dfcaverns/df_primordial_items/locale/template.pot
FaceDeer 98fb313eb1
Primordial cavern layer (#12)
* bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch.

* update mapgen_helper

* import ClockGen's giant mushroom schematics, make them and giant ferns growable

* add giant jungle mushroom, rough out actual cavern layer code framework

* fungal ceiling decorations

* decorate fungal floor a bit

* update mapgen_helper

* update primordial mushroom schematic placement to ensure it fits

* add giant mycelium fungoidal structure

* add giant mycelium to mapgen

* fix settings for giant mycelium

* make mycelium grow when players aren't present

* allow mycelium growth to pause when it hits unloaded areas

* add a use for giant mycelium

* make giant mushrooms edible, make jungle trees growable

* rough out the jungle biome

* Make a spectrum of jungle growth

* optimize pngs, add is_ground_content to everything

* use custom is_ground_content method

* fix a crash with veinstone, and simplify nvals_cave lookup now that overgen covers the same area

* more fixes for overgen support

* remove unintentional airspace from underside of slade

* fix for overgen crash in level 2

* primordial column material, add sealed shafts to underworld

* add seal block

* Set up puzzle seals to be able to dig a staircase shaft through the slade layer. TODO: the puzzle to guard the trigger.

* puzzle seals now fully functional. Need to add clues for decoding the keys next.

* add a small bit of anti-griefing - the seal breach bell only tolls globally 13 times per activation

* add flowers to the underworld warrior bones

* switch to a different key bell

* fancy up the puzzle seal temples with some custom blocks, add sub-slade grid passages

* add a clue to the seal formspec

* tweak background of inscription 2 so it's less obviously a copy of the background for inscription 1

* switch to compositing to save a few bytes

* fancy up the seal's upper surface with inscriptions to make the formspec feel consistent

* puzzle particle, bones were only spawning on top of structures

* fix ice/oil on level 3, tweak some loot probabilities

* add trail mod support

* remove deprecated files

* boost default plant growth delay, add growing selection boxes

* update map colours

* add named waypoints to the underworld

* try a more efficient way of changing the interiors of columns

* polishing up the Primordial layer

* update guide with some Primordial teasers

* updated magma sea screenshot

* update mapgen_helper and subterrane

* reduce density of megaflora a bit - was too hard to walk through

* spreading_dirt_type depends on light, create my own ABM instead

* add names to the glowing pits and some of the ruins

* separate setting for ruin markers

* record identity of slade-breachers

* make mycelia climbable

* update subterrane

* change surface tunnel detection to allow above-ground stalactites and stalagmites

* add rare thicker Goblin Caps, suitable for use as huts.

* better goblin cap schematics

* update colours

* make it slightly harder to dig down through amethyst sheathing of pits

* fixing up fungus light sensitivity, tree growth code

* fix a few minor bugs

* update deprecated functions

* add various eating sounds

* make mapping kit requirement more flexible

* update spindlestem growth code, remove deprecated functions

* fix leftover undefined variable

* add fireflies to primordial, spread out the post-mapgen node timer for plant matter a bit more.

* fix bones formspec

* add lbm to upgrade old bones

* fix slade undiggability

* make torchspines smokey and manually lightable

* fix drop definitions

* generate dry stalactites in near-surface caverns.

* caverns become far too smokey, alas

* add pitter patter of spore tree spores, alternate paper recipe

* new mapgen_helper metrics

* add smokey back to torchspine now that it can be dialed down a bit

* replace glowstone texture with a new animated one

* switch from ABM to node timer for mapgen mycelium growth

* make mapgen mycelium timer delay configurable

* improve the efficiency of giant mycelium growth using flat node array, fewer dereferences

* remove the smoke from torchspines again - it doesn't dissipate that deep underground

