local S = minetest.get_translator(minetest.get_current_modname()) local select_required = df_dependencies.select_required local select_optional = df_dependencies.select_optional df_dependencies.mods_required.farming = true -- If the farming mod is installed, add the "straw" group to farming straw. -- This way goblin caps just need to check for group:straw to get cave straw as well local straw_def = minetest.registered_items["farming:straw"] if straw_def then local new_groups = {} for group, val in pairs(straw_def.groups) do new_groups[group] = val end new_groups.straw = 1 minetest.override_item("farming:straw", { groups = new_groups }) end -- used to determine colour of spindlestem caps if minetest.get_modpath("default") then df_dependencies.data_iron_containing_nodes = {"default:stone_with_iron", "default:steelblock"} df_dependencies.data_copper_containing_nodes = {"default:stone_with_copper", "default:copperblock"} df_dependencies.data_mese_containing_nodes = {"default:stone_with_mese", "default:mese"} elseif minetest.get_modpath("mcl_core") then df_dependencies.data_iron_containing_nodes = {"mcl_core:stone_with_iron", "mcl_core:ironblock"} df_dependencies.data_copper_containing_nodes = {"mcl_core:stone_with_copper", "mcl_copper:block", "mcl_copper:block_raw", "mcl_copper:block_exposed", "mcl_copper:block_oxidized", "mcl_copper:block_weathered"} df_dependencies.data_mese_containing_nodes = {} -- TODO end df_dependencies.texture_cobble = select_required({default="default_cobble.png", mcl_core="default_cobble.png"}) df_dependencies.texture_coral_skeleton = select_required({default="default_coral_skeleton.png", mcl_ocean="mcl_ocean_dead_horn_coral_block.png"}) df_dependencies.texture_dirt = select_required({default="default_dirt.png", mcl_core="default_dirt.png"}) df_dependencies.texture_gold_block = select_required({default="default_gold_block.png", mcl_core="default_gold_block.png"}) df_dependencies.texture_ice = select_required({default="default_ice.png", mcl_core="default_ice.png"}) df_dependencies.texture_sand = select_required({default="default_sand.png", mcl_core="default_sand.png"}) df_dependencies.texture_stone = select_required({default="default_stone.png", mcl_core="default_stone.png"}) df_dependencies.texture_wood = select_required({default="default_wood.png", mcl_core="default_wood.png"}) df_dependencies.texture_mineral_coal = select_required({default="default_mineral_coal.png", mcl_core="mcl_core_coal_ore.png"}) -- MCL's coal texture isn't transparent, but is only used with gas seeps and should work fine that way df_dependencies.texture_glass_bottle = select_required({vessels="vessels_glass_bottle.png", mcl_potions="mcl_potions_potion_bottle.png"}) df_dependencies.texture_meselamp = "dfcaverns_glow_mese.png" --------------------------------------- mapgen local prefix = "dfcaverns_" -- NOTE: These defaults are from df_caverns' config. Update them if those change. local lowest_elevation = tonumber(minetest.settings:get(prefix.."sunless_sea_min")) or -2512 if minetest.settings:get_bool(prefix.."enable_oil_sea", true) then lowest_elevation = (tonumber(minetest.settings:get(prefix.."oil_sea_level")) or -2700) end if minetest.settings:get_bool(prefix.."enable_lava_sea", true) then lowest_elevation = (tonumber(minetest.settings:get(prefix.."lava_sea_level")) or -2900) end if minetest.settings:get_bool(prefix.."enable_underworld", true) then lowest_elevation = (tonumber(minetest.settings:get(prefix.."underworld_level")) or -3200) end if minetest.settings:get_bool(prefix.."enable_primordial", true) then lowest_elevation = (tonumber(minetest.settings:get(prefix.."primordial_min")) or -4032) end lowest_elevation = lowest_elevation - 193 -- add a little buffer space df_dependencies.mods_required.mcl_init = true df_dependencies.mods_required.mcl_worlds = true df_dependencies.mods_required.mcl_strongholds = true df_dependencies.mods_required.mcl_compatibility = true df_dependencies.mods_required.mcl_mapgen = true local old_overworld_min if minetest.get_modpath("mcl_init") then -- Mineclone 2 old_overworld_min = mcl_vars.mg_overworld_min -- remember this for weather control mcl_vars.mg_overworld_min = lowest_elevation mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min mcl_vars.mg_lava_overworld_max = mcl_vars.mg_overworld_min + 10 mcl_vars.mg_end_max = mcl_vars.mg_overworld_min - 2000 -- Important note. This doesn't change the values for the various ores and mobs and biomes and whatnot that have already been registered. -- to keep things consistent, add dependencies to dofile(minetest.get_modpath(minetest.get_current_modname()).."/ores.lua") -- never mind - add dependency on mcl_strongholds and these will get generated before overworld_min gets changed. --if minetest.get_modpath("mcl_structures") and minetest.get_modpath("mcl_strongholds") then -- local elevation_delta = old_overworld_min - lowest_elevation -- local strongholds = mcl_structures.get_structure_data("stronghold") -- mcl_structures.register_structure_data("stronghold", strongholds) --end end if minetest.get_modpath("mcl_compatibility") then -- Mineclone 5 old_overworld_min = mcl_vars.mg_overworld_min -- remember this for weather control mcl_vars.mg_overworld_min = lowest_elevation mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min mcl_vars.mg_bedrock_overworld_max = mcl_vars.mg_overworld_min+4 mcl_vars.mg_lava_overworld_max = mcl_vars.mg_overworld_min+6 mcl_vars.mg_lava = false mcl_vars.mg_end_max = mcl_vars.mg_overworld_min - 2000 mcl_vars.mg_realm_barrier_overworld_end_max = mcl_vars.mg_end_max mcl_vars.mg_realm_barrier_overworld_end_min = mcl_vars.mg_end_max-11 end if minetest.get_modpath("mcl_mapgen") then -- Mineclone 5 old_overworld_min = mcl_mapgen.overworld.min -- remember this for weather control mcl_mapgen.overworld.min = lowest_elevation mcl_mapgen.overworld.bedrock_min = mcl_mapgen.overworld.min mcl_mapgen.overworld.bedrock_max = mcl_mapgen.overworld.bedrock_min + (mcl_mapgen.bedrock_is_rough and 4 or 0) mcl_mapgen.overworld.lava_max = mcl_mapgen.overworld.min+6 mcl_mapgen.end_.max = mcl_mapgen.overworld.min - 2000 mcl_mapgen.realm_barrier_overworld_end_max = mcl_mapgen.end_.max mcl_mapgen.realm_barrier_overworld_end_min = mcl_mapgen.end_.max - 11 if mcl_mapgen.on_settings_changed then mcl_mapgen.on_settings_changed() end end if minetest.get_modpath("mcl_worlds") then local old_has_weather = mcl_worlds.has_weather mcl_worlds.has_weather = function(pos) -- No weather in the deep caverns if pos.y >= lowest_elevation and pos.y <= old_overworld_min then return false end return old_has_weather(pos) end end