dfcaverns/df_primordial_items/giant_fern.lua
FaceDeer 0a0c97b74e
Mineclone compatibility (#36)
* latest versions of mapgen_helper and subterrane

* initial work

* call it "minetest_game" compatibility instead of "default" compatibility

* Getting started on moving all default dependencies to a single root mod

* distilling out more dependencies

* fix some typos

* more default dependencies

* beds

* start getting some MCL equivalents set up

* mine gas dependencies

* reorganize

* add some mapgen stuff

* getting close to actually being able to run mineclone with this

* it actually runs! Crashes with out-of-memory error when you try to go below -64, but it's a start.

* hide flowing pit plasma from creative inventory

* mineclone 5 settings

* Update subterrane

* get rid of meselamp dependency, bring in ancient lanterns from deep roads

* stair dependencies

* add mcl fences

* add mcl blast resistance and hardness to everything. Also an alternate name for Nethercap in MCL, since "nether" has another meaning there.

* buckets of oil and syrup should work in mineclone now

* 'splosions!

* make hunters avoid repaired ancient lanterns

* mapgen torchspine wasn't having its timer set

* split mapgen compatibility code into its own file

* bypass dependency indirection for df_farming.

* apply threshold alpha to food items, they look better that way

* bypass dependency indirection for df_mapitems

* bypass dependency indirection for df_primordial_items

* bypass dependency indirection for df_trees

* bypass dependency indirection for df_underworld_items

* bypass dependency indirection for df_caverns

* fixing up the puzzle seal to work in both

* fix puzzle seal formspec for mcl

* create built-in substitutes for fireflies and bones mods for when those aren't available

* set up mcl dungeon loot for underworld warriors, port over some translations from default

* overlooked a debug

* add itemslot backgrounds for mcl

* added mineclone groups to all registered nodes. TODO: craftitems.

This was extremely tedious. Completely untested, aside from simply running the game.

* minor fixes to the built-in bones node

* eatable group for edibles

* clean up some TODOs

* adjust pit plasma abm conditions

* add df_ambience

* fixing up explosions. Also make slade sand diggable in mcl, and fix a bug in web generators

* make tower cap caves less chirpy, fix bigger goblin hut schematic, allow glowing spindlestem extract bottles

* avoid an undeclared global check

* alas, cave pearls aren't set up right for attached_node_facedir.

* bunch of work on mineclone ores, moved main config into df_dependencies

* add a few more ores

* update depends in mod.conf

* add opaque group to light-sensitive dirt types

Mineclone adds the "opaque" group only to non-light nodes, and torches check for the opaque group to decide whether they can be placed there. light-sensitive nodes need the "light" paramtype to work, though. So adding the opaque group manually to these.

* add a touch of reverb to one of the whisper tracks, it didn't fit with the others without it

* bloodthorn also needs to be set opaque

* add sound to torchspines

* isolate Nethercap translation name to make it easier to swap out in Mineclone contexts

* ambience tweak

* fix dirt spreads

https://github.com/FaceDeer/dfcaverns/issues/35

* adding achievements! Almost all untested yet.

* fix a few achievements glitches

* tweak some more achievements, add delay when achievements unlock other achievements

* fix farming achievements, fix spindlestem callbacks on place

* icons for farming achievements

* more achievement icons, fix ancient lantern achievement

* two more icons, update text

* add icons for upper cavern layers

* all achievements have icons now. Also add another sound to the magma sea ambience

* hook into awards' trigger system to get "x/y" progress displayed for the multi-achievement achievements

* ironically, Mineclone has an old version of awards that is incompatible with my trigger work.

* every award should now have a description and a difficulty.

* removing leftovers

* missing callbacks for farmables

* put growth restrictions on farmables so the achievement doesn't trigger inappropriately.