* give slade a more muted, gloomy hue to differentiate it from nether stone

* update screenshots with new slade colors

* update mapgen_helper
2020-02-12 23:49:17 -07:00

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# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-01-26 16:09-0700\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: df_primordial_items\ceiling_fungus.lua:9
msgid "Primordial Fungal Lantern"
msgstr ""
#: df_primordial_items\ceiling_fungus.lua:23
msgid "Primordial Fungal Lantern Stalk"
msgstr ""
#: df_primordial_items\ceiling_fungus.lua:35
#: df_primordial_items\fungal_nodes.lua:50
#: df_primordial_items\fungal_nodes.lua:69
msgid "Primordial Fungal Orb"
msgstr ""
#: df_primordial_items\doc.lua:5
msgid ""
"Compared to the behemoths found elsewhere in the deep places of the world, "
"the giant mushrooms of the primordial jungles are on the smaller side - "
"often overwhelmed by the green plants that grow in the mysterious light "
"below. Still, they can become substantial resources."
msgstr ""
#: df_primordial_items\doc.lua:6
msgid ""
"The soft flesh of these large mushrooms is much less woody than other giant "
"mushrooms, making it ill-suited to structural use. This makes it rather more "
"nutritious, however."
msgstr ""
#: df_primordial_items\doc.lua:8
msgid ""
"The soil of the primordial jungle is rife with strange life at every scale."
msgstr ""
#: df_primordial_items\doc.lua:9
msgid ""
"When left uncultivated primordial jungle soil will sprout all manner of "
"strange wild plants."
msgstr ""
#: df_primordial_items\doc.lua:10
msgid ""
"Fungal fibers have infiltrated the ground in a spongy mass, making the soil "
"half mineral and half living matter."
msgstr ""
#: df_primordial_items\doc.lua:11
msgid ""
"When left uncultivated mycelial soil will sprout all manner of strange wild "
"fungi."
msgstr ""
#: df_primordial_items\doc.lua:13
msgid ""
"The dark-leaved ferns of the primordial jungle harken back to an earlier era "
"of life in the world."
msgstr ""
#: df_primordial_items\doc.lua:15
msgid ""
"These fibrous plants that grow in the deep appear similar to grass at a "
"glance, but they are more closely related to horsetails - a form of "
"vegetation from before the advent of modern plant forms. Ironically, pale "
"cave wheat is more kin to surface grass than this is."
msgstr ""
#: df_primordial_items\doc.lua:18
msgid ""
"Tangled weaves of ivy hang from the ceiling where there are wide enough gaps "
"between the bright sources of light."
msgstr ""
#: df_primordial_items\doc.lua:19
msgid ""
"Ivy is climbable, if it hangs close enough to the ground it can serve as a "
"path between floor and ceiling."
msgstr ""
#: df_primordial_items\doc.lua:20
msgid ""
"Somewhere above an enormous plant has wedged its roots down through the rock "
"and emerged from the ceiling of another cavern."
msgstr ""
#: df_primordial_items\doc.lua:21
msgid "These hanging roots are climbable."
msgstr ""
#: df_primordial_items\doc.lua:23
msgid ""
"Questing fibers of fungal mycelium sometimes erupt from the soil and reach "
"upward, driven by chemical cues to seek out nourishment above. They look a "
"lot like white grass, at a glance."
msgstr ""
#: df_primordial_items\doc.lua:26
msgid ""
"The large woody plants of the primordial jungle are similar in appearance to "
"the jungle trees of the surface, but are a result of convergent evolution "
"from ancient cycad plants toward a common form."
msgstr ""
#: df_primordial_items\doc.lua:27
msgid ""
"Like wood of the surface world, primordial jungle trees can be chopped and "
"carved as building material or as fuel."
msgstr ""
#: df_primordial_items\doc.lua:28
msgid ""
"The cracks in the bark of some primordial jungle trees become host to "
"phosphorescent veins of symbiotic fungus."
msgstr ""
#: df_primordial_items\doc.lua:29
msgid ""
"The glowing bark fungus doesn't extend into the wood of the trunk, resulting "
"in surprisingly mundane building material when hewn."
msgstr ""
#: df_primordial_items\doc.lua:32
msgid ""
"Some fronds of primordial jungle trees also become host to the "
"phosphorescent fungus that creeps through cracks in the bark."
msgstr ""
#: df_primordial_items\doc.lua:35
msgid ""
"The still air of these ancient caverns have allowed ferns to grow to "
"prodigious sizes, where storms and rain would normally tear their weaker "
"fronds off on the surface of the world."
msgstr ""
#: df_primordial_items\doc.lua:36
msgid ""
"When a fern grows to such sizes its stem becomes dense enough to be used as "
"a form of wood."
msgstr ""
#: df_primordial_items\doc.lua:38
msgid ""
"Fungus in its purest form, these gigantic rope-like hyphae creep over the "
"surface of soil and burrow in to feed wherever nutrients are sensed."
msgstr ""
#: df_primordial_items\doc.lua:39
msgid ""
"Much like a rope, hyphae have fibers inside that can be unraveled and used "
"for a variety of crafts."
msgstr ""
#: df_primordial_items\doc.lua:40
msgid "Fibers extracted from gigantic fungal hyphae."
msgstr ""
#: df_primordial_items\doc.lua:45
msgid ""
"The grandest of the great mushroom species can be found in the deepest "
"primordial caverns. Their broad caps have hanging gills."
