-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") local wheat_names = {} local register_cave_wheat = function(number) local def = { description = S("Cave Wheat"), drawtype = "plantlike", paramtype2 = "meshoptions", place_param2 = 3, tiles = {"dfcaverns_cave_wheat_"..tostring(number)..".png"}, inventory_image = "dfcaverns_cave_wheat_"..tostring(number)..".png", paramtype = "light", walkable = false, groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11}, sounds = default.node_sound_leaves_defaults(), drop = { max_items = 1, items = { { items = {'dfcaverns:cave_wheat_seed 2', 'dfcaverns:cave_wheat'}, rarity = 9-number, }, { items = {'dfcaverns:cave_wheat_seed 1', 'dfcaverns:cave_wheat'}, rarity = 9-number, }, { items = {'dfcaverns:cave_wheat_seed'}, rarity = 9-number, }, }, }, } if number < 8 then def._dfcaverns_next_stage = "dfcaverns:cave_wheat_"..tostring(number+1) table.insert(wheat_names, "dfcaverns:cave_wheat_"..tostring(number)) end minetest.register_node("dfcaverns:cave_wheat_"..tostring(number), def) end for i = 1,8 do register_cave_wheat(i) end dfcaverns.register_seed("cave_wheat_seed", S("Cave Wheat Seed"), "dfcaverns_cave_wheat_seed.png", "dfcaverns:cave_wheat_1") table.insert(wheat_names, "dfcaverns:cave_wheat_seed") dfcaverns.register_grow_abm(wheat_names, 10, 1) minetest.register_craftitem("dfcaverns:cave_wheat", { description = S("Cave Wheat"), inventory_image = "dfcaverns_cave_wheat.png", stack_max = 99, }) minetest.register_craft({ type = "fuel", recipe = "dfcaverns:cave_wheat", burntime = 2 })