mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-12 13:40:31 +01:00
0a0c97b74e
* latest versions of mapgen_helper and subterrane * initial work * call it "minetest_game" compatibility instead of "default" compatibility * Getting started on moving all default dependencies to a single root mod * distilling out more dependencies * fix some typos * more default dependencies * beds * start getting some MCL equivalents set up * mine gas dependencies * reorganize * add some mapgen stuff * getting close to actually being able to run mineclone with this * it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start. * hide flowing pit plasma from creative inventory * mineclone 5 settings * Update subterrane * get rid of meselamp dependency, bring in ancient lanterns from deep roads * stair dependencies * add mcl fences * add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there. * buckets of oil and syrup should work in mineclone now * 'splosions! * make hunters avoid repaired ancient lanterns * mapgen torchspine wasn't having its timer set * split mapgen compatibility code into its own file * bypass dependency indirection for df_farming. * apply threshold alpha to food items, they look better that way * bypass dependency indirection for df_mapitems * bypass dependency indirection for df_primordial_items * bypass dependency indirection for df_trees * bypass dependency indirection for df_underworld_items * bypass dependency indirection for df_caverns * fixing up the puzzle seal to work in both * fix puzzle seal formspec for mcl * create built-in substitutes for fireflies and bones mods for when those aren't available * set up mcl dungeon loot for underworld warriors, port over some translations from default * overlooked a debug * add itemslot backgrounds for mcl * added mineclone groups to all registered nodes. TODO: craftitems. This was extremely tedious. Completely untested, aside from simply running the game. * minor fixes to the built-in bones node * eatable group for edibles * clean up some TODOs * adjust pit plasma abm conditions * add df_ambience * fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators * make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles * avoid an undeclared global check * alas, cave pearls aren't set up right for attached_node_facedir. * bunch of work on mineclone ores, moved main config into df_dependencies * add a few more ores * update depends in mod.conf * add opaque group to light-sensitive dirt types Mineclone adds the "opaque" group only to non-light nodes, and torches check for the opaque group to decide whether they can be placed there. light-sensitive nodes need the "light" paramtype to work, though. So adding the opaque group manually to these. * add a touch of reverb to one of the whisper tracks, it didn't fit with the others without it * bloodthorn also needs to be set opaque * add sound to torchspines * isolate Nethercap translation name to make it easier to swap out in Mineclone contexts * ambience tweak * fix dirt spreads https://github.com/FaceDeer/dfcaverns/issues/35 * adding achievements! Almost all untested yet. * fix a few achievements glitches * tweak some more achievements, add delay when achievements unlock other achievements * fix farming achievements, fix spindlestem callbacks on place * icons for farming achievements * more achievement icons, fix ancient lantern achievement * two more icons, update text * add icons for upper cavern layers * all achievements have icons now. Also add another sound to the magma sea ambience * hook into awards' trigger system to get "x/y" progress displayed for the multi-achievement achievements * ironically, Mineclone has an old version of awards that is incompatible with my trigger work. * every award should now have a description and a difficulty. * removing leftovers * missing callbacks for farmables * put growth restrictions on farmables so the achievement doesn't trigger inappropriately. * enable ores in MCL2, fix some undeclared globals, fix icecap growth in MCL (achievements are a good debugging tool) * get *all* the copper and iron containing nodes * fix old awards mod's handling of grouped dig items * Add a little bonus for players who activate a slade breacher - a handheld 'splosion tool * used the wrong drop method * beef up explosions in MCL, make slade brick craftable from slade sand and lava * better creative mode checks, fix crash when digging walls in MCL * Update subterrane * various bugfixes and tweaks * whipping up a simple puzzle chest to give a clue about ancient numbering The coding is done, but UI and a node mesh need to be done * prepare for some art tomorrow * chest node and sounds * images for the combination dials * add puzzle chests to the underworld buildings * update translations * oops, can't initialize the contents of puzzle chests every time or players get endless stuff * add backgrounds to item slots in MCL * wrap the existing function rather than copy and pasting it * fix bucket dependency in cooking recipes * add _mcl_saturation to edibles
414 lines
13 KiB
Lua
414 lines
13 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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local displace_x = 0.125
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local displace_z = 0.125
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local plump_helmet_grow_time = df_farming.config.plant_growth_time * df_farming.config.plump_helmet_delay_multiplier / 4
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local function copy_pointed_thing(pointed_thing)
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return {
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type = pointed_thing.type,
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above = pointed_thing.above and vector.copy(pointed_thing.above),
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under = pointed_thing.under and vector.copy(pointed_thing.under),
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ref = pointed_thing.ref,
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}
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end
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local plump_helmet_on_place = function(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt then
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return itemstack
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end
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if pt.type ~= "node" then
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return itemstack
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end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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minetest.record_protection_violation(pt.under, placer:get_player_name())
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return
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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return
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end
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] then
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return itemstack
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end
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if not minetest.registered_nodes[above.name] then
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return itemstack
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end
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-- check if pointing at the top of the node
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if pt.above.y ~= pt.under.y+1 then
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return itemstack
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end
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-- check if you can replace the node above the pointed node
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if not minetest.registered_nodes[above.name].buildable_to then
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return itemstack
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end
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-- add the node and remove 1 item from the itemstack
