dfcaverns/df_trees/spore_tree.lua
FaceDeer 0a0c97b74e
Mineclone compatibility (#36)
* latest versions of mapgen_helper and subterrane

* initial work

* call it "minetest_game" compatibility instead of "default" compatibility

* Getting started on moving all default dependencies to a single root mod

* distilling out more dependencies

* fix some typos

* more default dependencies

* beds

* start getting some MCL equivalents set up

* mine gas dependencies

* reorganize

* add some mapgen stuff

* getting close to actually being able to run mineclone with this

* it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start.

* hide flowing pit plasma from creative inventory

* mineclone 5 settings

* Update subterrane

* get rid of meselamp dependency, bring in ancient lanterns from deep roads

* stair dependencies

* add mcl fences

* add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there.

* buckets of oil and syrup should work in mineclone now

* 'splosions!

* make hunters avoid repaired ancient lanterns

* mapgen torchspine wasn't having its timer set

* split mapgen compatibility code into its own file

* bypass dependency indirection for df_farming.

* apply threshold alpha to food items, they look better that way

* bypass dependency indirection for df_mapitems

* bypass dependency indirection for df_primordial_items

* bypass dependency indirection for df_trees

* bypass dependency indirection for df_underworld_items

* bypass dependency indirection for df_caverns

* fixing up the puzzle seal to work in both

* fix puzzle seal formspec for mcl

* create built-in substitutes for fireflies and bones mods for when those aren't available

* set up mcl dungeon loot for underworld warriors, port over some translations from default

* overlooked a debug

* add itemslot backgrounds for mcl

* added mineclone groups to all registered nodes. TODO: craftitems.

This was extremely tedious. Completely untested, aside from simply running the game.

* minor fixes to the built-in bones node

* eatable group for edibles

* clean up some TODOs

* adjust pit plasma abm conditions

* add df_ambience

* fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators

* make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles

* avoid an undeclared global check

* alas, cave pearls aren't set up right for attached_node_facedir.

* bunch of work on mineclone ores, moved main config into df_dependencies

* add a few more ores

* update depends in mod.conf

* add opaque group to light-sensitive dirt types

Mineclone adds the "opaque" group only to non-light nodes, and torches check for the opaque group to decide whether they can be placed there. light-sensitive nodes need the "light" paramtype to work, though. So adding the opaque group manually to these.

* add a touch of reverb to one of the whisper tracks, it didn't fit with the others without it

* bloodthorn also needs to be set opaque

* add sound to torchspines

* isolate Nethercap translation name to make it easier to swap out in Mineclone contexts

* ambience tweak

* fix dirt spreads

https://github.com/FaceDeer/dfcaverns/issues/35

* adding achievements! Almost all untested yet.

* fix a few achievements glitches

* tweak some more achievements, add delay when achievements unlock other achievements

* fix farming achievements, fix spindlestem callbacks on place

* icons for farming achievements

* more achievement icons, fix ancient lantern achievement

* two more icons, update text

* add icons for upper cavern layers

* all achievements have icons now. Also add another sound to the magma sea ambience

* hook into awards' trigger system to get "x/y" progress displayed for the multi-achievement achievements

* ironically, Mineclone has an old version of awards that is incompatible with my trigger work.

* every award should now have a description and a difficulty.

* removing leftovers

* missing callbacks for farmables

* put growth restrictions on farmables so the achievement doesn't trigger inappropriately.

* enable ores in MCL2, fix some undeclared globals, fix icecap growth in MCL (achievements are a good debugging tool)

* get *all* the copper and iron containing nodes

* fix old awards mod's handling of grouped dig items

* Add a little bonus for players who activate a slade breacher - a handheld 'splosion tool

* used the wrong drop method

* beef up explosions in MCL, make slade brick craftable from slade sand and lava

* better creative mode checks, fix crash when digging walls in MCL

* Update subterrane

* various bugfixes and tweaks

* whipping up a simple puzzle chest to give a clue about ancient numbering

The coding is done, but UI and a node mesh need to be done

* prepare for some art tomorrow

* chest node and sounds

* images for the combination dials

* add puzzle chests to the underworld buildings

* update translations

* oops, can't initialize the contents of puzzle chests every time or players get endless stuff

