mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-05 10:00:40 +01:00
49 lines
3.0 KiB
Plaintext
49 lines
3.0 KiB
Plaintext
[Tree growth]
|
|
dfcaverns_tree_min_growth_delay (Minimum sapling growth delay) int 2400
|
|
dfcaverns_tree_max_growth_delay (Maximum sapling growth delay) int 4800
|
|
dfcaverns_fungiwood_delay_multiplier (fungiwood growth delay multiplier) float 1
|
|
dfcaverns_tunnel_tube_delay_multiplier (tunnel_tube growth delay multiplier) float 1
|
|
dfcaverns_spore_tree_delay_multiplier (spore_tree growth delay multiplier) float 1
|
|
dfcaverns_black_cap_delay_multiplier (black_cap growth delay multiplier) float 1
|
|
dfcaverns_nether_cap_delay_multiplier (nether_cap growth delay multiplier) float 1
|
|
dfcaverns_goblin_cap_delay_multiplier (goblin_cap growth delay multiplier) float 1
|
|
dfcaverns_tower_cap_delay_multiplier (tower_cap growth delay multiplier) float 1
|
|
dfcaverns_blood_thorn_growth_interval (blood_thorn growth ABM interval) int 12
|
|
dfcaverns_blood_thorn_growth_chance (blood_thorn growth ABM chance) int 83
|
|
|
|
[Plant growth]
|
|
dfcaverns_plant_growth_time (Base plant growth timer interval) int 100
|
|
dfcaverns_cave_wheat_delay_multiplier (cave_wheat growth delay multiplier) float 1
|
|
dfcaverns_dimple_cup_delay_multiplier (dimple_cup growth delay multiplier) float 3
|
|
dfcaverns_pig_tail_delay_multiplier (pig_tail growth delay multiplier) float 1
|
|
dfcaverns_plump_helmet_delay_multiplier (plump_helmet growth delay multiplier) float 3
|
|
dfcaverns_quarry_bush_delay_multiplier (quarry_bush growth delay multiplier) float 2
|
|
dfcaverns_sweet_pod_delay_multiplier (sweet_pod growth delay multiplier) float 2
|
|
#To disable glow worm growth, set this to 0.
|
|
dfcaverns_glow_worm_delay_multiplier (glow worm growth delay multiplier) float 10
|
|
dfcaverns_light_kills_fungus (Light kills fungus) bool true
|
|
|
|
[Cavern dimensions]
|
|
#Note that this doesn't guarantee caverns of this setting's size. This setting
|
|
#affects the scale of features in the perlin noise that is used to build caverns.
|
|
#Most caverns will be smaller than this (and a few might be larger)
|
|
dfcaverns_vertical_cavern_scale (Vertical cavern dimension scale) float 256
|
|
#Note that this doesn't guarantee caverns of this setting's size. This setting
|
|
#affects the scale of features in the perlin noise that is used to build caverns.
|
|
#Most caverns will be smaller than this (and a few might be larger)
|
|
dfcaverns_horizontal_cavern_scale (Horizontal cavern dimension scale) float 256
|
|
#Determines threshold for cave generation. Higher number means sparser caverns
|
|
dfcaverns_cavern_threshold (Cavern threshold) float 0.5 0.0 1.0
|
|
|
|
[Cavern depth borders]
|
|
dfcaverns_ymax (Upper limit of level 1) int -300
|
|
dfcaverns_level1_min (Upper limit of level 2) int -900
|
|
dfcaverns_level2_min (Upper limit of level 3) int -1500
|
|
dfcaverns_level3_min (Upper limit of lava sea) int -2100
|
|
dfcaverns_lava_sea_min (Lower limit of lava sea) int -2700
|
|
|
|
[Lower Sea]
|
|
#Determines threshold for lower sea cave generation. Higher number means sparser cavern
|
|
dfcaverns_lava_sea_threshold (Cavern threshold for magma sea) float 0.2 0.0 1.0
|
|
#When true, the lower sea contains magma. When false, it's water instead.
|
|
dfcaverns_bottom_sea_contains_lava (Lower sea is lava) bool true |