dfcaverns/df_farming/cave_wheat.lua
FaceDeer 0a0c97b74e
Mineclone compatibility (#36)
* latest versions of mapgen_helper and subterrane

* initial work

* call it "minetest_game" compatibility instead of "default" compatibility

* Getting started on moving all default dependencies to a single root mod

* distilling out more dependencies

* fix some typos

* more default dependencies

* beds

* start getting some MCL equivalents set up

* mine gas dependencies

* reorganize

* add some mapgen stuff

* getting close to actually being able to run mineclone with this

* it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start.

* hide flowing pit plasma from creative inventory

* mineclone 5 settings

* Update subterrane

* get rid of meselamp dependency, bring in ancient lanterns from deep roads

* stair dependencies

* add mcl fences

* add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there.

* buckets of oil and syrup should work in mineclone now

* 'splosions!

* make hunters avoid repaired ancient lanterns

* mapgen torchspine wasn't having its timer set

* split mapgen compatibility code into its own file

* bypass dependency indirection for df_farming.

* apply threshold alpha to food items, they look better that way

* bypass dependency indirection for df_mapitems

* bypass dependency indirection for df_primordial_items

* bypass dependency indirection for df_trees

* bypass dependency indirection for df_underworld_items

* bypass dependency indirection for df_caverns

* fixing up the puzzle seal to work in both

* fix puzzle seal formspec for mcl

* create built-in substitutes for fireflies and bones mods for when those aren't available

* set up mcl dungeon loot for underworld warriors, port over some translations from default

* overlooked a debug

* add itemslot backgrounds for mcl

* added mineclone groups to all registered nodes. TODO: craftitems.

This was extremely tedious. Completely untested, aside from simply running the game.

* minor fixes to the built-in bones node

* eatable group for edibles

* clean up some TODOs

* adjust pit plasma abm conditions

* add df_ambience

* fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators

* make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles

* avoid an undeclared global check

* alas, cave pearls aren't set up right for attached_node_facedir.

* bunch of work on mineclone ores, moved main config into df_dependencies

* add a few more ores

* update depends in mod.conf

* add opaque group to light-sensitive dirt types

Mineclone adds the "opaque" group only to non-light nodes, and torches check for the opaque group to decide whether they can be placed there. light-sensitive nodes need the "light" paramtype to work, though. So adding the opaque group manually to these.

* add a touch of reverb to one of the whisper tracks, it didn't fit with the others without it

* bloodthorn also needs to be set opaque

* add sound to torchspines

* isolate Nethercap translation name to make it easier to swap out in Mineclone contexts

* ambience tweak

* fix dirt spreads

https://github.com/FaceDeer/dfcaverns/issues/35

* adding achievements! Almost all untested yet.

* fix a few achievements glitches

* tweak some more achievements, add delay when achievements unlock other achievements

* fix farming achievements, fix spindlestem callbacks on place

* icons for farming achievements

* more achievement icons, fix ancient lantern achievement

* two more icons, update text

* add icons for upper cavern layers

* all achievements have icons now. Also add another sound to the magma sea ambience

* hook into awards' trigger system to get "x/y" progress displayed for the multi-achievement achievements

* ironically, Mineclone has an old version of awards that is incompatible with my trigger work.

* every award should now have a description and a difficulty.

* removing leftovers

* missing callbacks for farmables

* put growth restrictions on farmables so the achievement doesn't trigger inappropriately.

