mirror of
https://github.com/FaceDeer/dfcaverns.git
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0a0c97b74e
* latest versions of mapgen_helper and subterrane * initial work * call it "minetest_game" compatibility instead of "default" compatibility * Getting started on moving all default dependencies to a single root mod * distilling out more dependencies * fix some typos * more default dependencies * beds * start getting some MCL equivalents set up * mine gas dependencies * reorganize * add some mapgen stuff * getting close to actually being able to run mineclone with this * it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start. * hide flowing pit plasma from creative inventory * mineclone 5 settings * Update subterrane * get rid of meselamp dependency, bring in ancient lanterns from deep roads * stair dependencies * add mcl fences * add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there. * buckets of oil and syrup should work in mineclone now * 'splosions! * make hunters avoid repaired ancient lanterns * mapgen torchspine wasn't having its timer set * split mapgen compatibility code into its own file * bypass dependency indirection for df_farming. * apply threshold alpha to food items, they look better that way * bypass dependency indirection for df_mapitems * bypass dependency indirection for df_primordial_items * bypass dependency indirection for df_trees * bypass dependency indirection for df_underworld_items * bypass dependency indirection for df_caverns * fixing up the puzzle seal to work in both * fix puzzle seal formspec for mcl * create built-in substitutes for fireflies and bones mods for when those aren't available * set up mcl dungeon loot for underworld warriors, port over some translations from default * overlooked a debug * add itemslot backgrounds for mcl * added mineclone groups to all registered nodes. TODO: craftitems. This was extremely tedious. Completely untested, aside from simply running the game. * minor fixes to the built-in bones node * eatable group for edibles * clean up some TODOs * adjust pit plasma abm conditions * add df_ambience * fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators * make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles * avoid an undeclared global check * alas, cave pearls aren't set up right for attached_node_facedir. * bunch of work on mineclone ores, moved main config into df_dependencies * add a few more ores * update depends in mod.conf * add opaque group to light-sensitive dirt types Mineclone adds the "opaque" group only to non-light nodes, and torches check for the opaque group to decide whether they can be placed there. light-sensitive nodes need the "light" paramtype to work, though. So adding the opaque group manually to these. * add a touch of reverb to one of the whisper tracks, it didn't fit with the others without it * bloodthorn also needs to be set opaque * add sound to torchspines * isolate Nethercap translation name to make it easier to swap out in Mineclone contexts * ambience tweak * fix dirt spreads https://github.com/FaceDeer/dfcaverns/issues/35 * adding achievements! Almost all untested yet. * fix a few achievements glitches * tweak some more achievements, add delay when achievements unlock other achievements * fix farming achievements, fix spindlestem callbacks on place * icons for farming achievements * more achievement icons, fix ancient lantern achievement * two more icons, update text * add icons for upper cavern layers * all achievements have icons now. Also add another sound to the magma sea ambience * hook into awards' trigger system to get "x/y" progress displayed for the multi-achievement achievements * ironically, Mineclone has an old version of awards that is incompatible with my trigger work. * every award should now have a description and a difficulty. * removing leftovers * missing callbacks for farmables * put growth restrictions on farmables so the achievement doesn't trigger inappropriately. * enable ores in MCL2, fix some undeclared globals, fix icecap growth in MCL (achievements are a good debugging tool) * get *all* the copper and iron containing nodes * fix old awards mod's handling of grouped dig items * Add a little bonus for players who activate a slade breacher - a handheld 'splosion tool * used the wrong drop method * beef up explosions in MCL, make slade brick craftable from slade sand and lava * better creative mode checks, fix crash when digging walls in MCL * Update subterrane * various bugfixes and tweaks * whipping up a simple puzzle chest to give a clue about ancient numbering The coding is done, but UI and a node mesh need to be done * prepare for some art tomorrow * chest node and sounds * images for the combination dials * add puzzle chests to the underworld buildings * update translations * oops, can't initialize the contents of puzzle chests every time or players get endless stuff * add backgrounds to item slots in MCL * wrap the existing function rather than copy and pasting it * fix bucket dependency in cooking recipes * add _mcl_saturation to edibles
235 lines
7.2 KiB
Lua
235 lines
7.2 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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local wheat_grow_time = df_farming.config.plant_growth_time * df_farming.config.cave_wheat_delay_multiplier / 8
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local register_cave_wheat = function(number)
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local name = "df_farming:cave_wheat_"..tostring(number)
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local def = {
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description = S("Cave Wheat"),
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_doc_items_longdesc = df_farming.doc.cave_wheat_desc,
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_doc_items_usagehelp = df_farming.doc.cave_wheat_usage,
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drawtype = "plantlike",
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paramtype2 = "meshoptions",
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place_param2 = 3,
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tiles = {"dfcaverns_cave_wheat_"..tostring(number)..".png"},
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inventory_image = "dfcaverns_cave_wheat_"..tostring(number)..".png",
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paramtype = "light",
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walkable = false,
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is_ground_content = false,
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buildable_to = true,
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floodable = true,
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, flora = 1, handy=1, swordy=1, hoey=1, destroy_by_lava_flow=1,dig_by_piston=1},
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sounds = df_dependencies.sound_leaves(),
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selection_box = {
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type = "fixed",
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fixed = {
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{-8/16, -8/16, -8/16, 8/16, -8/16 + 2*number/16, 8/16},
