dfcaverns/df_primordial_items/jungle_mushroom.lua

183 lines
6.4 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
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-- Big jungle mushroom
minetest.register_node("df_primordial_items:jungle_mushroom_trunk", {
description = S("Primordial Jungle Mushroom Trunk"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem.png", "dfcaverns_jungle_mushroom_stem_02.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, handy=1,axey=1, tree=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = df_trees.node_sound_tree_soft_fungus_defaults(),
on_place = minetest.rotate_node,
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("df_primordial_items:jungle_mushroom_cap_1", {
description = S("Pale Jungle Mushroom Cap"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_top_02.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, primordial_mushroom_cap = 1, handy=1,axey=1, tree=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, compostability=30},
sounds = df_trees.node_sound_tree_soft_fungus_defaults(),
on_place = minetest.rotate_node,
drop = {
max_items = 1,
items = {
{
items = {"df_primordial_items:jungle_mushroom_sapling"},
rarity = 10,
},
{
items = {"df_primordial_items:jungle_mushroom_cap_1"},
}
}
},
_mcl_blast_resistance = 2,
_mcl_hardness = 1,
})
minetest.register_node("df_primordial_items:jungle_mushroom_cap_2", {
description = S("Dark Jungle Mushroom Cap"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_top_01.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, primordial_mushroom_cap = 1, handy=1,axey=1, tree=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, compostability=30},
sounds = df_trees.node_sound_tree_soft_fungus_defaults(),
on_place = minetest.rotate_node,
drop = {
max_items = 1,
items = {
{
items = {"df_primordial_items:jungle_mushroom_sapling"},
rarity = 10,
},
{
items = {"df_primordial_items:jungle_mushroom_cap_2"},
}
}
},
_mcl_blast_resistance = 2,
_mcl_hardness = 1,
})
minetest.register_craftitem("df_primordial_items:diced_mushroom", {
description = S("Diced Mushroom"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
inventory_image = "dfcaverns_mush_diced_giant_mushroom.png",
groups = {food = 1, dfcaverns_cookable = 1, eatable=1, plant=1},
sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}},
on_use = minetest.item_eat(1),
_hunger_ng = {satiates = 1},
_mcl_saturation = 0.5,
})
minetest.register_craft({
output = "df_primordial_items:diced_mushroom 4",
type = "shapeless",
recipe = { "group:primordial_mushroom_cap"},
})
-- Note: no wood-making recipe for the trunk, it's deliberately pretty useless since the cap is edible
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:jungle_mushroom_trunk",
burntime = 15,
})
minetest.register_node("df_primordial_items:jungle_mushroom_sapling", {
description = S("Primordial Jungle Mushroom Sapling"),
_doc_items_longdesc = df_primordial_items.doc.big_mushroom_desc,
_doc_items_usagehelp = df_primordial_items.doc.big_mushroom_usage,
tiles = {"dfcaverns_jungle_mushroom_02.png^[brighten"},
inventory_image = "dfcaverns_jungle_mushroom_02.png^[brighten",
wield_image = "dfcaverns_jungle_mushroom_02.png^[brighten",
groups = {snappy = 3, attached_node = 1, flammable = 1, sapling = 1, light_sensitive_fungus = 13, dig_by_piston=1,destroy_by_lava_flow=1,deco_block=1, compostability=30,dig_immediate=3},
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
sounds = df_dependencies.sound_leaves(),
use_texture_alpha = "clip",
sunlight_propagates = true,
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
on_construct = function(pos)
if df_primordial_items.jungle_mushroom_growth_permitted(pos) then
minetest.get_node_timer(pos):start(math.random(
df_trees.config.tree_min_growth_delay,
df_trees.config.tree_max_growth_delay))
end
end,
on_destruct = function(pos)
minetest.get_node_timer(pos):stop()
end,
on_timer = function(pos)
if df_farming and df_farming.kill_if_sunlit(pos) then
return
end
df_primordial_items.spawn_jungle_mushroom(pos)
end,
})
local c_stem = minetest.get_content_id("df_primordial_items:jungle_mushroom_trunk")
local c_cap_1 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_1")
local c_cap_2 = minetest.get_content_id("df_primordial_items:jungle_mushroom_cap_2")
local c_air = minetest.get_content_id("air")
df_primordial_items.spawn_jungle_mushroom = function(pos)
minetest.set_node(pos, {name="air"})
local x, y, z = pos.x, pos.y, pos.z
local stem_height = math.random(1,3)
local cap_radius = math.random(2,3)
local maxy = y + stem_height + 3
local c_cap
if math.random() > 0.5 then
c_cap = c_cap_1
else
c_cap = c_cap_2
end
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map(
{x = x - cap_radius, y = y, z = z - cap_radius},
{x = x + cap_radius, y = maxy + 3, z = z + cap_radius}
)
local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
local data = vm:get_data()
subterrane.giant_mushroom(area:indexp(pos), area, data, c_stem, c_cap, c_air, stem_height, cap_radius)
vm:set_data(data)
vm:write_to_map()
vm:update_map()
end
df_primordial_items.spawn_jungle_mushroom_vm = function(vi, area, data)
local stem_height = math.random(1,3)
local cap_radius = math.random(2,3)
local c_cap
if math.random() > 0.5 then
c_cap = c_cap_1
else
c_cap = c_cap_2
end
subterrane.giant_mushroom(vi, area, data, c_stem, c_cap, c_air, stem_height, cap_radius)
end