dfcaverns/df_primordial_items
FaceDeer 336c0849aa improve the efficiency of giant mycelium growth using flat node array, fewer dereferences 2020-02-10 13:38:27 -07:00
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locale polishing up the Primordial layer 2020-01-26 19:56:19 -07:00
models bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
textures optimize pngs, add is_ground_content to everything 2019-11-10 21:47:10 -07:00
ceiling_fungus.lua optimize pngs, add is_ground_content to everything 2019-11-10 21:47:10 -07:00
doc.lua polishing up the Primordial layer 2020-01-26 19:56:19 -07:00
fungal_nodes.lua fixing up fungus light sensitivity, tree growth code 2020-01-30 00:57:29 -07:00
giant_fern.lua fix a few minor bugs 2020-01-30 03:29:32 -07:00
giant_mycelium.lua improve the efficiency of giant mycelium growth using flat node array, fewer dereferences 2020-02-10 13:38:27 -07:00
init.lua make giant mushrooms edible, make jungle trees growable 2019-08-12 23:00:41 -06:00
intllib.lua bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
jungle_mushroom.lua add various eating sounds 2020-01-30 20:50:07 -07:00
jungle_nodes.lua add fireflies to primordial, spread out the post-mapgen node timer for plant matter a bit more. 2020-02-02 04:34:11 -07:00
jungle_tree.lua fix a few minor bugs 2020-01-30 03:29:32 -07:00
license.txt bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. 2019-08-07 23:31:01 -06:00
mod.conf fixing up fungus light sensitivity, tree growth code 2020-01-30 00:57:29 -07:00
primordial_mushroom.lua fix a few minor bugs 2020-01-30 03:29:32 -07:00
settingtypes.txt fixing up fungus light sensitivity, tree growth code 2020-01-30 00:57:29 -07:00