* enable ores in MCL2, fix some undeclared globals, fix icecap growth in MCL (achievements are a good debugging tool)

* get *all* the copper and iron containing nodes

* fix old awards mod's handling of grouped dig items

* Add a little bonus for players who activate a slade breacher - a handheld 'splosion tool

* used the wrong drop method

* beef up explosions in MCL, make slade brick craftable from slade sand and lava

* better creative mode checks, fix crash when digging walls in MCL

* Update subterrane

* various bugfixes and tweaks

* whipping up a simple puzzle chest to give a clue about ancient numbering

The coding is done, but UI and a node mesh need to be done

* prepare for some art tomorrow

* chest node and sounds

* images for the combination dials

* add puzzle chests to the underworld buildings

* update translations

* oops, can't initialize the contents of puzzle chests every time or players get endless stuff

* add backgrounds to item slots in MCL

* wrap the existing function rather than copy and pasting it

* fix bucket dependency in cooking recipes

* add _mcl_saturation to edibles
2022-08-28 23:48:44 -06:00

235 lines
7.2 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
local wheat_grow_time = df_farming.config.plant_growth_time * df_farming.config.cave_wheat_delay_multiplier / 8
local register_cave_wheat = function(number)
local name = "df_farming:cave_wheat_"..tostring(number)
local def = {
description = S("Cave Wheat"),
_doc_items_longdesc = df_farming.doc.cave_wheat_desc,
_doc_items_usagehelp = df_farming.doc.cave_wheat_usage,
drawtype = "plantlike",
paramtype2 = "meshoptions",
place_param2 = 3,
tiles = {"dfcaverns_cave_wheat_"..tostring(number)..".png"},
inventory_image = "dfcaverns_cave_wheat_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
is_ground_content = false,
buildable_to = true,
floodable = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1, handy=1, swordy=1, hoey=1, destroy_by_lava_flow=1,dig_by_piston=1},
sounds = df_dependencies.sound_leaves(),
selection_box = {
type = "fixed",
fixed = {
{-8/16, -8/16, -8/16, 8/16, -8/16 + 2*number/16, 8/16},
},
},
on_timer = function(pos, elapsed)
df_farming.grow_underground_plant(pos, name, elapsed)
end,
drop = {
max_items = 1,
items = {
{
items = {'df_farming:cave_wheat_seed 2', 'df_farming:cave_wheat'},
rarity = 9-number,
},
{
items = {'df_farming:cave_wheat_seed 1', 'df_farming:cave_wheat'},
rarity = 9-number,
},
{
items = {'df_farming:cave_wheat_seed'},
rarity = 9-number,
},
},
},
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
}
if number < 8 then
def._dfcaverns_next_stage_time = wheat_grow_time
def._dfcaverns_next_stage = "df_farming:cave_wheat_"..tostring(number+1)
end
minetest.register_node(name, def)
end
for i = 1,8 do
register_cave_wheat(i)
end
local place_list = {
minetest.get_content_id("df_farming:cave_wheat_1"),
minetest.get_content_id("df_farming:cave_wheat_2"),
minetest.get_content_id("df_farming:cave_wheat_3"),
minetest.get_content_id("df_farming:cave_wheat_4"),
minetest.get_content_id("df_farming:cave_wheat_5"),
minetest.get_content_id("df_farming:cave_wheat_6"),
minetest.get_content_id("df_farming:cave_wheat_7"),
minetest.get_content_id("df_farming:cave_wheat_8"),
}
-- doesn't set the timer running, so plants placed by this method won't grow
df_farming.spawn_cave_wheat_vm = function(vi, area, data, param2_data)
data[vi] = place_list[math.random(1,8)]
param2_data[vi] = 3
end
df_farming.register_seed(
"cave_wheat_seed",
S("Cave Wheat Seed"),
"dfcaverns_cave_wheat_seed.png",
"df_farming:cave_wheat_1",
wheat_grow_time,
df_farming.doc.cave_wheat_desc,
df_farming.doc.cave_wheat_usage)
minetest.register_craftitem("df_farming:cave_wheat", {
description = S("Cave Wheat"),
_doc_items_longdesc = df_farming.doc.cave_wheat_desc,
_doc_items_usagehelp = df_farming.doc.cave_wheat_usage,