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},
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},
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, name, elapsed)
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end,
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drop = {
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max_items = 1,
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items = {
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{
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items = {'df_farming:cave_wheat_seed 2', 'df_farming:cave_wheat'},
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rarity = 9-number,
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},
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{
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items = {'df_farming:cave_wheat_seed 1', 'df_farming:cave_wheat'},
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rarity = 9-number,
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},
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{
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items = {'df_farming:cave_wheat_seed'},
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rarity = 9-number,
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},
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},
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},
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_mcl_blast_resistance = 0.2,
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_mcl_hardness = 0.2,
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}
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if number < 8 then
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def._dfcaverns_next_stage_time = wheat_grow_time
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def._dfcaverns_next_stage = "df_farming:cave_wheat_"..tostring(number+1)
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end
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minetest.register_node(name, def)
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end
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for i = 1,8 do
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register_cave_wheat(i)
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end
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local place_list = {
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minetest.get_content_id("df_farming:cave_wheat_1"),
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minetest.get_content_id("df_farming:cave_wheat_2"),
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minetest.get_content_id("df_farming:cave_wheat_3"),
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minetest.get_content_id("df_farming:cave_wheat_4"),
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minetest.get_content_id("df_farming:cave_wheat_5"),
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minetest.get_content_id("df_farming:cave_wheat_6"),
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minetest.get_content_id("df_farming:cave_wheat_7"),
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minetest.get_content_id("df_farming:cave_wheat_8"),
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}
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-- doesn't set the timer running, so plants placed by this method won't grow
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df_farming.spawn_cave_wheat_vm = function(vi, area, data, param2_data)
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data[vi] = place_list[math.random(1,8)]
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param2_data[vi] = 3
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end
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df_farming.register_seed(
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"cave_wheat_seed",
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S("Cave Wheat Seed"),
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"dfcaverns_cave_wheat_seed.png",
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"df_farming:cave_wheat_1",
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wheat_grow_time,
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df_farming.doc.cave_wheat_desc,
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df_farming.doc.cave_wheat_usage)
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minetest.register_craftitem("df_farming:cave_wheat", {
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description = S("Cave Wheat"),
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_doc_items_longdesc = df_farming.doc.cave_wheat_desc,
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_doc_items_usagehelp = df_farming.doc.cave_wheat_usage,
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inventory_image = "dfcaverns_cave_wheat.png",
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stack_max = 99,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_farming:cave_wheat",
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burntime = 2
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})
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-------------
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--- Flour and bread
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minetest.register_craftitem("df_farming:cave_flour", {
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description = S("Cave Wheat Flour"),
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_doc_items_longdesc = df_farming.doc.cave_flour_desc,
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_doc_items_usagehelp = df_farming.doc.cave_flour_usage,
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inventory_image = "dfcaverns_flour.png",
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groups = {flammable = 1, dfcaverns_cookable = 1, food_flour = 1},
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})
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minetest.register_craftitem("df_farming:cave_bread", {
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description = S("Dwarven Bread"),
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_doc_items_longdesc = df_farming.doc.cave_bread_desc,
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_doc_items_usagehelp = df_farming.doc.cave_bread_usage,
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inventory_image = "dfcaverns_prepared_food13x16.png",
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sound = {eat = {name = "df_farming_chomp_crunch", gain = 1.0}},
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on_use = minetest.item_eat(5),
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_hunger_ng = {satiates = 5},
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_mcl_saturation = 3,
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groups = {flammable = 2, food = 5, eatable=5},
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})
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local recipe_registered = false
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if minetest.get_modpath("cottages") then
