local S = df_primordial_items.S ---------------------------------------------------- -- Ferns minetest.register_node("df_primordial_items:fern_1", { description = S("Primordial Fern"), _doc_items_longdesc = df_primordial_items.doc.fern_desc, _doc_items_usagehelp = df_primordial_items.doc.fern_usage, tiles = {"dfcaverns_jungle_fern_01.png"}, inventory_image = "dfcaverns_jungle_fern_01.png", wield_image = "dfcaverns_jungle_fern_01.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub, visual_scale = 1.69, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) minetest.register_node("df_primordial_items:fern_2", { description = S("Primordial Fern"), _doc_items_longdesc = df_primordial_items.doc.fern_desc, _doc_items_usagehelp = df_primordial_items.doc.fern_usage, tiles = {"dfcaverns_jungle_fern_02.png"}, visual_scale = 1.69, inventory_image = "dfcaverns_jungle_fern_02.png", wield_image = "dfcaverns_jungle_fern_02.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) --------------------------------------------------------- -- Glowing plants minetest.register_node("df_primordial_items:glow_plant_1", { description = S("Primordial Flower"), _doc_items_longdesc = df_primordial_items.doc.glow_plant_desc, _doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage, tiles = {"dfcaverns_jungle_flower_01.png"}, inventory_image = "dfcaverns_jungle_flower_01.png", wield_image = "dfcaverns_jungle_flower_01.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, light_source = 6, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) minetest.register_node("df_primordial_items:glow_plant_2", { description = S("Primordial Jungle Pod"), _doc_items_longdesc = df_primordial_items.doc.glow_plant_desc, _doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage, tiles = {"dfcaverns_jungle_glow_plant_01.png"}, inventory_image = "dfcaverns_jungle_glow_plant_01.png", wield_image = "dfcaverns_jungle_glow_plant_01.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, light_source = 6, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) minetest.register_node("df_primordial_items:glow_plant_3", { description = S("Primordial Jungle Pod"), _doc_items_longdesc = df_primordial_items.doc.glow_plant_desc, _doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage, tiles = {"dfcaverns_jungle_glow_plant_02.png"}, inventory_image = "dfcaverns_jungle_glow_plant_02.png", wield_image = "dfcaverns_jungle_glow_plant_02.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_shrub, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, light_source = 6, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) ------------------------------------------------------------------- -- Grass minetest.register_node("df_primordial_items:jungle_grass_1", { description = S("Primordial Jungle Grass"), _doc_items_longdesc = df_primordial_items.doc.grass_desc, _doc_items_usagehelp = df_primordial_items.doc.grass_usage, tiles = {"dfcaverns_jungle_grass_01.png"}, inventory_image = "dfcaverns_jungle_grass_01.png", wield_image = "dfcaverns_jungle_grass_01.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_3, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) minetest.register_node("df_primordial_items:jungle_grass_2", { description = S("Primordial Jungle Grass"), _doc_items_longdesc = df_primordial_items.doc.grass_desc, _doc_items_usagehelp = df_primordial_items.doc.grass_usage, tiles = {"dfcaverns_jungle_grass_02.png"}, inventory_image = "dfcaverns_jungle_grass_02.png", wield_image = "dfcaverns_jungle_grass_02.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_4, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, place_param2 = 3, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) minetest.register_node("df_primordial_items:jungle_grass_3", { description = S("Primordial Jungle Grass"), _doc_items_longdesc = df_primordial_items.doc.grass_desc, _doc_items_usagehelp = df_primordial_items.doc.grass_usage, tiles = {"dfcaverns_jungle_grass_03.png"}, inventory_image = "dfcaverns_jungle_grass_03.png", wield_image = "dfcaverns_jungle_grass_03.