mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-12 21:50:27 +01:00
90 lines
5.0 KiB
Lua
90 lines
5.0 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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local select_required = df_dependencies.select_required
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local select_optional = df_dependencies.select_optional
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-- If the farming mod is installed, add the "straw" group to farming straw.
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-- This way goblin caps just need to check for group:straw to get cave straw as well
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local straw_def = minetest.registered_items["farming:straw"]
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if straw_def then
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local new_groups = {}
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for group, val in pairs(straw_def.groups) do
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new_groups[group] = val
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end
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new_groups.straw = 1
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minetest.override_item("farming:straw", {
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groups = new_groups
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})
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end
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-- used to determine colour of spindlestem caps
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if minetest.get_modpath("default") then
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df_dependencies.data_iron_containing_nodes = {"default:stone_with_iron", "default:steelblock"}
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df_dependencies.data_copper_containing_nodes = {"default:stone_with_copper", "default:copperblock"}
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df_dependencies.data_mese_containing_nodes = {"default:stone_with_mese", "default:mese"}
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elseif minetest.get_modpath("mcl_core") then
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df_dependencies.data_iron_containing_nodes = {"mcl_core:stone_with_iron", "mcl_core:ironblock"}
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df_dependencies.data_copper_containing_nodes = {"mcl_core:stone_with_copper", "mcl_copper:block", "mcl_copper:block_raw", "mcl_copper:block_exposed", "mcl_copper:block_oxidized", "mcl_copper:block_weathered"}
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df_dependencies.data_mese_containing_nodes = {} -- TODO
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end
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df_dependencies.texture_cobble = select_required({default="default_cobble.png", mcl_core="default_cobble.png"})
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df_dependencies.texture_coral_skeleton = select_required({default="default_coral_skeleton.png", mcl_ocean="mcl_ocean_dead_horn_coral_block.png"})
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df_dependencies.texture_dirt = select_required({default="default_dirt.png", mcl_core="default_dirt.png"})
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df_dependencies.texture_gold_block = select_required({default="default_gold_block.png", mcl_core="default_gold_block.png"})
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df_dependencies.texture_ice = select_required({default="default_ice.png", mcl_core="default_ice.png"})
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df_dependencies.texture_sand = select_required({default="default_sand.png", mcl_core="default_sand.png"})
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df_dependencies.texture_stone = select_required({default="default_stone.png", mcl_core="default_stone.png"})
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df_dependencies.texture_wood = select_required({default="default_wood.png", mcl_core="default_wood.png"})
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df_dependencies.texture_mineral_coal = select_required({default="default_mineral_coal.png", mcl_core="mcl_core_coal_ore.png"}) -- MCL's coal texture isn't transparent, but is only used with gas seeps and should work fine that way
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df_dependencies.texture_glass_bottle = select_required({vessels="vessels_glass_bottle.png", mcl_potions="mcl_potions_potion_bottle.png"})
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df_dependencies.mods_required.mcl_vars = true
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df_dependencies.mods_required.mcl_worlds = true
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df_dependencies.mods_required.mcl_strongholds = true
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if minetest.get_modpath("mcl_vars") then
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local prefix = "dfcaverns_"
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-- NOTE: These defaults are from df_caverns' config. Update them if those change.
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local lowest_elevation = tonumber(minetest.settings:get(prefix.."sunless_sea_min")) or -2512
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if minetest.settings:get_bool(prefix.."enable_oil_sea", true) then
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lowest_elevation = (tonumber(minetest.settings:get(prefix.."oil_sea_level")) or -2700)
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end
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if minetest.settings:get_bool(prefix.."enable_lava_sea", true) then
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lowest_elevation = (tonumber(minetest.settings:get(prefix.."lava_sea_level")) or -2900)
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end
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if minetest.settings:get_bool(prefix.."enable_underworld", true) then
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lowest_elevation = (tonumber(minetest.settings:get(prefix.."underworld_level")) or -3200)
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end
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if minetest.settings:get_bool(prefix.."enable_primordial", true) then
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lowest_elevation = (tonumber(minetest.settings:get(prefix.."primordial_min")) or -4032)
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end
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lowest_elevation = lowest_elevation - 193 -- add a little buffer space
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local old_overworld_min = mcl_vars.mg_overworld_min -- rememeber this for weather control
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mcl_vars.mg_overworld_min = lowest_elevation
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mcl_vars.mg_bedrock_overworld_min = mcl_vars.mg_overworld_min
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mcl_vars.mg_lava_overworld_max = mcl_vars.mg_overworld_min + 10
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mcl_vars.mg_end_max = mcl_vars.mg_overworld_min - 2000
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-- Important note. This doesn't change the values for the various ores and mobs and biomes and whatnot that have already been registered.
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-- to keep things consistent, add dependencies to
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if minetest.get_modpath("mcl_worlds") then
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mcl_worlds.has_weather = function(pos)
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-- Weather in the Overworld. No weather in the deep caverns
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return pos.y <= mcl_vars.mg_overworld_max and pos.y >= old_overworld_min
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end
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end
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/ores.lua")
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-- never mind - add dependency on mcl_strongholds and these will get generated before overworld_min gets changed.
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--if minetest.get_modpath("mcl_structures") and minetest.get_modpath("mcl_strongholds") then
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-- local elevation_delta = old_overworld_min - lowest_elevation
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-- local strongholds = mcl_structures.get_structure_data("stronghold")
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-- mcl_structures.register_structure_data("stronghold", strongholds)
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--end
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end
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