dfcaverns/df_mapitems/crystals_mese.lua

59 lines
1.6 KiB
Lua

local S = df_mapitems.S
--glowing mese crystal blocks
minetest.register_node("df_mapitems:glow_mese", {
description = S("Flawless Mese Block"),
_doc_items_longdesc = df_mapitems.doc.glow_mese_desc,
_doc_items_usagehelp = df_mapitems.doc.glow_mese_usage,
tiles = {"dfcaverns_glow_mese.png"},
groups = {cracky=3},
sounds = df_mapitems.sounds.glass,
is_ground_content = false,
light_source = 13,
paramtype = "light",
use_texture_alpha = "blend",
drawtype = "glasslike",
sunlight_propagates = true,
})
minetest.register_craft({
output = 'df_mapitems:mese_crystal 2',
recipe = {
{'df_mapitems:glow_mese'},
}
})
minetest.register_node("df_mapitems:mese_crystal", {
description = S("Flawless Mese Crystal"),
_doc_items_longdesc = df_mapitems.doc.glow_mese_desc,
_doc_items_usagehelp = df_mapitems.doc.glow_mese_usage,
tiles = {"dfcaverns_glow_mese.png"},
groups = {cracky = 2},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "mesh",
mesh = "underch_crystal.obj",
light_source = 12,
is_ground_content = false,
sounds = df_mapitems.sounds.glass,
use_texture_alpha = "blend",
sunlight_propagates = true,
on_place = df_mapitems.place_against_surface,
})
minetest.register_craft({
output = df_mapitems.node_name.mese_crystal .. ' 9',
recipe = {
{'df_mapitems:mese_crystal'},
}
})
if minetest.get_modpath("radiant_damage") and radiant_damage.override_radiant_damage and radiant_damage.config.enable_mese_damage then
radiant_damage.override_radiant_damage("mese", {
emitted_by = {
["df_mapitems:glow_mese"] = radiant_damage.config.mese_damage*12,
["df_mapitems:mese_crystal"] = radiant_damage.config.mese_damage*9
}
})
end