* enable ores in MCL2, fix some undeclared globals, fix icecap growth in MCL (achievements are a good debugging tool)

* get *all* the copper and iron containing nodes

* fix old awards mod's handling of grouped dig items

* Add a little bonus for players who activate a slade breacher - a handheld 'splosion tool

* used the wrong drop method

* beef up explosions in MCL, make slade brick craftable from slade sand and lava

* better creative mode checks, fix crash when digging walls in MCL

* Update subterrane

* various bugfixes and tweaks

* whipping up a simple puzzle chest to give a clue about ancient numbering

The coding is done, but UI and a node mesh need to be done

* prepare for some art tomorrow

* chest node and sounds

* images for the combination dials

* add puzzle chests to the underworld buildings

* update translations

* oops, can't initialize the contents of puzzle chests every time or players get endless stuff

* add backgrounds to item slots in MCL

* wrap the existing function rather than copy and pasting it

* fix bucket dependency in cooking recipes

* add _mcl_saturation to edibles
2022-08-28 23:48:44 -06:00

351 lines
12 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
------------------------------------------------------------------------------------
-- Nodes
minetest.register_node("df_primordial_items:giant_fern_tree", {
description = S("Giant Fern Stem"),
_doc_items_longdesc = df_primordial_items.doc.giant_fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.giant_fern_usage,
tiles = {"dfcaverns_jungle_fern_stem.png","dfcaverns_jungle_fern_stem.png","dfcaverns_jungle_fern_bark.png",},
groups = {tree=1, choppy=2, oddly_breakable_by_hand=1, flammable= 2, fern_stem = 1, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
is_ground_content = false,
paramtype = "light",
paramtype2 = "facedir",
sounds = df_dependencies.sound_wood(),
sunlight_propagates = true,
on_place = minetest.rotate_node,
_mcl_blast_resistance = 2,
_mcl_hardness = 1,
})
minetest.register_node("df_primordial_items:giant_fern_tree_slant_bottom", {
description = S("Giant Fern Stem"),
_doc_items_longdesc = df_primordial_items.doc.giant_fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.giant_fern_usage,
tiles = {
"dfcaverns_jungle_fern_stem.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_stem.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
},
paramtype2 = "facedir",
drawtype = "mesh",
mesh = "dfcaverns_fern_slant.obj",
paramtype = "light",
drop = "df_primordial_items:giant_fern_tree",
groups = {choppy = 2, tree = 1, oddly_breakable_by_hand=1, flammable = 2, fern_stem = 1, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = df_dependencies.sound_wood(),
is_ground_content = false,
on_place = minetest.rotate_node,
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.625, 0.5, 0.0, 0.375},
{-0.5, 0.0, -0.875, 0.5, 0.5, 0.125},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.625, 0.5, 0.0, 0.375},
{-0.5, 0.0, -0.875, 0.5, 0.5, 0.125},
},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 1,
})
minetest.register_node("df_primordial_items:giant_fern_tree_slant_top", {
description = S("Giant Fern Stem"),
_doc_items_longdesc = df_primordial_items.doc.giant_fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.giant_fern_usage,
tiles = {
"dfcaverns_jungle_fern_stem.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_stem.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
},
paramtype2 = "facedir",
drawtype = "mesh",
mesh = "dfcaverns_fern_slant_2.obj",
paramtype = "light",
drop = "df_primordial_items:giant_fern_tree",
groups = {choppy = 2, tree = 1, oddly_breakable_by_hand=1, flammable = 2, fern_stem = 1, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = df_dependencies.sound_wood(),
is_ground_content = false,
on_place = minetest.rotate_node,
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.125, 0.5, 0.0, 0.875},
{-0.5, 0.0, -0.375, 0.5, 0.5, 0.625},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.125, 0.5, 0.0, 0.875},
