mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-09 20:11:47 +01:00
197 lines
5.5 KiB
Lua
197 lines
5.5 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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-----------------------------------------------------------------------
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-- Plants
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minetest.register_node("dfcaverns:dead_fungus", {
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description = S("Dead Fungus"),
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drawtype = "plantlike",
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tiles = {"dfcaverns_dead_fungus.png"},
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inventory_image = "dfcaverns_dead_fungus.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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},
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "dfcaverns:dead_fungus",
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burntime = 2
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})
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-- not DF canon
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minetest.register_node("dfcaverns:cavern_fungi", {
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description = S("Cavern Fungi"),
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drawtype = "plantlike",
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tiles = {"dfcaverns_fungi.png"},
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inventory_image = "dfcaverns_fungi.png",
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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light_source = 6,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.0, 0.5},
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},
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "dfcaverns:cavern_fungi",
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burntime = 2
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})
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-----------------------------------------------------------------------------------------
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local place_seed = function(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt then
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return itemstack
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end
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if pt.type ~= "node" then
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return itemstack
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end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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minetest.record_protection_violation(pt.under, placer:get_player_name())
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return
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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return
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end
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] then
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return itemstack
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end
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if not minetest.registered_nodes[above.name] then
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return itemstack
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end
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-- check if pointing at the top of the node
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if pt.above.y ~= pt.under.y+1 then
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return itemstack
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end
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-- check if you can replace the node above the pointed node
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if not minetest.registered_nodes[above.name].buildable_to then
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return itemstack
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end
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-- add the node and remove 1 item from the itemstack
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minetest.add_node(pt.above, {name = plantname, param2 = 1})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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dfcaverns.register_seed = function(name, description, image, stage_one)
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local def = {
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description = description,
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tiles = {image},
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inventory_image = image,
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wield_image = image,
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drawtype = "signlike",
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paramtype2 = "wallmounted",
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groups = {seed = 1, snappy = 3, attached_node = 1, flammable = 2, dfcaverns_cookable = 1},
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_dfcaverns_next_stage = stage_one,
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paramtype = "light",
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walkable = false,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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on_place = function(itemstack, placer, pointed_thing)
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return place_seed(itemstack, placer, pointed_thing, "dfcaverns:"..name)
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end,
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}
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minetest.register_node("dfcaverns:"..name, def)
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minetest.register_craft({
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type = "fuel",
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recipe = "dfcaverns:"..name,
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burntime = 1
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})
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end
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local grow_underground_plant = function(pos, node)
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local node_def = minetest.registered_nodes[node.name]
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local next_stage = node_def._dfcaverns_next_stage
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if next_stage then
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local next_def = minetest.registered_nodes[next_stage]
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minetest.swap_node(pos, {name=next_stage, param2 = next_def.place_param2 or node.param2})
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end
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end
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dfcaverns.register_grow_abm = function(names, interval, chance)
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minetest.register_abm({
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nodenames = names,
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interval = interval,
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chance = chance,
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catch_up = true,
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neighbors = {"farming:soil_wet"},
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action = function(pos, node)
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pos.y = pos.y-1
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if minetest.get_node(pos).name ~= "farming:soil_wet" then
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return
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end
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pos.y = pos.y+1
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grow_underground_plant(pos, node)
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end
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})
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minetest.register_abm({
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nodenames = names,
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interval = interval * 10,
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chance = chance,
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catch_up = true,
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neighbors = {"default:dirt", "dfcaverns:dirt_with_cave_moss", "dfcaverns:cobble_with_floor_fungus"},
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action = function(pos, node)
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pos.y = pos.y-1
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if minetest.get_node(pos).name == "default:dirt" or
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minetest.get_node(pos).name == "dfcaverns:dirt_with_cave_moss" or
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minetest.get_node(pos).name == "dfcaverns:cobble_with_floor_fungus" then
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pos.y = pos.y+1
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grow_underground_plant(pos, node)
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end
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end
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})
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end
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if dfcaverns.config.light_kills_fungus then
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minetest.register_abm({
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label = "dfcaverns:kill_light_sensitive_fungus",
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nodenames = {"group:light_sensitive_fungus"},
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catch_up = true,
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interval = 30,
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chance = 5,
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action = function(pos, node)
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local node_def = minetest.registered_nodes[node.name]
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local dead_node = node_def._dfcaverns_dead_node or "dfcaverns:dead_fungus"
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-- 11 is the value adjacent to a torch
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local light_level = minetest.get_node_light(pos)
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if light_level and light_level > node_def.groups.light_sensitive_fungus then
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minetest.set_node(pos, {name=dead_node, param2 = node.param2})
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end
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end
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})
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end
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