dfcaverns/df_mapitems/init.lua
FaceDeer 882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00

20 lines
540 B
Lua

df_mapitems = {}
--grab a shorthand for the filepath of the mod
local modpath = minetest.get_modpath(minetest.get_current_modname())
--load companion lua files
dofile(modpath.."/config.lua")
dofile(modpath.."/doc.lua")
dofile(modpath.."/aliases.lua")
dofile(modpath.."/ground_cover.lua")
dofile(modpath.."/glow_worms.lua")
dofile(modpath.."/flowstone.lua")
dofile(modpath.."/snareweed.lua")
dofile(modpath.."/cave_coral.lua")
dofile(modpath.."/crystals_mese.lua")
dofile(modpath.."/crystals_ruby.lua")
dofile(modpath.."/veinstone.lua")