareweed_patch = function(area, data, bi, param2_data, radius) local pos = area:position(bi) for li in area:iterp(vector.add(pos, -radius), vector.add(pos, radius)) do local adjacent = li + area.ystride local node_type = data[li] if math.random() < 0.1 and (node_type == c_stone or node_type == c_dirt) and data[adjacent] == c_water then dfcaverns.place_snareweed(area, data, li, param2_data) end end end