dfcaverns/config.lua

100 lines
3.7 KiB
Lua

local CONFIG_FILE_PREFIX = "dfcaverns_"
dfcaverns.config = {}
local print_settingtypes = false
local function setting(stype, name, default, description)
local value
if stype == "bool" then
value = minetest.setting_getbool(CONFIG_FILE_PREFIX..name)
elseif stype == "string" then
value = minetest.setting_get(CONFIG_FILE_PREFIX..name)
elseif stype == "int" or stype == "float" then
value = tonumber(minetest.setting_get(CONFIG_FILE_PREFIX..name))
end
if value == nil then
value = default
end
dfcaverns.config[name] = value
if print_settingtypes then
minetest.debug(CONFIG_FILE_PREFIX..name.." ("..description..") "..stype.." "..tostring(default))
end
end
local trees = {
{name="fungiwood", delay_multiplier = 1},
{name="tunnel_tube", delay_multiplier = 1},
{name="spore_tree", delay_multiplier = 1},
{name="black_cap", delay_multiplier = 1},
{name="nether_cap", delay_multiplier = 1},
{name="goblin_cap", delay_multiplier = 1},
{name="tower_cap", delay_multiplier = 1},
}
local plants = {
{name="cave_wheat", delay_multiplier=1},
{name="dimple_cup", delay_multiplier=3},
{name="pig_tail", delay_multiplier=1},
{name="plump_helmet", delay_multiplier=3},
{name="quarry_bush", delay_multiplier=2},
{name="sweet_pod", delay_multiplier=2},
}
--Trees
setting("int", "tree_min_growth_delay", 2400, "Minimum sapling growth delay")
setting("int", "tree_max_growth_delay", 4800, "Maximum sapling growth delay")
for _, tree in pairs(trees) do
setting("float", tree.name.."_delay_multiplier", tree.delay_multiplier, tree.name.." growth delay multiplier")
end
setting("int", "blood_thorn_growth_interval", 12, "blood_thorn growth ABM interval")
setting("int", "blood_thorn_growth_chance", 83, "blood_thorn growth ABM chance")
--Plants
setting("int", "plant_growth_time", 500, "Base plant growth time")
for _, plant in pairs(plants) do
setting("float", plant.name.."_delay_multiplier", plant.delay_multiplier, plant.name.." growth delay multiplier")
end
setting("float", "glow_worm_delay_multiplier", 10.0, "glow worm growth delay multiplier")
setting("bool", "light_kills_fungus", true, "Light kills fungus")
setting("bool", "snareweed_damage", true, "Snareweed causes damage to players")
--Caverns
setting("float", "vertical_cavern_scale", 256, "Vertical cavern dimension scale")
setting("float", "horizontal_cavern_scale", 256, "Horizontal cavern dimension scale")
setting("float", "cavern_threshold", 0.5, "Cavern threshold")
setting("int", "ymax", -300, "Upper limit of level 1")
setting("int", "level1_min", -900, "Upper limit of level 2")
setting("int", "level2_min", -1500, "Upper limit of level 3")
setting("int", "level3_min", -2100, "Upper limit of the sunless sea")
setting("int", "sunless_sea_min", -2500, "Lower limit of the sunless sea")
setting("int", "lava_sea_max", -3000, "Upper limit of the lava sea")
setting("int", "lava_sea_min", -3500, "Lower limit of the lava sea")
setting("float", "lava_sea_threshold", 0.2, "Cavern threshold for sunless and magma seas (higher number means sparser magma)")
setting("bool", "enable_lava_sea", true, "Enable magma sea level")
setting("bool", "flooded_biomes", true, "Add a lot of water to the most humid cavern biomes")
setting("bool", "stone_between_layers", true, "Ensures that there's a solid stone floor/ceiling between cavern layers")
if minetest.get_modpath("tnt") then
dfcaverns.config.enable_tnt = minetest.settings:get_bool("enable_tnt")
if dfcaverns.config.enable_tnt == nil then
-- Default to enabled when in singleplayer
dfcaverns.config.enable_tnt = minetest.is_singleplayer()
end
end
dfcaverns.config.sunless_sea_level = dfcaverns.config.level3_min - (dfcaverns.config.level3_min - dfcaverns.config.sunless_sea_min) * 0.5