* add backgrounds to item slots in MCL

* wrap the existing function rather than copy and pasting it

* fix bucket dependency in cooking recipes

* add _mcl_saturation to edibles
2022-08-28 23:48:44 -06:00

350 lines
10 KiB
Lua

--------------------------------------------------
-- Spore Tree
-- Teal
-- raining spores
-- Max trunk height 5
-- depth 2-3
local S = minetest.get_translator(minetest.get_current_modname())
minetest.register_node("df_trees:spore_tree", {
description = S("Spore Tree Stem"),
_doc_items_longdesc = df_trees.doc.spore_tree_desc,
_doc_items_usagehelp = df_trees.doc.spore_tree_usage,
tiles = {"dfcaverns_spore_tree_top.png", "dfcaverns_spore_tree_top.png", "dfcaverns_spore_tree.png"},
paramtype2 = "facedir",
is_ground_content = false,
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = df_dependencies.sound_wood(),
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
on_place = minetest.rotate_node,
})
--Wood
minetest.register_craft({
output = "df_trees:spore_tree_wood 4",
recipe = {
{"df_trees:spore_tree"},
}
})
minetest.register_node("df_trees:spore_tree_wood", {
description = S("Spore Tree Planks"),
_doc_items_longdesc = df_trees.doc.spore_tree_desc,
_doc_items_usagehelp = df_trees.doc.spore_tree_usage,
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"dfcaverns_spore_tree_wood.png"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
sounds = df_dependencies.sound_wood(),
_mcl_blast_resistance = 3,
_mcl_hardness = 2,
})
df_dependencies.register_all_stairs_and_fences("spore_tree_wood", {burntime = 6})
minetest.register_craft({
type = "fuel",
recipe = "df_trees:spore_tree_wood",
burntime = 6,
})
minetest.register_craft({
type = "fuel",
recipe = "df_trees:spore_tree",
burntime = 20,
})
minetest.register_craft({
type = "fuel",
recipe = "df_trees:spore_tree_hyphae",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "df_trees:spore_tree_fruiting_body",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "df_trees:spore_tree_sapling",
burntime = 1,
})
minetest.register_node("df_trees:spore_tree_hyphae", {
description = S("Spore Tree Hyphae"),
_doc_items_longdesc = df_trees.doc.spore_tree_desc,
_doc_items_usagehelp = df_trees.doc.spore_tree_usage,
waving = 1,
tiles = {"dfcaverns_spore_tree.png"},
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, spore_tree_hyphae = 1,handy=1, hoey=1, shearsy=1, swordy=1, deco_block=1, dig_by_piston=1, fire_encouragement=15, fire_flammability=30, compostability=30},
walkable = false,
climbable = true,
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
{-0.0625, -0.0625, -0.5, 0.0625, 0.0625, 0.5},
{-0.5, -0.0625, -0.0625, 0.5, 0.0625, 0.0625},
}
},
sounds = df_dependencies.sound_leaves(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
after_place_node = df_dependencies.after_place_leaves,
place_param2 = 1, -- Prevent leafdecay for placed nodes
})
minetest.register_node("df_trees:spore_tree_fruiting_body", {
description = S("Spore Tree Fruiting Body"),
_doc_items_longdesc = df_trees.doc.spore_tree_desc,
_doc_items_usagehelp = df_trees.doc.spore_tree_usage,
waving = 1,
tiles = {"dfcaverns_spore_tree.png"},
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, spore_tree_hyphae = 1,handy=1, hoey=1, shearsy=1, swordy=1, deco_block=1, dig_by_piston=1, fire_encouragement=15, fire_flammability=30, compostability=100},
walkable = false,
climbable = true,
_mcl_blast_resistance = 0.7,
_mcl_hardness = 0.7,
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
{-0.0625, -0.0625, -0.5, 0.0625, 0.0625, 0.5},
{-0.5, -0.0625, -0.0625, 0.5, 0.0625, 0.0625},
{-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
}
},
drop = {
max_items = 1,
items = {
{
items = {'df_trees:spore_tree_sapling'},
rarity = 2,
},
{
items = {'df_trees:spore_tree_hyphae'},
}
}
},
sounds = df_dependencies.sound_leaves(),
after_place_node = df_dependencies.after_place_leaves,
place_param2 = 1, -- Prevent leafdecay for placed nodes
})
df_dependencies.register_leafdecay({
trunks = {"df_trees:spore_tree"},
leaves = {"df_trees:spore_tree_hyphae", "df_trees:spore_tree_fruiting_body"},
radius = 3,
})
minetest.register_node("df_trees:spore_tree_sapling", {
description = S("Spore Tree Spawn"),
_doc_items_longdesc = df_trees.doc.spore_tree_desc,
_doc_items_usagehelp = df_trees.doc.spore_tree_usage,
drawtype = "plantlike",
visual_scale = 1.0,
tiles = {"dfcaverns_spore_tree_sapling.png"},
inventory_image = "dfcaverns_spore_tree_sapling.png",
wield_image = "dfcaverns_spore_tree_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
is_ground_content = false,
