df_farming.sounds = {} df_farming.sounds.leaves = default.node_sound_leaves_defaults() df_farming.sounds.water = default.node_sound_water_defaults() df_farming.node_names = {} df_farming.node_names.dirt = "default:dirt" df_farming.node_names.dirt_moss = "df_farming:dirt_with_cave_moss" df_farming.node_names.floor_fungus = "df_farming:cobble_with_floor_fungus" df_farming.node_names.dirt_wet = "farming:soil_wet" -- these are only for initialization minetest.after(0, function() df_farming.sounds = nil df_farming.node_names = nil end)