-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") -- Rather than make this whole mod depend on subterrane just for this, I copied and pasted a chunk of stalactite code. local x_disp = 0.125 local z_disp = 0.125 local stal_on_place = function(itemstack, placer, pointed_thing) local pt = pointed_thing -- check if pointing at a node if not pt then return itemstack end if pt.type ~= "node" then return itemstack end local under = minetest.get_node(pt.under) local above = minetest.get_node(pt.above) if minetest.is_protected(pt.above, placer:get_player_name()) then minetest.record_protection_violation(pt.above, placer:get_player_name()) return end -- return if any of the nodes is not registered if not minetest.registered_nodes[under.name] or not minetest.registered_nodes[above.name] then return itemstack end -- check if you can replace the node above the pointed node if not minetest.registered_nodes[above.name].buildable_to then return itemstack end local new_param2 -- check if pointing at an existing stalactite if minetest.get_item_group(under.name, "subterrane_stal_align") ~= 0 then new_param2 = under.param2 else new_param2 = math.random(0,3) end -- add the node and remove 1 item from the itemstack minetest.add_node(pt.above, {name = itemstack:get_name(), param2 = new_param2}) if not minetest.settings:get_bool("creative_mode", false) then itemstack:take_item() end return itemstack end local stal_box_1 = {{-0.0625+x_disp, -0.5, -0.0625+z_disp, 0.0625+x_disp, 0.5, 0.0625+z_disp}} local stal_box_2 = {{-0.125+x_disp, -0.5, -0.125+z_disp, 0.125+x_disp, 0.5, 0.125+z_disp}} local stal_box_3 = {{-0.25+x_disp, -0.5, -0.25+z_disp, 0.25+x_disp, 0.5, 0.25+z_disp}} local stal_box_4 = {{-0.375+x_disp, -0.5, -0.375+z_disp, 0.375+x_disp, 0.5, 0.375+z_disp}} minetest.register_node("df_trees:torchspine_1", { description = S("Torchspine Tip"), _doc_items_longdesc = df_trees.doc.torchspine_desc, _doc_items_usagehelp = df_trees.doc.torchspine_usage, tiles = {"dfcaverns_torchspine_0.5.png", "dfcaverns_torchspine_1.5.png", "dfcaverns_torchspine_1.png"}, groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, fall_damage_add_percent = 100}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", is_ground_content = false, drops = "default:torch", node_box = { type = "fixed", fixed = stal_box_1, }, on_place = stal_on_place, }) minetest.register_node("df_trees:torchspine_1_lit", { description = S("Torchspine Tip"), _doc_items_longdesc = df_trees.doc.torchspine_desc, _doc_items_usagehelp = df_trees.doc.torchspine_usage, tiles = {"default_gold_block.png", "dfcaverns_torchspine_1.5.png", "dfcaverns_torchspine_1_lit.png"}, groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, torch = 1, fall_damage_add_percent = 150}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", light_source = 6, is_ground_content = false, drops = "default:torch 2", node_box = { type = "fixed", fixed = stal_box_1, }, on_place = stal_on_place, }) minetest.register_node("df_trees:torchspine_2", { description = S("Torchspine"), _doc_items_longdesc = df_trees.doc.torchspine_desc, _doc_items_usagehelp = df_trees.doc.torchspine_usage, tiles = {"dfcaverns_torchspine_1.5.png", "dfcaverns_torchspine_2.5.png", "dfcaverns_torchspine_2.png"}, groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1, fall_damage_add_percent = 50}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", is_ground_content = false, node_box = { type = "fixed", fixed = stal_box_2, }, drop = { max_items = 1, items = { { items = {"df_trees:torchspine_ember"}, -- Items to drop rarity = 2, -- Probability of dropping is 1 / rarity }, }, }, on_place = stal_on_place, }) minetest.register_node("df_trees:torchspine_3", { description = S("Torchspine"), _doc_items_longdesc = df_trees.doc.torchspine_desc, _doc_items_usagehelp = df_trees.doc.torchspine_usage, tiles = {"dfcaverns_torchspine_2.5.png", "dfcaverns_torchspine_3.5.png", "dfcaverns_torchspine_3.png"}, groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", is_ground_content = false, node_box = { type = "fixed", fixed = stal_box_3, }, drop = { max_items = 1, items = { { items = {"df_trees:torchspine_ember"}, -- Items to drop rarity = 2, -- Probability of dropping is 1 / rarity }, { items = {"df_trees:torchspine_ember 2"}, -- Items to drop rarity = 2, -- Probability of dropping is 1 / rarity }, }, }, on_place = stal_on_place, }) minetest.register_node("df_trees:torchspine_4", { description = S("Torchspine"), _doc_items_longdesc = df_trees.doc.torchspine_desc, _doc_items_usagehelp = df_trees.doc.torchspine_usage, tiles = {"dfcaverns_torchspine_3.5.png", "dfcaverns_torchspine_4.5.png", "dfcaverns_torchspine_4.png"}, groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", is_ground_content = false, node_box = { type = "fixed", fixed = stal_box_4, }, drop = { max_items = 1, items = { { items = {"df_trees:torchspine_ember 2"}, -- Items to drop rarity = 2, -- Probability of dropping is 1 / rarity }, { items = {"df_trees:torchspine_ember"}, -- Items to drop rarity = 1, -- Probability of dropping is 1 / rarity }, }, }, on_place = stal_on_place, }) minetest.register_node("df_trees:torchspine_ember", { description = S("Torchspine Ember"), _doc_items_longdesc = df_trees.doc.torchspine_desc, _doc_items_usagehelp = df_trees.doc.torchspine_usage, tiles = {"dfcaverns_torchspine_0.5.png",}, groups = {oddly_breakable_by_hand = 1, subterrane_stal_align = 1, flow_through = 1}, drawtype = "nodebox", paramtype = "light", light_source = 2, paramtype2 = "facedir", walkable = false, is_ground_content = false, floodable = true, node_box = { type = "fixed", fixed = { {-0.0625 + x_disp, -0.5, -0.125 + z_disp, 0.125 + x_disp, -0.375, 0.0625 + z_disp}, } }, on_place = stal_on_place, }) df_trees.spawn_torchspine = function(pos) local x, y, z = pos.x, pos.y, pos.z local stem_height = math.random(1,4) local vm = minetest.get_voxel_manip() local minp, maxp = vm:read_from_map( {x = x, y = y, z = z}, {x = x, y = y+height-1, z = z} ) local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) local data = vm:get_data() local data_param2 = vm:get_param2_data() df_trees.spawn_torchspine_vm(vi, area, data, data_param2, height) vm:set_data(data) vm:write_to_map() vm:update_map() end local torchspine_c = { minetest.get_content_id("df_trees:torchspine_1"), minetest.get_content_id("df_trees:torchspine_2"), minetest.get_content_id("df_trees:torchspine_3"), minetest.get_content_id("df_trees:torchspine_4") } local torchspine_lit_c = { minetest.get_content_id("df_trees:torchspine_1_lit"), minetest.get_content_id("df_trees:torchspine_2"), minetest.get_content_id("df_trees:torchspine_3"), minetest.get_content_id("df_trees:torchspine_4") } df_trees.spawn_torchspine_vm = function(vi, area, data, data_param2, height, lit) if height == nil then height = math.random(1,4) end if lit == nil then lit = math.random() < 0.3 end local param2 = math.random(0,3) local list if lit then list = torchspine_lit_c else list = torchspine_c end for i = 0, height-1 do if not minetest.registered_nodes[minetest.get_name_from_content_id(data[vi + area.ystride*i])].buildable_to then height = i break end end for i = 0, height-1 do local index = vi + area.ystride*i data[index] = list[height-i] data_param2[index] = param2 end end -- overriding node groups using override_item doesn't appear to work with ABMs: -- https://github.com/minetest/minetest/issues/5518 local coal_def = minetest.registered_nodes["default:stone_with_coal"] local coal_block_def = minetest.registered_nodes["default:coalblock"] coal_def.groups.coal = 1 coal_block_def.groups.coal = 1 coal_block_def.groups.flammable = coal_block_def.groups.flammable or 1 minetest.register_node(":default:stone_with_coal", coal_def) minetest.register_node(":default:coalblock", coal_block_def) minetest.register_abm{ label = "torchspine germinating", nodenames = {"df_trees:torchspine_ember"}, neighbors = {"group:flammable", "group:coal"}, interval = 30, chance = 10, catch_up = true, action = function(pos) local below_name = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name if minetest.get_item_group(below_name, "flammable") > 0 or minetest.get_item_group(below_name, "coal") > 0 then minetest.swap_node(pos, {name="df_trees:torchspine_1", param2=minetest.get_node(pos).param2}) end end, } minetest.register_abm{ label = "torchspine lighting", nodenames = {"df_trees:torchspine_1"}, interval = 57, chance = 10, catch_up = true, action = function(pos) local above_def = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})] if above_def and above_def.buildable_to then minetest.swap_node(pos, {name="df_trees:torchspine_1_lit", param2=minetest.get_node(pos).param2}) end end, } local torchspine_list = {"df_trees:torchspine_1","df_trees:torchspine_2","df_trees:torchspine_3","df_trees:torchspine_4"} minetest.register_abm{ label = "torchspine growing", nodenames = {"df_trees:torchspine_1_lit"}, interval = 30, chance = 10, catch_up = true, action = function(pos) local height = 0 local param2 = minetest.get_node(pos).param2 local dest_list = {{x=pos.x, y=pos.y+1, z=pos.z},pos,{x=pos.x, y=pos.y-1, z=pos.z},{x=pos.x, y=pos.y-2, z=pos.z},{x=pos.x, y=pos.y-3, z=pos.z}} local source_list = { minetest.get_node(dest_list[1]).name, minetest.get_node(dest_list[2]).name, minetest.get_node(dest_list[3]).name, minetest.get_node(dest_list[4]).name, minetest.get_node(dest_list[5]).name } local target_def = minetest.registered_nodes[source_list[1]] if target_def and target_def.buildable_to then for i = 2,4 do if minetest.get_item_group(source_list[i+1], "flammable") > 0 or minetest.get_item_group(source_list[i+1], "coal") > 0 then height = i break elseif source_list[i+1] ~= torchspine_list[i] then height = 0 break end end end if height == 0 then minetest.swap_node(pos, {name="df_trees:torchspine_1", param2=param2}) return end for i = 1, height do minetest.swap_node(dest_list[i], {name=torchspine_list[i], param2=param2}) end end, }