dfcaverns/df_caverns/screenshots
FaceDeer 882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00
..
black_cap.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
bloodthorn.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
cave_coral_snareweed.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
crystals.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
farmable_plants.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
fungiwood.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
glowing_pit.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
goblin_cap.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
magma_sea_mese.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
mine_gas.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
nethercap.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
spore_tree.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
sunless_river.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
tower_cap.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
tunnel_tube.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00
underworld.jpg Modpack refactor (#4) 2018-12-31 11:46:27 -07:00