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local new_param2 = math.random(0,3)
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local newnode= {name = plantname, param2 = new_param2, param1=0}
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local oldnode= minetest.get_node(pt.above)
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minetest.add_node(pt.above, newnode)
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local growth_permitted_function = df_farming.growth_permitted["df_farming:plump_helmet_spawn"] -- use the same permitted function for all plump helmets
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if not growth_permitted_function or growth_permitted_function(pt.above) then
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df_farming.plant_timer(pt.above, plantname)
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end
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-- Run script hook
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local take_item = true
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for _, callback in ipairs(core.registered_on_placenodes) do
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-- Deepcopy pos, node and pointed_thing because callback can modify them
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local place_to_copy = vector.copy(pt.above)
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local newnode_copy = {name=newnode.name, param1=newnode.param1, param2=newnode.param2}
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local oldnode_copy = {name=oldnode.name, param1=oldnode.param1, param2=oldnode.param2}
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local pointed_thing_copy = copy_pointed_thing(pointed_thing)
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if callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) then
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take_item = false
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end
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end
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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itemstack:take_item()
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end
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return itemstack
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end
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minetest.register_node("df_farming:plump_helmet_spawn", {
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description = S("Plump Helmet Spawn"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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},
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groups = {snappy = 3, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1, flora = 1, destroy_by_lava_flow=1,dig_by_piston=1, handy=1, hoey=1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_1",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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is_ground_content = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.375, 0.0625 + displace_z},
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}
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},
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_mcl_blast_resistance = 0.2,
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_mcl_hardness = 0.2,
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_spawn")
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end,
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_spawn", elapsed)
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end,
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on_destruct = function(pos)
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minetest.get_node_timer(pos):stop()
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end,
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})
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local plump_helmet_groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, digtron_on_place=1, flora = 1, fire_encouragement=30,fire_flammability=100,destroy_by_lava_flow=1,dig_by_piston=1,compostability=65}
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local get_plump_helmet_groups = function(eatable)
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local ret = {}
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for key, val in pairs(plump_helmet_groups) do
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ret[key]=val
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end
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ret.eatable = eatable
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ret.food = eatable
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return ret
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end
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minetest.register_node("df_farming:plump_helmet_1", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:5:dfcaverns_plump_helmet_stem.png",
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},
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groups = get_plump_helmet_groups(1),
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_dfcaverns_next_stage = "df_farming:plump_helmet_2",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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sounds = df_dependencies.sound_leaves(),
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sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}},
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walkable = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.25, 0.0625 + displace_z}, -- stalk
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{-0.125 + displace_x, -0.4375, -0.1875 + displace_z, 0.1875 + displace_x, -0.3125, 0.125 + displace_z}, -- cap
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}
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},
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_1")
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end,
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on_use = minetest.item_eat(1),
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_hunger_ng = {satiates = 1},
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_mcl_saturation = 0.5,
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_1", elapsed)
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end,
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})
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minetest.register_node("df_farming:plump_helmet_2", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:15:dfcaverns_plump_helmet_stem.png",
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},
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groups = get_plump_helmet_groups(2),
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_dfcaverns_next_stage = "df_farming:plump_helmet_3",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sounds = df_dependencies.sound_leaves(),
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sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}},
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walkable = false,
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is_ground_content = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, 0, 0.0625 + displace_z}, -- stalk
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{-0.125 + displace_x, -0.3125, -0.1875 + displace_z, 0.1875 + displace_x, -0.0625, 0.125 + displace_z}, -- cap
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}
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},
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_mcl_blast_resistance = 0.4,
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_mcl_hardness = 0.4,
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_2")
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end,
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on_use = minetest.item_eat(2),
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_hunger_ng = {satiates = 2},
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_mcl_saturation = 0.7,
