dfcaverns/df_farming/pig_tail.lua
FaceDeer 882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00

118 lines
3.2 KiB
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
local pig_tail_grow_time = df_farming.config.plant_growth_time * df_farming.config.pig_tail_delay_multiplier / 8
local register_pig_tail = function(number)
local name = "df_farming:pig_tail_"..tostring(number)
local def = {
description = S("Pig Tail"),
_doc_items_longdesc = df_farming.doc.pig_tail_desc,
_doc_items_usagehelp = df_farming.doc.pig_tail_usage,
drawtype = "plantlike",
paramtype2 = "meshoptions",
place_param2 = 3,
tiles = {"dfcaverns_pig_tail_"..tostring(number)..".png"},
inventory_image = "dfcaverns_pig_tail_"..tostring(number)..".png",
paramtype = "light",
walkable = false,
floodable = true,
buildable_to = true,
groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11},
sounds = default.node_sound_leaves_defaults(),
on_timer = function(pos, elapsed)
df_farming.grow_underground_plant(pos, name, elapsed)
end,
drop = {
max_items = 1,
items = {
{
items = {'df_farming:pig_tail_seed 2', 'df_farming:pig_tail_thread 2'},
rarity = 9-number,
},
{
items = {'df_farming:pig_tail_seed 1', 'df_farming:pig_tail_thread'},
rarity = 9-number,
},
{
items = {'df_farming:pig_tail_seed'},
rarity = 9-number,
},
},
},
}
if number < 8 then
def._dfcaverns_next_stage_time = pig_tail_grow_time
def._dfcaverns_next_stage = "df_farming:pig_tail_"..tostring(number+1)
end
minetest.register_node(name, def)
end
for i = 1,8 do
register_pig_tail(i)
end
local place_list = {
minetest.get_content_id("df_farming:pig_tail_1"),
minetest.get_content_id("df_farming:pig_tail_2"),
minetest.get_content_id("df_farming:pig_tail_3"),
minetest.get_content_id("df_farming:pig_tail_4"),
minetest.get_content_id("df_farming:pig_tail_5"),
minetest.get_content_id("df_farming:pig_tail_6"),
minetest.get_content_id("df_farming:pig_tail_7"),
minetest.get_content_id("df_farming:pig_tail_8"),
}
-- doesn't set the timer running, so plants placed by this method won't grow
df_farming.spawn_pig_tail_vm = function(vi, area, data, param2_data)
data[vi] = place_list[math.random(1,8)]
param2_data[vi] = 3
end
df_farming.register_seed(
"pig_tail_seed",
S("Pig Tail Spore"),
"dfcaverns_pig_tail_seed.png",
"df_farming:pig_tail_1",
pig_tail_grow_time,
df_farming.doc.pig_tail_desc,
df_farming.doc.pig_tail_usage)
minetest.register_craftitem("df_farming:pig_tail_thread", {
description = S("Pig tail thread"),
_doc_items_longdesc = df_farming.doc.pig_tail_thread_desc,
_doc_items_usagehelp = df_farming.doc.pig_tail_thread_usage,
inventory_image = "dfcaverns_pig_tail_thread.png",
groups = {flammable = 1, thread = 1},
})
if minetest.get_modpath("wool") then
minetest.register_craft({
output = "wool:white",
recipe = {
{"group:thread", "group:thread"},
{"group:thread", "group:thread"},
}
})
end
if minetest.get_modpath("farming") then
minetest.register_craft({
output = "farming:string 2",
recipe = {
{"group:thread"},
{"group:thread"},
}
})
end
minetest.register_craft({
type = "fuel",
recipe = "df_farming:pig_tail_thread",
burntime = 1,
})