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https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-15 07:00:26 +01:00
169 lines
5.3 KiB
Lua
169 lines
5.3 KiB
Lua
local S = df_underworld_items.S
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local invulnerable = df_underworld_items.config.invulnerable_slade and not minetest.settings:get_bool("creative_mode")
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local server_diggable_only = function(pos, player)
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if player then
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return minetest.check_player_privs(player, "server")
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end
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return false
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end
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local add_immortality = function(slade_def)
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slade_def.groups.immortal = 1
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slade_def.can_dig = server_diggable_only
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slade_def._mcl_blast_resistance = 3600000
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slade_def._mcl_hardness = -1
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return slade_def
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end
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local slade_def = {
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description = S("Slade"),
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_doc_items_longdesc = df_underworld_items.doc.slade_desc,
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_doc_items_usagehelp = df_underworld_items.doc.slade_usage,
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tiles = {"dfcaverns_slade.png"},
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groups = {cracky=3, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
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sounds = df_underworld_items.sounds.slade,
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is_ground_content = false,
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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on_blast = function(pos, intensity)
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if intensity > 3.0 then
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minetest.set_node(pos, {name="df_underworld_items:slade_sand"})
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minetest.check_for_falling(pos)
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end
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end,
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}
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if invulnerable then
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add_immortality(slade_def)
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end
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minetest.register_node("df_underworld_items:slade", slade_def)
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local slade_brick_def = {
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description = S("Slade Brick"),
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_doc_items_longdesc = df_underworld_items.doc.slade_desc,
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_doc_items_usagehelp = df_underworld_items.doc.slade_usage,
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tiles = {"dfcaverns_slade_brick.png"},
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groups = { cracky=3, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
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sounds = df_underworld_items.sounds.slade,
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is_ground_content = false,
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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}
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if invulnerable then
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add_immortality(slade_brick_def)
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end
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minetest.register_node("df_underworld_items:slade_brick", slade_brick_def)
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local slade_wall_def = {
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description = S("Slade Wall"),
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drawtype = "nodebox",
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node_box = {
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type = "connected",
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fixed = {{-1/4, -1/2, -1/4, 1/4, 1/2, 1/4}},
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-- connect_bottom =
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connect_front = {{-3/16, -1/2, -1/2, 3/16, 3/8, -1/4}},
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connect_left = {{-1/2, -1/2, -3/16, -1/4, 3/8, 3/16}},
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connect_back = {{-3/16, -1/2, 1/4, 3/16, 3/8, 1/2}},
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connect_right = {{ 1/4, -1/2, -3/16, 1/2, 3/8, 3/16}},
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},
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connects_to = { "group:wall", "group:stone", "group:fence" },
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paramtype = "light",
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tiles = {"dfcaverns_slade_brick.png"},
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walkable = true,
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is_ground_content = false,
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groups = { cracky=3, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
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sounds = df_underworld_items.sounds.slade,
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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}
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if invulnerable then
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add_immortality(slade_wall_def)
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end
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minetest.register_node("df_underworld_items:slade_wall", slade_wall_def)
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minetest.register_node("df_underworld_items:slade_sand", {
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description = S("Slade Sand"),
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_doc_items_longdesc = df_underworld_items.doc.slade_desc,
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_doc_items_usagehelp = df_underworld_items.doc.slade_usage,
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tiles = {"dfcaverns_slade_sand.png"},
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is_ground_content = false,
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groups = {crumbly = 3, level = 2, falling_node = 1, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
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sounds = df_underworld_items.sounds.slade_gravel,
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_mcl_blast_resistance = 2000,
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_mcl_hardness = 5,
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})
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local slade_block_def = {
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description = S("Slade Block"),
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_doc_items_longdesc = df_underworld_items.doc.slade_desc,
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_doc_items_usagehelp = df_underworld_items.doc.slade_usage,
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tiles = {"dfcaverns_slade_block.png"},
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groups = {cracky=3, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
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sounds = df_underworld_items.sounds.slade,
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is_ground_content = false,
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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}
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if invulnerable then
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add_immortality(slade_block_def)
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slade_block_def.on_blast = function() end
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end
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minetest.register_node("df_underworld_items:slade_block", slade_block_def)
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local slade_seal_def = {
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description = S("Slade Seal"),
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_doc_items_longdesc = df_underworld_items.doc.slade_seal_desc,
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_doc_items_usagehelp = df_underworld_items.doc.slade_usage,
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tiles = {"dfcaverns_slade_block.png^dfcaverns_seal.png", "dfcaverns_slade_block.png"},
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groups = {cracky=3, stone=1, level=3, slade=1, pit_plasma_resistant=1, mese_radiation_shield=1},
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sounds = df_underworld_items.sounds.slade,
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is_ground_content = false,
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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}
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if invulnerable then
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slade_seal_def.on_blast = function() end
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add_immortality(slade_seal_def)
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end
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minetest.register_node("df_underworld_items:slade_seal", slade_seal_def)
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minetest.register_abm{
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label = "slade seal scratching",
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nodenames = {"df_underworld_items:slade_seal"},
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interval = 10,
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chance = 20,
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catch_up = false,
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action = function(pos)
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minetest.sound_play({name="dfcaverns_grinding_stone"},
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{
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pos = pos,
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gain = 0.05,
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max_hear_distance = 32,
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}
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)
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end,
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}
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-- Register stair and slab
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df_dependencies.register_stairs("slade_brick")
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if invulnerable then
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for name, def in pairs(minetest.registered_nodes) do
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if (name:sub(1,7) == "stairs:" and name:sub(-11) == "slade_block") or
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name:sub(1,11) == "mcl_stairs:" and name:sub(-11) == "slade_brick" then
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minetest.override_item(name, {can_dig = server_diggable_only})
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end
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end
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end
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if minetest.get_modpath("mesecons_mvps") and df_underworld_items.config.invulnerable_slade then
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mesecon.register_mvps_stopper("df_underworld_items:slade")
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end |