mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-13 22:20:28 +01:00
247 lines
7.9 KiB
Lua
247 lines
7.9 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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-- Copied from subterrane's features.lua
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-- Figured that was nicer than adding a dependency for just this little bit
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local stal_on_place = function(itemstack, placer, pointed_thing)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt then
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return itemstack
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end
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if pt.type ~= "node" then
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return itemstack
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end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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return
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end
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] or not minetest.registered_nodes[above.name] then
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return itemstack
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end
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-- check if you can replace the node above the pointed node
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if not minetest.registered_nodes[above.name].buildable_to then
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return itemstack
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end
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local new_param2
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-- check if pointing at an existing stalactite
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if minetest.get_item_group(under.name, "spindleshroom") ~= 0 then
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new_param2 = under.param2
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else
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new_param2 = math.random(0,3)
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end
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-- add the node and remove 1 item from the itemstack
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minetest.add_node(pt.above, {name = itemstack:get_name(), param2 = new_param2})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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local growth_delay = function()
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return math.random(
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df_trees.config.tower_cap_delay_multiplier*df_trees.config.tree_min_growth_delay,
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df_trees.config.tower_cap_delay_multiplier*df_trees.config.tree_max_growth_delay)
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end
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local disp = 0.0625 -- adjusting position a bit
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minetest.register_node("df_trees:spindleshroom_stem", {
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description = S("Spindleshroom Stem"),
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is_ground_content = true,
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, spindleshroom = 1},
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sounds = default.node_sound_wood_defaults(),
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tiles = {
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"dfcaverns_tower_cap.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625+disp, -0.5, -0.125+disp, 0.1875+disp, 0.5, 0.25+disp},
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{-0.125+disp, -0.5, -0.0625+disp, 0.25+disp, 0.5, 0.1875+disp},
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}
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},
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on_place = stal_on_place,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_trees:spindleshroom_stem",
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burntime = 5,
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})
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local cap_def = function(item_name, seedling_item, color_name, color_code, light_level)
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return {
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description = S("@1 Spindleshroom Cap", color_name),
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is_ground_content = true,
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groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, spindleshroom = 1},
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sounds = default.node_sound_wood_defaults(),
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tiles = {
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"dfcaverns_tower_cap.png^[multiply:#"..color_code,
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},
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light_source = light_level,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.1875+disp, -0.5, -0.3125+disp, 0.3125+disp, -0.3125, 0.4375+disp},
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{-0.3125+disp, -0.5, -0.1875+disp, 0.4375+disp, -0.3125, 0.3125+disp},
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{-0.0625+disp, -0.1875, -0.0625+disp, 0.1875+disp, -0.125, 0.1875+disp},
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{-0.1875+disp, -0.3125, -0.1875+disp, 0.3125+disp, -0.1875, 0.3125+disp},
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}
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},
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drop = {
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-- Maximum number of items to drop
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max_items = 1,
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-- Choose max_items randomly from this list
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items = {
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{
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items = {item_name, seedling_item}, -- Items to drop
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rarity = 2, -- Probability of dropping is 1 / rarity
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},
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{
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items = {item_name, seedling_item, seedling_item}, -- Items to drop
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rarity = 2, -- Probability of dropping is 1 / rarity
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},
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{
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items = {item_name, seedling_item, seedling_item, seedling_item}, -- Items to drop
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rarity = 2, -- Probability of dropping is 1 / rarity
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},
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{
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items = {item_name}, -- Items to drop
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rarity = 1, -- Probability of dropping is 1 / rarity
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},
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},
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},
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on_place = stal_on_place,
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on_timer = function(pos, elapsed)
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local above = vector.add(pos, {x=0,y=1,z=0})
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local node_above = minetest.get_node(above)
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local above_def = minetest.registered_nodes[node_above.name]
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if not above_def or not above_def.buildable_to then
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-- can't grow any more, exit
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return
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end
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local meta = minetest.get_meta(pos)
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local height = meta:get_int("spindleshroom_to_grow")
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local node = minetest.get_node(pos)
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minetest.set_node(pos, {name="df_trees:spindleshroom_stem", param2 = node.param2})
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minetest.set_node(above, {name=item_name, param2 = node.param2})
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height = height - 1
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if height > 0 then
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meta = minetest.get_meta(above)
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meta:set_int("spindleshroom_to_grow", height)
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minetest.get_node_timer(above):start(growth_delay())
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end
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end,
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}
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end
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local seedling_construct = function(pos)
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local below_node = minetest.get_node(vector.add(pos, {x=0,y=-1,z=0}))
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if minetest.get_item_group(below_node.name, "soil") > 0 then
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minetest.get_node_timer(pos):start(growth_delay())
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end
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end
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local seedling_def = function(item_name, color_name, color_code)
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return {
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description = S("@1 Spindleshroom Spawn", color_name),
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_doc_items_longdesc = nil,
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_doc_items_usagehelp = nil,
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tiles = {
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"dfcaverns_tower_cap.png^[multiply:#"..color_code,
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},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, digtron_on_place=1},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625 + 0.125, -0.5, -0.125 + 0.125, 0.125 + 0.125, -0.375, 0.0625 + 0.125},
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}
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},
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on_place = stal_on_place,
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on_construct = seedling_construct,
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on_timer = function(pos, elapsed)
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local node = minetest.get_node(pos)
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minetest.set_node(pos, {name=item_name, param2 = node.param2})
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local meta = minetest.get_meta(pos)
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local height = math.random(1,5)-1
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if height > 0 then
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meta:set_int("spindleshroom_to_grow", height)
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minetest.get_node_timer(pos):start(growth_delay())
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end
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end,
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}
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end
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local register_spindleshroom_type = function(item_suffix, colour_name, colour_code, light_level)
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local cap_item = "df_trees:spindleshroom_cap"..item_suffix
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local seedling_item = "df_trees:spindleshroom_seedling"..item_suffix
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minetest.register_node(cap_item,
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cap_def(cap_item, seedling_item, colour_name, colour_code, light_level)
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)
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minetest.register_node(seedling_item,
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seedling_def(cap_item, colour_name, colour_code)
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)
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minetest.register_craft({
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type = "fuel",
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recipe = cap_item,
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burntime = 10,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = seedling_item,
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burntime = 3,
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})
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local c_stem = minetest.get_content_id("df_trees:spindleshroom_stem")
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local c_cap = minetest.get_content_id(cap_item)
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return function(vi, area, data, data_param2)
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local stem_height = math.random(1,5)-1
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local param2 = math.random(1,4)-1
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local i = 0
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while i < stem_height do
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index = vi + i * area.ystride
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data[index] = c_stem
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data_param2[index] = param2
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i = i + 1
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end
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index = vi + i * area.ystride
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data[index] = c_cap
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data_param2[index] = param2
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end
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end
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df_trees.spawn_spindleshroom_white_vm = register_spindleshroom_type("_white", S("White"), "FFFFFF", 0)
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df_trees.spawn_spindleshroom_cyan_vm = register_spindleshroom_type("_cyan", S("Cyan"), "C3FFFF", 2)
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df_trees.spawn_spindleshroom_red_vm = register_spindleshroom_type("_red", S("Red"), "FFC3C3", 4)
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df_trees.spawn_spindleshroom_green_vm = register_spindleshroom_type("_green", S("Green"), "C3FFC3", 2)
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df_trees.spawn_spindleshroom_red_vm = register_spindleshroom_type("_golden", S("Golden"), "FFFFC3", 12)
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