dfcaverns/df_trees/spindleshroom.lua

247 lines
7.9 KiB
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
-- Copied from subterrane's features.lua
-- Figured that was nicer than adding a dependency for just this little bit
local stal_on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing
-- check if pointing at a node
if not pt then
return itemstack
end
if pt.type ~= "node" then
return itemstack
end
local under = minetest.get_node(pt.under)
local above = minetest.get_node(pt.above)
if minetest.is_protected(pt.above, placer:get_player_name()) then
minetest.record_protection_violation(pt.above, placer:get_player_name())
return
end
-- return if any of the nodes is not registered
if not minetest.registered_nodes[under.name] or not minetest.registered_nodes[above.name] then
return itemstack
end
-- check if you can replace the node above the pointed node
if not minetest.registered_nodes[above.name].buildable_to then
return itemstack
end
local new_param2
-- check if pointing at an existing stalactite
if minetest.get_item_group(under.name, "spindleshroom") ~= 0 then
new_param2 = under.param2
else
new_param2 = math.random(0,3)
end
-- add the node and remove 1 item from the itemstack
minetest.add_node(pt.above, {name = itemstack:get_name(), param2 = new_param2})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end
local growth_delay = function()
return math.random(
df_trees.config.tower_cap_delay_multiplier*df_trees.config.tree_min_growth_delay,
df_trees.config.tower_cap_delay_multiplier*df_trees.config.tree_max_growth_delay)
end
local disp = 0.0625 -- adjusting position a bit
minetest.register_node("df_trees:spindleshroom_stem", {
description = S("Spindleshroom Stem"),
is_ground_content = true,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, spindleshroom = 1},
sounds = default.node_sound_wood_defaults(),
tiles = {
"dfcaverns_tower_cap.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{-0.0625+disp, -0.5, -0.125+disp, 0.1875+disp, 0.5, 0.25+disp},
{-0.125+disp, -0.5, -0.0625+disp, 0.25+disp, 0.5, 0.1875+disp},
}
},
on_place = stal_on_place,
})
minetest.register_craft({
type = "fuel",
recipe = "df_trees:spindleshroom_stem",
burntime = 5,
})
local cap_def = function(item_name, seedling_item, color_name, color_code, light_level)
return {
description = S("@1 Spindleshroom Cap", color_name),
is_ground_content = true,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, spindleshroom = 1},
sounds = default.node_sound_wood_defaults(),
tiles = {
"dfcaverns_tower_cap.png^[multiply:#"..color_code,
},
light_source = light_level,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
{-0.1875+disp, -0.5, -0.3125+disp, 0.3125+disp, -0.3125, 0.4375+disp},
{-0.3125+disp, -0.5, -0.1875+disp, 0.4375+disp, -0.3125, 0.3125+disp},
{-0.0625+disp, -0.1875, -0.0625+disp, 0.1875+disp, -0.125, 0.1875+disp},
{-0.1875+disp, -0.3125, -0.1875+disp, 0.3125+disp, -0.1875, 0.3125+disp},
}
},
drop = {
-- Maximum number of items to drop
max_items = 1,
-- Choose max_items randomly from this list
items = {
{
items = {item_name, seedling_item}, -- Items to drop
rarity = 2, -- Probability of dropping is 1 / rarity
},
{
items = {item_name, seedling_item, seedling_item}, -- Items to drop
rarity = 2, -- Probability of dropping is 1 / rarity
},
{
items = {item_name, seedling_item, seedling_item, seedling_item}, -- Items to drop
rarity = 2, -- Probability of dropping is 1 / rarity
},
{
items = {item_name}, -- Items to drop
rarity = 1, -- Probability of dropping is 1 / rarity
},
},
},
on_place = stal_on_place,
on_timer = function(pos, elapsed)
local above = vector.add(pos, {x=0,y=1,z=0})
local node_above = minetest.get_node(above)
local above_def = minetest.registered_nodes[node_above.name]
if not above_def or not above_def.buildable_to then
-- can't grow any more, exit
return
end
local meta = minetest.get_meta(pos)
local height = meta:get_int("spindleshroom_to_grow")
local node = minetest.get_node(pos)
minetest.set_node(pos, {name="df_trees:spindleshroom_stem", param2 = node.param2})
minetest.set_node(above, {name=item_name, param2 = node.param2})
height = height - 1
if height > 0 then
meta = minetest.get_meta(above)
meta:set_int("spindleshroom_to_grow", height)
minetest.get_node_timer(above):start(growth_delay())
end
end,
}
end
local seedling_construct = function(pos)
local below_node = minetest.get_node(vector.add(pos, {x=0,y=-1,z=0}))
if minetest.get_item_group(below_node.name, "soil") > 0 then
minetest.get_node_timer(pos):start(growth_delay())
end
end
local seedling_def = function(item_name, color_name, color_code)
return {
description = S("@1 Spindleshroom Spawn", color_name),
_doc_items_longdesc = nil,
_doc_items_usagehelp = nil,
tiles = {
"dfcaverns_tower_cap.png^[multiply:#"..color_code,
},
groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, digtron_on_place=1},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
walkable = false,
floodable = true,
node_box = {
type = "fixed",
fixed = {
{-0.0625 + 0.125, -0.5, -0.125 + 0.125, 0.125 + 0.125, -0.375, 0.0625 + 0.125},
}
},
on_place = stal_on_place,
on_construct = seedling_construct,
on_timer = function(pos, elapsed)
local node = minetest.get_node(pos)
minetest.set_node(pos, {name=item_name, param2 = node.param2})
local meta = minetest.get_meta(pos)
local height = math.random(1,5)-1
if height > 0 then
meta:set_int("spindleshroom_to_grow", height)
minetest.get_node_timer(pos):start(growth_delay())
end
end,
}
end
local register_spindleshroom_type = function(item_suffix, colour_name, colour_code, light_level)
local cap_item = "df_trees:spindleshroom_cap"..item_suffix
local seedling_item = "df_trees:spindleshroom_seedling"..item_suffix
minetest.register_node(cap_item,
cap_def(cap_item, seedling_item, colour_name, colour_code, light_level)
)
minetest.register_node(seedling_item,
seedling_def(cap_item, colour_name, colour_code)
)
minetest.register_craft({
type = "fuel",
recipe = cap_item,
burntime = 10,
})
minetest.register_craft({
type = "fuel",
recipe = seedling_item,
burntime = 3,
})
local c_stem = minetest.get_content_id("df_trees:spindleshroom_stem")
local c_cap = minetest.get_content_id(cap_item)
return function(vi, area, data, data_param2)
local stem_height = math.random(1,5)-1
local param2 = math.random(1,4)-1
local i = 0
while i < stem_height do
index = vi + i * area.ystride
data[index] = c_stem
data_param2[index] = param2
i = i + 1
end
index = vi + i * area.ystride
data[index] = c_cap
data_param2[index] = param2
end
end
df_trees.spawn_spindleshroom_white_vm = register_spindleshroom_type("_white", S("White"), "FFFFFF", 0)
df_trees.spawn_spindleshroom_cyan_vm = register_spindleshroom_type("_cyan", S("Cyan"), "C3FFFF", 2)
df_trees.spawn_spindleshroom_red_vm = register_spindleshroom_type("_red", S("Red"), "FFC3C3", 4)
df_trees.spawn_spindleshroom_green_vm = register_spindleshroom_type("_green", S("Green"), "C3FFC3", 2)
df_trees.spawn_spindleshroom_red_vm = register_spindleshroom_type("_golden", S("Golden"), "FFFFC3", 12)