{-0.5, 0.0, -0.375, 0.5, 0.5, 0.625},
},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 1,
})
minetest.register_node("df_primordial_items:giant_fern_tree_slant_full", {
description = S("Giant Fern Stem"),
_doc_items_longdesc = df_primordial_items.doc.giant_fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.giant_fern_usage,
tiles = {
"dfcaverns_jungle_fern_stem.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
"dfcaverns_jungle_fern_bark.png",
},
paramtype2 = "facedir",
drawtype = "mesh",
mesh = "dfcaverns_fern_slant_full.obj",
paramtype = "light",
drop = "df_primordial_items:giant_fern_tree",
groups = {choppy = 2, tree = 1, oddly_breakable_by_hand=1, flammable = 2, fern_stem = 1, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5},
sounds = df_dependencies.sound_wood(),
is_ground_content = false,
on_place = minetest.rotate_node,
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.75, 0.5, 0, 0.25},
{-0.5, 0, -1.25, 0.5, 0.5, -0.25},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.75, 0.5, 0, 0.25},
{-0.5, 0, -1.25, 0.5, 0.5, -0.25},
},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 1,
})
minetest.register_node("df_primordial_items:fern_wood", {
description = S("Fern Wood"),
_doc_items_longdesc = df_primordial_items.doc.giant_fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.giant_fern_usage,
paramtype2 = "facedir",
tiles = {df_dependencies.texture_wood .. "^[multiply:#10FF10"},
is_ground_content = false,
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, handy=1,axey=1, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=10},
sounds = df_dependencies.sound_wood(),
_mcl_blast_resistance = 3,
_mcl_hardness = 1,
})
minetest.register_craft({
output = "df_primordial_items:fern_wood 4",
recipe = {
{"group:fern_stem"},
}
})
df_dependencies.register_all_stairs_and_fences("fern_wood", {burntime=7})
minetest.register_node("df_primordial_items:giant_fern_leaves", {
description = S("Giant Fern Leaves"),
_doc_items_longdesc = df_primordial_items.doc.giant_fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.giant_fern_usage,
tiles = {"dfcaverns_jungle_fern_leaves_01.png"},
visual_scale = 1.41,
inventory_image = "dfcaverns_jungle_fern_leaves_01.png",
wield_image = "dfcaverns_jungle_fern_leaves_01.png",
groups = {snappy = 3, leafdecay = 2, flammable = 2, leaves = 1, handy=1, hoey=1, shearsy=1, swordy=1, deco_block=1, dig_by_piston=1, fire_encouragement=15, fire_flammability=30, compostability=30},
is_ground_content = false,
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
walkable = false,
waving = 2,
sounds = df_dependencies.sound_leaves(),
use_texture_alpha = "clip",
sunlight_propagates = true,
after_place_node = df_dependencies.after_place_leaves,
place_param2 = 1, -- Prevent leafdecay for placed nodes
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/10 chance
items = {"df_primordial_items:fern_sapling"},
rarity = 10,
},
{
items = {"df_primordial_items:giant_fern_leaves"},
}
}
},
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
})
df_dependencies.register_leafdecay({
trunks = {"df_primordial_items:giant_fern_tree_slant_full", "df_primordial_items:giant_fern_tree_slant_top", "df_primordial_items:giant_fern_tree_slant_bottom", "df_primordial_items:giant_fern_tree"},
leaves = {"df_primordial_items:giant_fern_leaves"},
radius = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:fern_wood",
burntime = 7,
})
minetest.register_craft({
type = "fuel",
recipe = "group:fern_stem",
burntime = 28,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:giant_fern_leaves",
burntime = 2,
})
minetest.register_craft({
type = "fuel",
recipe = "df_primordial_items:fern_sapling",
burntime = 2,
})
------------------------------------------------------------------------------------
-- Schematics
local n1 = { name = "air", prob = 0 }
local n2 = { name = "df_primordial_items:giant_fern_leaves" }
local n3 = { name = "df_primordial_items:giant_fern_tree_slant_top" }
