local dimple_names = {} local register_dimple_cup = function(number) local def = { description = S("Dimple Cup"), drawtype = "plantlike", tiles = {"dfcaverns_dimple_cup_"..tostring(number)..".png"}, inventory_image = "dfcaverns_dimple_cup_"..tostring(number)..".png", paramtype = "light", walkable = false, groups = {flammable=4, oddly_breakable_by_hand=1, light_sensitive_fungus = 11}, sounds = default.node_sound_leaves_defaults(), drop = { max_items = 1, items = { { items = {'dfcaverns:dimple_cup_seed 2', 'dfcaverns:dimple_cup_4'}, rarity = 7-number, }, { items = {'dfcaverns:dimple_cup_seed 1', 'dfcaverns:dimple_cup_4'}, rarity = 5-number, }, }, }, } if number < 4 then def._dfcaverns_next_stage = "dfcaverns:dimple_cup_"..tostring(number+1) table.insert(dimple_names, "dfcaverns:dimple_cup_"..tostring(number)) end minetest.register_node("dfcaverns:dimple_cup_"..tostring(number), def) end for i = 1,4 do register_dimple_cup(i) end dfcaverns.register_seed("dimple_cup_seed", S("Dimple Cup Spores"), "dfcaverns_dimple_cup_seed.png", "dfcaverns:dimple_cup_1") table.insert(dimple_names, "dfcaverns:dimple_cup_seed") dfcaverns.register_grow_abm(dimple_names, 10, 1)