inventory_image = "dfcaverns_cave_wheat.png",
stack_max = 99,
})
minetest.register_craft({
type = "fuel",
recipe = "df_farming:cave_wheat",
burntime = 2
})
-------------
--- Flour and bread
minetest.register_craftitem("df_farming:cave_flour", {
description = S("Cave Wheat Flour"),
_doc_items_longdesc = df_farming.doc.cave_flour_desc,
_doc_items_usagehelp = df_farming.doc.cave_flour_usage,
inventory_image = "dfcaverns_flour.png",
groups = {flammable = 1, dfcaverns_cookable = 1, food_flour = 1},
})
minetest.register_craftitem("df_farming:cave_bread", {
description = S("Dwarven Bread"),
_doc_items_longdesc = df_farming.doc.cave_bread_desc,
_doc_items_usagehelp = df_farming.doc.cave_bread_usage,
inventory_image = "dfcaverns_prepared_food13x16.png",
sound = {eat = {name = "df_farming_chomp_crunch", gain = 1.0}},
on_use = minetest.item_eat(5),
_hunger_ng = {satiates = 5},
_mcl_saturation = 3,
groups = {flammable = 2, food = 5, eatable=5},
})
local recipe_registered = false
if minetest.get_modpath("cottages") then
cottages.handmill_product["df_farming:cave_wheat"] = "df_farming:cave_flour";
recipe_registered = true
end
if minetest.registered_items[df_dependencies.node_name_mortar_pestle] ~= nil then
minetest.register_craft({
type = "shapeless",
output = "df_farming:cave_flour",
recipe = {
"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat",
"df_farming:cave_wheat", df_dependencies.node_name_mortar_pestle
},
replacements = {{"group:food_mortar_pestle", df_dependencies.node_name_mortar_pestle}},
})
recipe_registered = true
end
if not recipe_registered then
minetest.register_craft({
type = "shapeless",
output = "df_farming:cave_flour",
recipe = {"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"}
})
end
minetest.register_craft({
type = "cooking",
cooktime = 15,
output = "df_farming:cave_bread",
recipe = "df_farming:cave_flour"
})
--------
-- Straw
minetest.register_node("df_farming:cave_straw", {
description = S("Cave Straw"),
tiles = {"dfcaverns_cave_straw.png"},
is_ground_content = false,
groups = {snappy=3, flammable=4, straw=1, handy=1,hoey=1, compostability=85, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80, enderman_takable=1},
sounds = df_dependencies.sound_leaves(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
})
minetest.register_craft({
output = "df_farming:cave_straw 3",
recipe = {
{"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"},
{"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"},
{"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"},
}
})
minetest.register_craft({
output = "df_farming:cave_wheat 3",
recipe = {
{"df_farming:cave_straw"},
}
})
---------
-- Trample support
if minetest.get_modpath("footprints") then
minetest.register_node("df_farming:wheat_trampled", {
description = S("Flattened Cave Wheat"),
tiles = {"dfcaverns_cave_wheat_flattened.png"},
inventory_image = "dfcaverns_cave_wheat_flattened.png",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -3 / 8, 0.5}
},
},
groups = {snappy = 3, flammable = 2, attached_node = 1, handy=1, hoey=1, compostability=85, fire_encouragement=60, fire_flammability=20, fall_damage_add_percent=-30, destroy_by_lava_flow=1,dig_by_piston=1},
drop = "",
sounds = df_dependencies.sound_leaves(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
})
footprints.register_trample_node("df_farming:cave_wheat_5", {
trampled_node_name = "df_farming:wheat_trampled",
randomize_trampled_param2 = true,
})
footprints.register_trample_node("df_farming:cave_wheat_6", {
trampled_node_name = "df_farming:wheat_trampled",
randomize_trampled_param2 = true,
})
footprints.register_trample_node("df_farming:cave_wheat_7", {
trampled_node_name = "df_farming:wheat_trampled",
randomize_trampled_param2 = true,
})
footprints.register_trample_node("df_farming:cave_wheat_8", {
trampled_node_name = "df_farming:wheat_trampled",
randomize_trampled_param2 = true,
})
end