dfcaverns/df_underworld_items/config.lua
FaceDeer 882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00

27 lines
865 B
Lua

local CONFIG_FILE_PREFIX = "dfcaverns_"
df_underworld_items.config = {}
local print_settingtypes = false
local function setting(stype, name, default, description)
local value
if stype == "bool" then
value = minetest.setting_getbool(CONFIG_FILE_PREFIX..name)
elseif stype == "string" then
value = minetest.setting_get(CONFIG_FILE_PREFIX..name)
elseif stype == "int" or stype == "float" then
value = tonumber(minetest.setting_get(CONFIG_FILE_PREFIX..name))
end
if value == nil then
value = default
end
df_underworld_items.config[name] = value
if print_settingtypes then
minetest.debug(CONFIG_FILE_PREFIX..name.." ("..description..") "..stype.." "..tostring(default))
end
end
setting("bool", "invulnerable_slade", true, "Slade is invulnerable to players")
setting("bool", "destructive_pit_plasma", true, "Pit plasma destroys adjacent nodes")