-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") -- Copied from subterrane's features.lua -- Figured that was nicer than adding a dependency for just this little bit local stal_on_place = function(itemstack, placer, pointed_thing) local pt = pointed_thing -- check if pointing at a node if not pt then return itemstack end if pt.type ~= "node" then return itemstack end local under = minetest.get_node(pt.under) local above = minetest.get_node(pt.above) if minetest.is_protected(pt.above, placer:get_player_name()) then minetest.record_protection_violation(pt.above, placer:get_player_name()) return end -- return if any of the nodes is not registered if not minetest.registered_nodes[under.name] or not minetest.registered_nodes[above.name] then return itemstack end -- check if you can replace the node above the pointed node if not minetest.registered_nodes[above.name].buildable_to then return itemstack end local new_param2 -- check if pointing at an existing stalactite if minetest.get_item_group(under.name, "spindleshroom") ~= 0 then new_param2 = under.param2 else new_param2 = math.random(0,3) end -- add the node and remove 1 item from the itemstack minetest.add_node(pt.above, {name = itemstack:get_name(), param2 = new_param2}) if not minetest.setting_getbool("creative_mode") then itemstack:take_item() end return itemstack end local growth_delay = function() return math.random( df_trees.config.tower_cap_delay_multiplier*df_trees.config.tree_min_growth_delay, df_trees.config.tower_cap_delay_multiplier*df_trees.config.tree_max_growth_delay) end local disp = 0.0625 -- adjusting position a bit minetest.register_node("df_trees:spindleshroom_stem", { description = S("Spindleshroom Stem"), is_ground_content = true, groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, spindleshroom = 1}, sounds = default.node_sound_wood_defaults(), tiles = { "dfcaverns_tower_cap.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, node_box = { type = "fixed", fixed = { {-0.0625+disp, -0.5, -0.125+disp, 0.1875+disp, 0.5, 0.25+disp}, {-0.125+disp, -0.5, -0.0625+disp, 0.25+disp, 0.5, 0.1875+disp}, } }, on_place = stal_on_place, }) minetest.register_craft({ type = "fuel", recipe = "df_trees:spindleshroom_stem", burntime = 5, }) local cap_def = function(item_name, seedling_item, color_name, color_code, light_level) return { description = S("@1 Spindleshroom Cap", color_name), is_ground_content = true, groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, spindleshroom = 1}, sounds = default.node_sound_wood_defaults(), tiles = { "dfcaverns_tower_cap.png^[multiply:#"..color_code, }, light_source = light_level, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, node_box = { type = "fixed", fixed = { {-0.1875+disp, -0.5, -0.3125+disp, 0.3125+disp, -0.3125, 0.4375+disp}, {-0.3125+disp, -0.5, -0.1875+disp, 0.4375+disp, -0.3125, 0.3125+disp}, {-0.0625+disp, -0.1875, -0.0625+disp, 0.1875+disp, -0.125, 0.1875+disp}, {-0.1875+disp, -0.3125, -0.1875+disp, 0.3125+disp, -0.1875, 0.3125+disp}, } }, drop = { -- Maximum number of items to drop max_items = 1, -- Choose max_items randomly from this list items = { { items = {item_name, seedling_item}, -- Items to drop rarity = 2, -- Probability of dropping is 1 / rarity }, { items = {item_name, seedling_item, seedling_item}, -- Items to drop rarity = 2, -- Probability of dropping is 1 / rarity }, { items = {item_name, seedling_item, seedling_item, seedling_item}, -- Items to drop rarity = 2, -- Probability of dropping is 1 / rarity }, { items = {item_name}, -- Items to drop rarity = 1, -- Probability of dropping is 1 / rarity }, }, }, on_place = stal_on_place, on_timer = function(pos, elapsed) local above = vector.add(pos, {x=0,y=1,z=0}) local node_above = minetest.get_node(above) local above_def = minetest.registered_nodes[node_above.name] if not above_def or not above_def.buildable_to then -- can't grow any more, exit return end local meta = minetest.get_meta(pos) local height = meta:get_int("spindleshroom_to_grow") local node = minetest.get_node(pos) minetest.set_node(pos, {name="df_trees:spindleshroom_stem", param2 = node.param2}) minetest.set_node(above, {name=item_name, param2 = node.param2}) height = height - 1 if height > 0 then meta = minetest.get_meta(above) meta:set_int("spindleshroom_to_grow", height) minetest.get_node_timer(above):start(growth_delay()) end end, } end local seedling_construct = function(pos) local below_node = minetest.get_node(vector.add(pos, {x=0,y=-1,z=0})) if minetest.get_item_group(below_node.name, "soil") > 0 then minetest.get_node_timer(pos):start(growth_delay()) end end local seedling_def = function(item_name, color_name, color_code) return { description = S("@1 Spindleshroom Spawn", color_name), _doc_items_longdesc = nil, _doc_items_usagehelp = nil, tiles = { "dfcaverns_tower_cap.png^[multiply:#"..color_code, }, groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, digtron_on_place=1}, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", walkable = false, floodable = true, node_box = { type = "fixed", fixed = { {-0.0625 + 0.125, -0.5, -0.125 + 0.125, 0.125 + 0.125, -0.375, 0.0625 + 0.125}, } }, on_place = stal_on_place, on_construct = seedling_construct, on_timer = function(pos, elapsed) local node = minetest.get_node(pos) minetest.set_node(pos, {name=item_name, param2 = node.param2}) local meta = minetest.get_meta(pos) local height = math.random(1,5)-1 if height > 0 then meta:set_int("spindleshroom_to_grow", height) minetest.get_node_timer(pos):start(growth_delay()) end end, } end local register_spindleshroom_type = function(item_suffix, colour_name, colour_code, light_level) local cap_item = "df_trees:spindleshroom_cap"..item_suffix local seedling_item = "df_trees:spindleshroom_seedling"..item_suffix minetest.register_node(cap_item, cap_def(cap_item, seedling_item, colour_name, colour_code, light_level) ) minetest.register_node(seedling_item, seedling_def(cap_item, colour_name, colour_code) ) minetest.register_craft({ type = "fuel", recipe = cap_item, burntime = 10, }) minetest.register_craft({ type = "fuel", recipe = seedling_item, burntime = 3, }) local c_stem = minetest.get_content_id("df_trees:spindleshroom_stem") local c_cap = minetest.get_content_id(cap_item) return function(vi, area, data, data_param2) local stem_height = math.random(1,5)-1 local param2 = math.random(1,4)-1 local i = 0 while i < stem_height do index = vi + i * area.ystride data[index] = c_stem data_param2[index] = param2 i = i + 1 end index = vi + i * area.ystride data[index] = c_cap data_param2[index] = param2 end end df_trees.spawn_spindleshroom_white_vm = register_spindleshroom_type("_white", S("White"), "FFFFFF", 0) df_trees.spawn_spindleshroom_cyan_vm = register_spindleshroom_type("_cyan", S("Cyan"), "C3FFFF", 2) df_trees.spawn_spindleshroom_red_vm = register_spindleshroom_type("_red", S("Red"), "FFC3C3", 4) df_trees.spawn_spindleshroom_green_vm = register_spindleshroom_type("_green", S("Green"), "C3FFC3", 2) df_trees.spawn_spindleshroom_red_vm = register_spindleshroom_type("_golden", S("Golden"), "FFFFC3", 12)