df_achievements = {} local S = minetest.get_translator(minetest.get_current_modname()) local nethercap_name = df_dependencies.nethercap_name local modpath = minetest.get_modpath(minetest.get_current_modname()) -- used in a few places in this mod df_achievements.test_list = function(player_name, target_achievement, unlocked, target_list) if unlocked[target_achievement] == target_achievement then return end local none_missing = true for _, achievement in pairs(target_list) do if unlocked[achievement] ~= achievement then none_missing = false break end end if none_missing then awards.unlock(player_name, target_achievement) end end dofile(modpath.."/travel.lua") dofile(modpath.."/farming.lua") dofile(modpath.."/dig.lua") dofile(modpath.."/food.lua") dofile(modpath.."/misc.lua") -- not used outside this mod df_achievements.test_list = nil