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_2", elapsed)
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end,
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})
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minetest.register_node("df_farming:plump_helmet_3", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:35:dfcaverns_plump_helmet_stem.png",
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},
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groups = get_plump_helmet_groups(3),
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_dfcaverns_next_stage = "df_farming:plump_helmet_4",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sounds = df_dependencies.sound_leaves(),
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sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}},
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walkable = false,
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is_ground_content = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.25, 0.125 + displace_z}, -- stalk
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{-0.1875 + displace_x, -0.125, -0.25 + displace_z, 0.25 + displace_x, 0.1875, 0.1875 + displace_z}, -- cap
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}
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},
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_3")
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end,
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on_use = minetest.item_eat(3),
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_hunger_ng = {satiates = 3},
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_mcl_saturation = 0.9,
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_3", elapsed)
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end,
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})
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minetest.register_node("df_farming:plump_helmet_4", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
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},
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groups = get_plump_helmet_groups(4),
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sounds = df_dependencies.sound_leaves(),
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sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}},
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walkable = false,
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is_ground_content = false,
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floodable = false, -- I figure full grown plump helmets are sturdy enough to survive inundation
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.375, 0.125 + displace_z}, -- stalk
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{-0.25 + displace_x, -0.0625, -0.3125 + displace_z, 0.3125 + displace_x, 0.25, 0.25 + displace_z}, -- cap
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{-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding
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}
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},
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_mcl_blast_resistance = 0.6,
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_mcl_hardness = 0.6,
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drop = {
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max_items = 4,
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items = {
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{
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items = {'df_farming:plump_helmet_4_picked'},
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rarity = 1,
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},
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{
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items = {'df_farming:plump_helmet_spawn'},
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rarity = 1,
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},
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{
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items = {'df_farming:plump_helmet_spawn'},
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rarity = 2,
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},
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{
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items = {'df_farming:plump_helmet_spawn'},
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rarity = 2,
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},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_4")
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end,
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on_use = minetest.item_eat(4),
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_hunger_ng = {satiates = 4},
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_mcl_saturation = 1,
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})
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local picked_groups = {}
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for key, val in pairs(plump_helmet_groups) do
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picked_groups[key]=val
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picked_groups.eatable=4
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picked_groups.food=4
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end
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picked_groups.not_in_creative_inventory = nil
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-- Need a separate picked type to prevent it from giving infinite spawn by just placing and re-harvesting
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minetest.register_node("df_farming:plump_helmet_4_picked", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
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},
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groups = picked_groups,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sounds = df_dependencies.sound_leaves(),
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sound = {eat = {name = "df_farming_gummy_chew", gain = 1.0}},
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walkable = false,
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is_ground_content = false,
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floodable = false,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.375, 0.125 + displace_z}, -- stalk
|
|
{-0.25 + displace_x, -0.0625, -0.3125 + displace_z, 0.3125 + displace_x, 0.25, 0.25 + displace_z}, -- cap
|
|
{-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding
|
|
}
|
|
},
|
|
_mcl_blast_resistance = 0.6,
|
|
_mcl_hardness = 0.6,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_4_picked")
|
|
end,
|
|
|
|
on_use = minetest.item_eat(4),
|
|
_hunger_ng = {satiates = 4},
|
|
_mcl_saturation = 1,
|
|
})
|
|
|
|
local place_list = {
|
|
minetest.get_content_id("df_farming:plump_helmet_spawn"),
|
|
minetest.get_content_id("df_farming:plump_helmet_1"),
|
|
minetest.get_content_id("df_farming:plump_helmet_2"),
|
|
minetest.get_content_id("df_farming:plump_helmet_3"),
|
|
minetest.get_content_id("df_farming:plump_helmet_4"),
|
|
}
|
|
-- doesn't set the timer running, so plants placed by this method won't grow
|
|
df_farming.spawn_plump_helmet_vm = function(vi, area, data, param2_data)
|
|
data[vi] = place_list[math.random(1,5)]
|
|
param2_data[vi] = math.random(1,4)-1
|
|
end
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "df_farming:plump_helmet_spawn",
|
|
burntime = 1
|
|
})
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "df_farming:plump_helmet_1",
|
|
burntime = 1
|
|
})
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "df_farming:plump_helmet_2",
|
|
burntime = 2
|
|
})
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "df_farming:plump_helmet_3",
|
|
burntime = 3
|
|
})
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "df_farming:plump_helmet_4",
|
|
burntime = 4
|
|
})
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "df_farming:plump_helmet_4_picked",
|
|
burntime = 4
|
|
}) |