-- internationalization boilerplate local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") --stem minetest.register_node("dfcaverns:nether_cap_stem", { description = S("Nether Cap Stem"), tiles = {"dfcaverns_nether_cap_stem.png"}, is_ground_content = true, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, puts_out_fire = 1, cools_lava = 1}, sounds = default.node_sound_wood_defaults(), }) --cap minetest.register_node("dfcaverns:nether_cap", { description = S("Nether Cap"), tiles = {"dfcaverns_nether_cap.png"}, is_ground_content = true, groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, puts_out_fire = 1, cools_lava = 1 }, sounds = default.node_sound_wood_defaults(), }) --gills minetest.register_node("dfcaverns:nether_cap_gills", { description = S("Nether Cap Gills"), tiles = {"dfcaverns_nether_cap_gills.png"}, is_ground_content = true, groups = {snappy = 3, leafdecay = 3, leaves = 1, puts_out_fire = 1, cools_lava = 1}, sounds = default.node_sound_leaves_defaults(), drawtype = "plantlike", paramtype = "light", drop = { max_items = 1, items = { { items = {'dfcaverns:nether_cap_sapling'}, rarity = 10, }, { items = {'dfcaverns:nether_cap_gills'}, } } }, }) --Wood minetest.register_craft({ output = 'dfcaverns:nether_cap_wood 4', recipe = { {'dfcaverns:nether_cap'}, } }) minetest.register_craft({ output = 'dfcaverns:nether_cap_wood 4', recipe = { {'dfcaverns:nether_cap_stem'}, } }) minetest.register_node("dfcaverns:nether_cap_wood", { description = S("Nether Cap Planks"), paramtype2 = "facedir", place_param2 = 0, tiles = {"default_wood.png"}, is_ground_content = false, groups = {choppy = 2, oddly_breakable_by_hand = 2, wood = 1}, sounds = default.node_sound_wood_defaults(), }) -- sapling minetest.register_node("dfcaverns:nether_cap_sapling", { description = S("Nether Cap Spawn"), drawtype = "plantlike", visual_scale = 1.0, tiles = {"dfcaverns_nether_cap_sapling.png"}, inventory_image = "dfcaverns_nether_cap_sapling.png", wield_image = "dfcaverns_nether_cap_sapling.png", paramtype = "light", sunlight_propagates = true, walkable = false, selection_box = { type = "fixed", fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16} }, groups = {snappy = 2, dig_immediate = 3, attached_node = 1, sapling = 1, light_sensitive_fungus = 11}, sounds = default.node_sound_leaves_defaults(), on_construct = function(pos) minetest.get_node_timer(pos):start(math.random( dfcaverns.config.nether_cap_delay_multiplier*dfcaverns.config.tree_min_growth_delay, dfcaverns.config.nether_cap_delay_multiplier*dfcaverns.config.tree_max_growth_delay)) end, on_timer = function(pos) minetest.set_node(pos, {name="air"}) dfcaverns.spawn_nether_cap(pos) end, }) local c_stem = minetest.get_content_id("dfcaverns:nether_cap_stem") local c_cap = minetest.get_content_id("dfcaverns:nether_cap") local c_gills = minetest.get_content_id("dfcaverns:nether_cap_gills") dfcaverns.spawn_nether_cap = function(pos) local x, y, z = pos.x, pos.y, pos.z local stem_height = math.random(1,3) local cap_radius = math.random(2,3) local maxy = y + stem_height + 3 local vm = minetest.get_voxel_manip() local minp, maxp = vm:read_from_map( {x = x - cap_radius, y = y, z = z - cap_radius}, {x = x + cap_radius, y = maxy + 3, z = z + cap_radius} ) local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) local data = vm:get_data() subterrane:giant_shroom(area:indexp(pos), area, data, c_stem, c_cap, c_gills, stem_height, cap_radius) vm:set_data(data) vm:write_to_map() vm:update_map() end dfcaverns.spawn_nether_cap_vm = function(vi, area, data) local stem_height = math.random(1,3) local cap_radius = math.random(2,3) subterrane:giant_shroom(vi, area, data, c_stem, c_cap, c_gills, stem_height, cap_radius) end minetest.register_abm{ label = "nether cap water freezing", nodenames = {"default:water_source", "default:river_water_source",}, neighbors = {"dfcaverns:nether_cap_stem", "dfcaverns:nether_cap", "dfcaverns:nether_cap_gills", "dfcaverns:nether_cap_wood"}, interval = 1, chance = 5, catch_up = true, action = function(pos) minetest.swap_node(pos, {name="default:ice"}) end, } minetest.register_abm{ label = "nether cap flowing water freezing", nodenames = {"default:water_flowing", "default:river_water_flowing"}, neighbors = {"dfcaverns:nether_cap_stem", "dfcaverns:nether_cap", "dfcaverns:nether_cap_gills", "dfcaverns:nether_cap_wood"}, interval = 1, chance = 1, catch_up = true, action = function(pos) minetest.swap_node(pos, {name="default:snow"}) end, }