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cottages.handmill_product["df_farming:cave_wheat"] = "df_farming:cave_flour";
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recipe_registered = true
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end
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if minetest.registered_items[df_dependencies.node_name_mortar_pestle] ~= nil then
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minetest.register_craft({
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type = "shapeless",
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output = "df_farming:cave_flour",
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recipe = {
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"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat",
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"df_farming:cave_wheat", df_dependencies.node_name_mortar_pestle
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},
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replacements = {{"group:food_mortar_pestle", df_dependencies.node_name_mortar_pestle}},
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})
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recipe_registered = true
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end
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if not recipe_registered then
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minetest.register_craft({
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type = "shapeless",
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output = "df_farming:cave_flour",
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recipe = {"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"}
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})
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end
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minetest.register_craft({
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type = "cooking",
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cooktime = 15,
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output = "df_farming:cave_bread",
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recipe = "df_farming:cave_flour"
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})
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--------
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-- Straw
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minetest.register_node("df_farming:cave_straw", {
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description = S("Cave Straw"),
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tiles = {"dfcaverns_cave_straw.png"},
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is_ground_content = false,
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groups = {snappy=3, flammable=4, straw=1, handy=1,hoey=1, compostability=85, flammable=2, fire_encouragement=60, fire_flammability=20, building_block=1, fall_damage_add_percent=-80, enderman_takable=1},
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sounds = df_dependencies.sound_leaves(),
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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})
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minetest.register_craft({
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output = "df_farming:cave_straw 3",
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recipe = {
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{"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"},
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{"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"},
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{"df_farming:cave_wheat", "df_farming:cave_wheat", "df_farming:cave_wheat"},
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}
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})
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minetest.register_craft({
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output = "df_farming:cave_wheat 3",
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recipe = {
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{"df_farming:cave_straw"},
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}
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})
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---------
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-- Trample support
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if minetest.get_modpath("footprints") then
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minetest.register_node("df_farming:wheat_trampled", {
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description = S("Flattened Cave Wheat"),
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tiles = {"dfcaverns_cave_wheat_flattened.png"},
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inventory_image = "dfcaverns_cave_wheat_flattened.png",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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buildable_to = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -3 / 8, 0.5}
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},
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},
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groups = {snappy = 3, flammable = 2, attached_node = 1, handy=1, hoey=1, compostability=85, fire_encouragement=60, fire_flammability=20, fall_damage_add_percent=-30, destroy_by_lava_flow=1,dig_by_piston=1},
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drop = "",
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sounds = df_dependencies.sound_leaves(),
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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})
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footprints.register_trample_node("df_farming:cave_wheat_5", {
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trampled_node_name = "df_farming:wheat_trampled",
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randomize_trampled_param2 = true,
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})
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footprints.register_trample_node("df_farming:cave_wheat_6", {
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trampled_node_name = "df_farming:wheat_trampled",
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randomize_trampled_param2 = true,
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})
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footprints.register_trample_node("df_farming:cave_wheat_7", {
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trampled_node_name = "df_farming:wheat_trampled",
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randomize_trampled_param2 = true,
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})
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footprints.register_trample_node("df_farming:cave_wheat_8", {
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trampled_node_name = "df_farming:wheat_trampled",
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randomize_trampled_param2 = true,
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})
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end |