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dry_grass_4, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, place_param2 = 3, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) ----------------------------------------------------------------------------------------- -- Ivy minetest.register_node("df_primordial_items:jungle_ivy", { description = S("Primordial Jungle Ivy"), _doc_items_longdesc = df_primordial_items.doc.ivy_desc, _doc_items_usagehelp = df_primordial_items.doc.ivy_usage, tiles = {"dfcaverns_jungle_ivy_01.png"}, inventory_image = "dfcaverns_jungle_ivy_01.png", wield_image = "dfcaverns_jungle_ivy_01.png", groups = {snappy = 3, flora = 1, flammable = 1, vines = 1}, paramtype = "light", drawtype = "plantlike", place_param2 = 3, --paramtype2 = "wallmouinted", --drawtype = "signlike", sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, is_ground_content = false, walkable = false, climbable = true, -- selection_box = { -- type = "wallmounted", -- }, }) ------------------------------------------------------------------------------------- -- Small jungle mushrooms minetest.register_node("df_primordial_items:jungle_mushroom_1", { description = S("Primordial Jungle Mushroom"), _doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc, _doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage, tiles = {"dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a"}, inventory_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a", wield_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11}, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) minetest.register_node("df_primordial_items:jungle_mushroom_2", { description = S("Large Primordial Jungle Mushroom"), _doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc, _doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage, tiles = {"dfcaverns_jungle_mushroom_02.png"}, inventory_image = "dfcaverns_jungle_mushroom_02.png", wield_image = "dfcaverns_jungle_mushroom_02.png", groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11}, paramtype = "light", drawtype = "plantlike", buildable_to = true, is_ground_content = false, walkable = false, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, }) ---------------------------------------------------------------------------------------- -- Dirt minetest.register_node("df_primordial_items:dirt_with_jungle_grass", { description = S("Dirt With Primordial Jungle Grass"), _doc_items_longdesc = df_primordial_items.doc.dirt_with_jungle_grass_desc, _doc_items_usagehelp = df_primordial_items.doc.dirt_with_jungle_grass_usage, tiles = {"dfcaverns_jungle_plant_grass_node_01.png"}, paramtype = "light", groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 13}, _dfcaverns_dead_node = df_primordial_items.node_names.dirt, is_ground_content = false, drops = df_primordial_items.node_names.dirt, sounds = df_primordial_items.sounds.dirt, }) minetest.register_abm{ label = "df_primordial_items:jungle_grass_spread", nodenames = {df_primordial_items.node_names.dirt}, neighbors = {"df_mapitems:dirt_with_jungle_grass"}, interval = 60, chance = 50, catch_up = true, action = function(pos) local above_def = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name] if above_def and (above_def.buildable_to == true or above_def.walkable == false) then minetest.swap_node(pos, {name="df_mapitems:dirt_with_jungle_grass"}) end end, } minetest.register_node("df_primordial_items:plant_matter", { description = S("Primordial Plant Matter"), _doc_items_longdesc = df_primordial_items.doc.plant_matter_desc, _doc_items_usagehelp = df_primordial_items.doc.plant_matter_usage, tiles = {"dfcaverns_jungle_plant_matter_01.png"}, is_ground_content = false, paramtype = "light", groups = {crumbly = 3, soil = 1, flammable = 1}, sounds = df_primordial_items.sounds.dirt, on_timer = function(pos, elapsed) if elapsed > 130 then -- the timer triggered more than ten seconds after it was suppposed to, -- it may have been in an unloaded block. Rather than have all the timers -- go off at once now that the block's loaded, stagger them out again. minetest.get_node_timer(pos):start(math.random(10, 120)) return end if minetest.find_node_near(pos, 1, {"air"}) == nil then minetest.set_node(pos, {name="df_primordial_items:packed_roots"}) end end, }) minetest.register_node("df_primordial_items:packed_roots", { description = S("Packed Primordial Jungle Roots"), _doc_items_longdesc = df_primordial_items.doc.packed_roots_desc, _doc_items_usagehelp = df_primordial_items.doc.packed_roots_usage, tiles = {"dfcaverns_jungle_plant_packed_roots_01.png"}, paramtype2 = "facedir", is_ground_content = false, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = df_primordial_items.sounds.wood, }) if minetest.get_modpath("footprints") then local HARDPACK_PROBABILITY = tonumber(minetest.settings:get("footprints_hardpack_probability")) or 0.9 -- Chance walked dirt/grass is worn and compacted to footprints:trail. local HARDPACK_COUNT = tonumber(minetest.settings:get("footprints_hardpack_count")) or 10 -- Number of times the above chance needs to be passed for soil to compact. footprints.register_trample_node("df_primordial_items:dirt_with_jungle_grass", { trampled_node_def_override = {description = S("Dirt With Primordial Jungle Grass and Footprint"),}, footprint_opacity = 128, hard_pack_node_name = "footprints:trail", hard_pack_probability = HARDPACK_PROBABILITY, hard_pack_count = HARDPACK_COUNT, }) footprints.register_trample_node("df_primordial_items:plant_matter", { trampled_node_def_override = {description = S("Primordial Plant Matter with Footprint"),}, footprint_opacity = 128, hard_pack_node_name = "df_primordial_items:packed_roots", hard_pack_probability = HARDPACK_PROBABILITY, hard_pack_count = HARDPACK_COUNT, }) end minetest.register_craft({ type = "fuel", recipe = "df_primordial_items:packed_roots", burntime = 40, }) minetest.register_craft({ type = "fuel", recipe = "df_primordial_items:plant_matter", burntime = 20, }) ---------------------------------------------------------------------------------------- -- Roots minetest.register_node("df_primordial_items:jungle_roots_1", { description = S("Primordial Jungle Roots"), _doc_items_longdesc = df_primordial_items.doc.roots_desc, _doc_items_usagehelp = df_primordial_items.doc.roots_usage, tiles = {"dfcaverns_jungle_root_01.png"}, inventory_image = "dfcaverns_jungle_root_01.png", wield_image = "dfcaverns_jungle_root_01.png", groups = {snappy = 3, flora = 1, flammable = 1, vines = 1}, paramtype = "light", drawtype = "plantlike", sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, walkable = false, climbable = true, is_ground_content = false, }) minetest.register_node("df_primordial_items:jungle_roots_2", { description = S("Primordial Jungle Root"), _doc_items_longdesc = df_primordial_items.doc.roots_desc, _doc_items_usagehelp = df_primordial_items.doc.roots_usage, tiles = {"dfcaverns_jungle_root_02.png"}, inventory_image = "dfcaverns_jungle_root_02.png", wield_image = "dfcaverns_jungle_root_02.png", groups = {snappy = 3, flora = 1, flammable = 1, vines = 1}, paramtype = "light", drawtype = "plantlike", sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, is_ground_content = false, sunlight_propagates = true, walkable = false, climbable = true, }) -------------------------------------------------------------------------------- -- Thorns minetest.register_node("df_primordial_items:jungle_thorns", { description = S("Primordial Jungle Thorns"), _doc_items_longdesc = df_primordial_items.doc.thorn_desc, _doc_items_usagehelp = df_primordial_items.doc.thorn_usage, tiles = {"dfcaverns_jungle_thorns_01.png"}, visual_scale = 1.41, inventory_image = "dfcaverns_jungle_thorns_01.png", wield_image = "dfcaverns_jungle_thorns_01.png", groups = {snappy = 3, flora = 1, flammable = 1, primordial_jungle_plant = 1}, paramtype = "light", drawtype = "plantlike", walkable = false, is_ground_content = false, place_param2 = 3, sounds = df_primordial_items.sounds.leaves, use_texture_alpha = true, sunlight_propagates = true, damage_per_second = 1, }) -- TODO I had an idea to make thorns grow into mazes naturally using cellular automata rules, but it turned out to be -- complicated and probably not worth it right now. Deal with it later. --local thorn_dir = --{ -- {x=1,y=0,z=1}, -- {x=-1,y=0,z=-1}, -- {x=1,y=0,z=0}, -- {x=1,y=0,z=-1}, -- {x=-1,y=0,z=0}, -- {x=-1,y=0,z=1}, --} -- -- --local thorn_name = "df_primordial_items:jungle_thorns" --minetest.register_abm({ -- label = "Primordial thorn growth", -- nodenames = {thorn_name}, -- neighbors = {"group:soil"}, -- interval = 1.0, -- chance = 5, -- catch_up = true, -- action = function(pos, node, active_object_count, active_object_count_wider) -- if math.random() < 0.1 then -- local above = vector.add({x=0,y=1,z=0},pos) -- local below = vector.add({x=0,y=-1,z=0},pos) -- local above_node = minetest.get_node(above) -- local below_node = minetest.get_node(below) -- if above_node.name == "air" and minetest.get_item_group(below_node.name, "soil") then -- minetest.set_node(above, {name=thorn_name}) -- end -- if below_node.name == "air" then -- minetest.set_node(below, {name=thorn_name}) -- end -- return -- end -- -- local dir = thorn_dir[math.random(#thorn_dir)] -- local target_pos = vector.add(dir, pos) -- -- This gets the corners of the target zone -- local pos1 = vector.add(target_pos, thorn_dir[1]) -- local pos2 = vector.add(target_pos, thorn_dir[2]) -- -- local list, counts = minetest.find_nodes_in_area(pos1, pos2, {thorn_name}) -- local count = counts[thorn_name] -- local target_node = minetest.get_node(target_pos) -- -- Cellular automaton rule B3/S12345, approximately -- if count == 3 and target_node.name == "air" then -- minetest.set_node(target_pos, {name=thorn_name}) -- elseif count > 5 then -- minetest.set_node(target_pos, {name="air"}) -- end -- end --})