dfcaverns/df_underworld_items/glowing_pit_plasma.lua
FaceDeer 12919e9a16
Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.

* add the wandering "gas wisp" to light up some of the gas-filled caverns

* make wisps rarely spawned by gas explosions

* revamp spindlestems into a sort of mineral detector, add glowing extract bottles

* optimize pngs

* add gas wisps to mapgen

* add spindlestems to cavern level 1, most level 1 warrens are now lit up

* update internal names, adjust mineral detection range

* add cave pearls to some level 2 warrens and tunnels

* switch experimental simplecrafting_lib support to crafting mod

* Pearls don't grow on falling nodes

* put spindlestems with goblin caps, make them always grow red when near those

* bunch of documentation

* add castle coral to replace cave coral, which has been repurposed into column decoration

* documentation for cave coral, update some locale text

* add a recipe for cooking oil into paraffin

* add old bones to the underworld

* MIT license for bones_loot

* also cook black cap gills into paraffin, they're oily

* add salt crystals to the bloodthorn caverns, illuminating the floor

* documentation for salt crystals

* auto-generate minetestmapper colors.

need to update the spindlestem colours manually

* add spindlestem to fungiwood caverns too, and increase warren coverage

* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.

* add a bit of displacement to the underside of the slade layer

* Unique images and names for cooking recipes.

* revamp bones loot

* add softer footsteps for some fungus types

* update mapgen_helper

* update cave coral screenshot

* mention glowing salts in bloodthorn caverns
2019-08-18 22:20:07 -05:00

177 lines
4.8 KiB
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
minetest.register_node("df_underworld_items:pit_plasma", {
description = S("Glowing Pit Plasma"),
_doc_items_longdesc = df_underworld_items.doc.pit_plasma_desc,
_doc_items_usagehelp = df_underworld_items.doc.pit_plasma_usage,
tiles = {
{
name = "dfcaverns_pit_plasma.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.5,
},
},
},
groups={pit_plasma=1, pit_plasma_resistant=1},
walkable = false,
pointable = false,
diggable = false,
sunlight_propagates = false,
buildable_to = true,
drop = "",
drowning = 1,
liquid_viscosity = 7,
damage_per_second = 4 * 2,
post_effect_color = {a = 200, r = 245, g = 211, b = 251},
drawtype="liquid",
liquidtype="source",
liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
liquid_alternative_source = "df_underworld_items:pit_plasma",
liquid_renewable = false,
is_ground_content = true,
light_source = minetest.LIGHT_MAX,
paramtype = "light",
})
minetest.register_node("df_underworld_items:pit_plasma_flowing", {
description = S("Glowing Pit Plasma"),
_doc_items_longdesc = df_underworld_items.doc.pit_plasma_desc,
_doc_items_usagehelp = df_underworld_items.doc.pit_plasma_usage,
tiles = {"dfcaverns_pit_plasma_static.png"},
special_tiles = {
{
name = "dfcaverns_pit_plasma.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.5,
},
},
{
name = "dfcaverns_pit_plasma.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.5,
},
},
},
groups={pit_plasma=1, pit_plasma_resistant=1},
walkable = false,
pointable = false,
diggable = false,
sunlight_propagates = false,
buildable_to = true,
drop = "",
drowning = 1,
liquid_viscosity = 7,
damage_per_second = 4 * 2,
post_effect_color = {a = 200, r = 245, g = 211, b = 251},
liquidtype = "flowing",
drawtype = "flowingliquid",
paramtype2 = "flowingliquid",
liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
liquid_alternative_source = "df_underworld_items:pit_plasma",
liquid_renewable = false,
is_ground_content = true,
light_source = minetest.LIGHT_MAX,
paramtype = "light",
})
if minetest.get_modpath("radiant_damage") and radiant_damage.override_radiant_damage then
if radiant_damage.config.enable_mese_damage then
radiant_damage.override_radiant_damage("mese", {emitted_by={["group:pit_plasma"] = radiant_damage.config.mese_damage*2}})
end
if radiant_damage.config.enable_heat_damage then
radiant_damage.override_radiant_damage("heat", {emitted_by={["group:pit_plasma"] = radiant_damage.config.lava_damage}})
end
end
local sparkle = function(sparkle_pos)
minetest.add_particlespawner({
amount = 10,
time = 1,
minpos = {x=sparkle_pos.x-5, y=sparkle_pos.y-0.5, z=sparkle_pos.z-5},
maxpos = {x=sparkle_pos.x+5, y=sparkle_pos.y+0.5, z=sparkle_pos.z+5},
minvel = {x=-0.1, y=2, z=-0.1},
maxvel = {x=0.1, y=2, z=0.1},
minacc = {x=0, y=2, z=0},
maxacc = {x=0, y=2, z=0},
minexptime = 5,
maxexptime = 10,
minsize = 1,
maxsize = 1,
collisiondetection = true,
collision_removal = true,
vertical = false,
glow = minetest.LIGHT_MAX,
texture = "dfcaverns_glowpit_particle.png",
})
minetest.sound_play({name="dfcaverns_arcing"}, {
pos = sparkle_pos,
gain = 1,
max_hear_distance = 32,
})
end
if df_underworld_items.config.destructive_pit_plasma then
minetest.register_abm({
label = "glowing pit matter degradation",
nodenames = {"group:pit_plasma"},
interval = 1,
chance = 30,
catch_up = false,
action = function(pos)
local sparkle_pos
for x = pos.x-1, pos.x+1 do
for y = pos.y-1, pos.y+1 do
for z = pos.z-1, pos.z+1 do
local test_pos = {x=x, y=y, z=z}
local node_name = minetest.get_node(test_pos).name
if minetest.get_item_group(node_name, "pit_plasma_resistant") == 0 then
sparkle_pos = test_pos
if minetest.get_item_group(node_name, "stone") > 0 then
if math.random() < 0.66 then
minetest.set_node(test_pos, {name="df_underworld_items:glow_amethyst"})
else
minetest.set_node(test_pos, {name="default:lava_source"})
end
else
minetest.set_node(test_pos, {name="air"})
end
end
end
end
end
if sparkle_pos then
sparkle(sparkle_pos)
end
end,
})
else
minetest.register_abm({
label = "glowing pit sparkle",
nodenames = {"group:pit_plasma"},
neighbors = {"air"},
interval = 1,
chance = 30,
catch_up = false,
action = function(pos)
local air_pos = minetest.find_node_near(pos, 1, "air")
if air_pos then
sparkle(air_pos)
end
end,
})
end