msgstr ""
#: df_primordial_items\doc.lua:46
msgid ""
"Much like the giant mushrooms of higher cavern layers, these can be carved "
"into woody material for use as fuel or for building things. The grain of "
"these primordial mushrooms is knurled."
msgstr ""
#: df_primordial_items\doc.lua:63
msgid ""
"The steady light and unchanging growing conditions of the primordial caverns "
"have led to great mountainous masses of plant material growing in "
"particularly fertile spots, hardly identifiable as individual organisms."
msgstr ""
#: df_primordial_items\doc.lua:64
msgid ""
"The gnarled interwoven root-like foundations of this plant material is not "
"useful as building material, but can serve as a fuel source."
msgstr ""
#: df_primordial_items\fungal_nodes.lua:11
#: df_primordial_items\fungal_nodes.lua:29
msgid "Primordial Fungal Grass"
msgstr ""
#: df_primordial_items\fungal_nodes.lua:88
msgid "Primordial Fungal Pod"
msgstr ""
#: df_primordial_items\fungal_nodes.lua:110
msgid "Dirt with Primordial Mycelium"
msgstr ""
#: df_primordial_items\fungal_nodes.lua:126
msgid "Dirt with Primordial Mycelium and Footprint"
msgstr ""
#: df_primordial_items\giant_fern.lua:9
#: df_primordial_items\giant_fern.lua:23
#: df_primordial_items\giant_fern.lua:60
#: df_primordial_items\giant_fern.lua:97
msgid "Giant Fern Stem"
msgstr ""
#: df_primordial_items\giant_fern.lua:134
msgid "Fern Wood"
msgstr ""
#: df_primordial_items\giant_fern.lua:152
msgid "Giant Fern Leaves"
msgstr ""
#: df_primordial_items\giant_fern.lua:267
msgid "Giant Fern Sapling"
msgstr ""
#: df_primordial_items\giant_mycelium.lua:24
msgid "Rooted Giant Hypha"
msgstr ""
#: df_primordial_items\giant_mycelium.lua:53
msgid "Giant Hypha"
msgstr ""
#: df_primordial_items\giant_mycelium.lua:83
msgid "Giant Mycelial Fibers"
msgstr ""
#: df_primordial_items\giant_mycelium.lua:91
msgid "Mycelial thread"
msgstr ""
#: df_primordial_items\giant_mycelium.lua:297
#: df_primordial_items\giant_mycelium.lua:362
msgid "Giant Hypha Apical Meristem"
msgstr ""
#: df_primordial_items\jungle_mushroom.lua:9
msgid "Primordial Jungle Mushroom Trunk"
msgstr ""
#: df_primordial_items\jungle_mushroom.lua:21
msgid "Pale Jungle Mushroom Cap"
msgstr ""
#: df_primordial_items\jungle_mushroom.lua:45
msgid "Dark Jungle Mushroom Cap"
msgstr ""
#: df_primordial_items\jungle_mushroom.lua:69
msgid "Diced Mushroom"
msgstr ""
#: df_primordial_items\jungle_mushroom.lua:91
msgid "Primordial Jungle Mushroom Sapling"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:14
#: df_primordial_items\jungle_nodes.lua:33
msgid "Primordial Fern"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:55
msgid "Primordial Flower"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:74
#: df_primordial_items\jungle_nodes.lua:93
msgid "Primordial Jungle Pod"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:116
#: df_primordial_items\jungle_nodes.lua:134
#: df_primordial_items\jungle_nodes.lua:153
msgid "Primordial Jungle Grass"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:176
msgid "Primordial Jungle Ivy"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:203
#: df_primordial_items\jungle_nodes.lua:221
msgid "Primordial Jungle Mushroom"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:242
msgid "Dirt With Primordial Jungle Grass"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:252
msgid "Primordial Plant Matter"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:270
msgid "Dirt With Primordial Jungle Grass and Footprint"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:277
msgid "Primordial Plant Matter with Footprint"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:286
msgid "Packed Primordial Jungle Roots"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:300
msgid "Primordial Jungle Roots"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:318
msgid "Primordial Jungle Root"
msgstr ""
#: df_primordial_items\jungle_nodes.lua:339
msgid "Primordial Jungle Thorns"
msgstr ""
#: df_primordial_items\jungle_tree.lua:7
msgid "Primordial Jungle Tree Leaves"
msgstr ""
#: df_primordial_items\jungle_tree.lua:38
msgid "Phosphorescent Primordial Jungle Tree Leaves"
msgstr ""
#: df_primordial_items\jungle_tree.lua:72
msgid "Primordial Jungle Tree"
msgstr ""
#: df_primordial_items\jungle_tree.lua:84
msgid "Mossy Primordial Jungle Tree"
msgstr ""
#: df_primordial_items\jungle_tree.lua:96
msgid "Phosphorescent Primordial Jungle Tree"
msgstr ""
#: df_primordial_items\jungle_tree.lua:225
msgid "Primordial Jungle Tree Sapling"
msgstr ""
#: df_primordial_items\primordial_mushroom.lua:6
msgid "Primordial Mushroom Trunk"
msgstr ""
#: df_primordial_items\primordial_mushroom.lua:18
msgid "Primordial Mushroom Cap"
msgstr ""
#: df_primordial_items\primordial_mushroom.lua:30
msgid "Primordial Mushroom Gills"
msgstr ""
#: df_primordial_items\primordial_mushroom.lua:61
msgid "Glowing Primordial Mushroom Gills"
msgstr ""
#: df_primordial_items\primordial_mushroom.lua:99
msgid "Primordial Mushroom Trunk Wood"
msgstr ""
#: df_primordial_items\primordial_mushroom.lua:117
msgid "Primordial Cap Wood"
msgstr ""
#: df_primordial_items\primordial_mushroom.lua:692
msgid "Primordial Mushroom Spawn"
msgstr ""