mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-16 15:40:26 +01:00
92 lines
3.6 KiB
Lua
92 lines
3.6 KiB
Lua
if not minetest.get_modpath("awards") then
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minetest.log("warning", "[df_achievements] the df_achievements mod was installed but the [awards] mod was not."
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.. " df_achievements depends on awards, but it is listed as an optional dependency so that installing the"
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.. " dfcaverns modpack won't automatically enable it. If you want df_achievements to function please"
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.. " install awards as well, otherwise you should disable df_achievements.")
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return
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end
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df_achievements = {}
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local old_awards_version = false
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if awards.run_trigger_callbacks then
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-- older versions of awards crash when attempting to use newer versions of triggers
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-- this "run_trigger_callbacks" API call is present in those older versions, so using that
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-- as a fingerprint to discover them
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old_awards_version = true
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else
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-- used to track the progress of achievements that are based off of other achievements
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awards.register_trigger("dfcaverns_achievements", {
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type="counted_key",
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progress = "@1/@2", -- awards seems to use a conflicting syntax with internationalization, ick. Avoid words here.
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get_key = function(self, def)
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return def.trigger.achievement_name
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end,
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})
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end
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local achievement_parents = {}
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df_achievements.get_child_achievement_count = function(parent_achievement)
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return #achievement_parents[parent_achievement]
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end
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local register_achievement_old = awards.register_achievement
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awards.register_achievement = function(achievement_name, achievement_def, ...)
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if old_awards_version and achievement_def.trigger and achievement_def.trigger.type=="dfcaverns_achievements" then
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-- there's a significant difference between how triggers work
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-- in older versions of the awards mod. The new version of the trigger doesn't
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-- work with the old. Rather than do a bunch of work to support old versions, strip them out.
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achievement_def.trigger = nil
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end
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-- The achievement being registered has "parent" achievements that progress when it is unlocked,
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-- track that here
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if achievement_def._dfcaverns_achievements then
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for _, parent_achievement in pairs(achievement_def._dfcaverns_achievements) do
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local parent_source_list = achievement_parents[parent_achievement] or {}
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achievement_parents[parent_achievement] = parent_source_list
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table.insert(parent_source_list, achievement_name)
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end
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end
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register_achievement_old(achievement_name, achievement_def, ...)
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end
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local modpath = minetest.get_modpath(minetest.get_current_modname())
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awards.register_on_unlock(function(player_name, def)
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local def_dfcaverns_achievements = def._dfcaverns_achievements
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if not def_dfcaverns_achievements then return end
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local player_awards = awards.player(player_name)
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if not player_awards then return end
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local unlocked = player_awards.unlocked
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if not unlocked then return end
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-- the achievement that just got unlocked had one or more "parent" achievements associated with it.
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for _, achievement_parent in pairs(def_dfcaverns_achievements) do
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player_awards.dfcaverns_achievements = player_awards.dfcaverns_achievements or {}
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local source_list = achievement_parents[achievement_parent]
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local total = #source_list
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local count = 0
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for _, source_achievement in pairs(source_list) do
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if unlocked[source_achievement] == source_achievement then count = count + 1 end
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end
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player_awards.dfcaverns_achievements[achievement_parent] = count
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awards.save()
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if count >= total then
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minetest.after(4, awards.unlock, player_name, achievement_parent)
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end
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end
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end)
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dofile(modpath.."/travel.lua")
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dofile(modpath.."/farming.lua")
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dofile(modpath.."/dig.lua")
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dofile(modpath.."/food.lua")
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dofile(modpath.."/misc.lua")
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-- not used outside this mod
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df_achievements.test_list = nil |