floodable = true,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1, light_sensitive_fungus = 11, dig_immediate=3,dig_by_piston=1,destroy_by_lava_flow=1,deco_block=1, compostability=30},
sounds = df_dependencies.sound_leaves(),
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
on_construct = function(pos)
if df_trees.spore_tree_growth_permitted(pos) then
minetest.get_node_timer(pos):start(math.random(
df_trees.config.spore_tree_delay_multiplier*df_trees.config.tree_min_growth_delay,
df_trees.config.spore_tree_delay_multiplier*df_trees.config.tree_max_growth_delay))
end
end,
on_destruct = function(pos)
minetest.get_node_timer(pos):stop()
end,
on_timer = function(pos)
if df_farming and df_farming.kill_if_sunlit(pos) then
return
end
minetest.set_node(pos, {name="air"})
df_trees.spawn_spore_tree(pos)
end,
})
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local c_spore_pod = minetest.get_content_id("df_trees:spore_tree_fruiting_body")
local c_tree = minetest.get_content_id("df_trees:spore_tree")
local c_spore_frond = minetest.get_content_id("df_trees:spore_tree_hyphae")
df_trees.spawn_spore_tree_vm = function(vi, area, data, data_param2, height, size, iters, has_fruiting_bodies)
if height == nil then height = math.random(3,6) end
if size == nil then size = 2 end
if iters == nil then iters = 10 end
if has_fruiting_bodies == nil then has_fruiting_bodies = math.random() < 0.5 end
local pos = area:position(vi)
local x, y, z = pos.x, pos.y, pos.z
local has_fruiting_bodies = true
-- Trunk
for yy = y, y + height - 1 do
local vi = area:index(x, yy, z)
local node_id = data[vi]
if node_id == c_air or node_id == c_ignore or node_id == c_spore_frond or node_id == c_spore_pod then
data[vi] = c_tree
data_param2[vi] = 0
end
end
-- Force leaves near the trunk
for z_dist = -1, 1 do
for y_dist = -size, 1 do
local vi = area:index(x - 1, y + height + y_dist, z + z_dist)
for x_dist = -1, 1 do
if data[vi] == c_air or data[vi] == c_ignore then
if has_fruiting_bodies and math.random() < 0.3 then
data[vi] = c_spore_pod
else
data[vi] = c_spore_frond
end
data_param2[vi] = 0
end
vi = vi + 1
end
end
end
-- Randomly add fronds in 2x2x2 clusters.
for i = 1, iters do
local clust_x = x + math.random(-size, size - 1)
local clust_y = y + height + math.random(-size, 0)
local clust_z = z + math.random(-size, size - 1)
for xi = 0, 1 do
for yi = 0, 1 do
for zi = 0, 1 do
local vi = area:index(clust_x + xi, clust_y + yi, clust_z + zi)
if data[vi] == c_air or data[vi] == c_ignore then
if has_fruiting_bodies and math.random() < 0.3 then
data[vi] = c_spore_pod
else
data[vi] = c_spore_frond
end
data_param2[vi] = 0
end
end
end
end
end
end
df_trees.spawn_spore_tree = function(pos)
local x, y, z = pos.x, pos.y, pos.z
local height = math.random(4, 5)
local vm = minetest.get_voxel_manip()
local minp, maxp = vm:read_from_map(
{x = x - 2, y = y, z = z - 2},
{x = x + 2, y = y + height + 1, z = z + 2}
)
local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
local data = vm:get_data()
local data_param_2 = vm:get_param2_data()
df_trees.spawn_spore_tree_vm(area:indexp(pos), area, data, data_param_2)
vm:set_data(data)
vm:set_param2_data(data_param_2)
vm:write_to_map()
vm:update_map()
end
minetest.register_abm{
label = "spore tree raining spores",
nodenames = {"df_trees:spore_tree_fruiting_body"},
interval = 1,
chance = 30,
catch_up = false,
action = function(pos)
minetest.add_particle({
pos = pos,
velocity = {x=math.random() * 0.2 - 0.1, y=-1, z=math.random() * 0.2 - 0.1},
acceleration = {x=0, y=0, z=0},
expirationtime = 3,
size = 10,
collisiondetection = false,
vertical = false,
texture = "dfcaverns_spore_tree_spores.png",
})
if math.random() < 0.025 then
minetest.sound_play("dfcaverns_spore_tree_pitter_patter", {
pos = pos,
gain = 0.2,
})
end
end,
}
minetest.register_craft({
output = 'df_trees:spore_tree_ladder 2',
recipe = {
{'group:spore_tree_hyphae'},
}
})
minetest.register_craft({
type = "fuel",
recipe = "df_trees:spore_tree_ladder",
burntime = 1,
})
minetest.register_node("df_trees:spore_tree_ladder", {
description = S("Spore Tree Ladder"),
drawtype = "signlike",
tiles = {"dfcaverns_spore_tree_ladder.png"},
inventory_image = "dfcaverns_spore_tree_ladder.png",
wield_image = "dfcaverns_spore_tree_ladder.png",
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = false,
climbable = true,
is_ground_content = false,
selection_box = {
type = "wallmounted",
},
groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2, handy=1,axey=1, attached_node=1, deco_block=1, dig_by_piston=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
legacy_wallmounted = true,
sounds = df_dependencies.sound_wood(),
_mcl_blast_resistance = 1,
_mcl_hardness = 1,
})