local n4 = { name = "df_primordial_items:giant_fern_tree_slant_full" }
local n5 = { name = "df_primordial_items:giant_fern_tree" }
local n6 = { name = "df_primordial_items:giant_fern_tree_slant_bottom" }
local fern_4_nodes_tall = {
size = {y = 4, x = 3, z = 4},
center_pos = {y = 0, x = 1, z = 3},
data = {
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n2, n1, n1, n1, n1, n1, n1,
n1, n2, n1, n2, n1, n1, n1, n1, n1, n1, n2, n3, n2, n1, n4, n1, n1,
n1, n1, n1, n6, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
}
}
local fern_5_nodes_tall = {
size = {y = 5, x = 3, z = 4},
center_pos = {y = 0, x = 1, z = 3},
data = {
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n2, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n2, n1, n2, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n2, n3, n2, n1, n4, n1, n1, n1, n1, n1, n5, n1, n2, n6, n2,
n1, n1, n1, n1, n1, n1, n1, n1, n1,
}
}
local fern_6_nodes_tall = {
size = {y = 6, x = 5, z = 4},
center_pos = {y = 0, x = 2, z = 3},
data = {
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n2, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n2, n1, n2, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n2, n2, n3, n2, n2, n1, n1, n4, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n5, n1, n1, n1, n2, n5, n2, n1, n2, n2,
n6, n2, n2, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1,
}
}
local fern_9_nodes_tall = {
size = {y = 9, x = 5, z = 5},
center_pos = {y = 0, x = 2, z = 4},
data = {
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n2, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n2, n1, n2, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n2, n2, n3, n2, n2, n1, n1, n4, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n2, n2, n3, n2, n2, n2, n2, n6, n2, n2, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n5, n1, n1, n1, n1,
n5, n1, n1, n1, n2, n5, n2, n1, n1, n2, n6, n2, n1, n1, n1, n1, n1,
n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1, n1,
n1, n1, n1, n1,
}
}
local ferns = {fern_4_nodes_tall, fern_5_nodes_tall, fern_6_nodes_tall, fern_9_nodes_tall}
local rotations = {0, 90, 180, 270}
df_primordial_items.get_fern_schematic = function()
return ferns[math.random(1,4)]
end
minetest.register_node("df_primordial_items:fern_sapling", {
description = S("Giant Fern Sapling"),
_doc_items_longdesc = df_primordial_items.doc.giant_fern_desc,
_doc_items_usagehelp = df_primordial_items.doc.giant_fern_usage,
tiles = {"dfcaverns_jungle_fern_03.png"},
inventory_image = "dfcaverns_jungle_fern_03.png",
wield_image = "dfcaverns_jungle_fern_03.png",
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, sapling = 1, light_sensitive_fungus = 13, attached_node=1,dig_by_piston=1,destroy_by_lava_flow=1,deco_block=1, compostability=30,dig_immediate=3},
_dfcaverns_dead_node = df_dependencies.node_name_dry_shrub,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
paramtype = "light",
drawtype = "plantlike",
buildable_to = true,
is_ground_content = false,
walkable = false,
sounds = df_dependencies.sound_leaves(),
use_texture_alpha = "clip",
sunlight_propagates = true,
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
on_construct = function(pos)
if df_primordial_items.giant_fern_growth_permitted(pos) then
minetest.get_node_timer(pos):start(math.random(
df_trees.config.tree_min_growth_delay,
df_trees.config.tree_max_growth_delay))
end
end,
on_destruct = function(pos)
minetest.get_node_timer(pos):stop()
end,
on_timer = function(pos, elapsed)
if df_farming and df_farming.kill_if_sunlit(pos) then
return
end
if minetest.get_node_light(pos) > 6 then
df_primordial_items.spawn_giant_fern(pos)
else
minetest.get_node_timer(pos):start(df_trees.config.tree_min_growth_delay)
end
end,
})
df_primordial_items.spawn_giant_fern = function(pos)
local fern = df_primordial_items.get_fern_schematic()
local rotation = rotations[math.random(1,#rotations)]
minetest.set_node(pos, {name="air"}) -- clear sapling so fern can replace it
mapgen_helper.place_schematic(pos, fern, rotation)
end