dfcaverns/df_underworld_items/glow_stone.lua
FaceDeer 882395ef75
Modpack refactor (#4)
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations.

* updated Subterrane's API to allow for more patterned placement of things
* added "warrens"
* clean separation of flooded and non-flooded caverns
* rearranged biomes to make cavern layers more distinct
* added oil layer
* added underworld layer
2018-12-31 11:46:27 -07:00

25 lines
809 B
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
local glowstone_def = {
_doc_items_longdesc = df_underworld_items.doc.glowstone_desc,
_doc_items_usagehelp = df_underworld_items.doc.glowstone_usage,
light_source = minetest.LIGHT_MAX,
description = S("Lightseam"),
tiles = {"dfcaverns_glowstone.png"},
is_ground_content = true,
groups = {cracky=3},
sounds = default.node_sound_glass_defaults(),
paramtype = "light",
--use_texture_alpha = true,
drawtype = "glasslike",
drop = "",
sunlight_propagates = true,
}
if minetest.get_modpath("tnt") then
glowstone_def.on_dig = function(pos, node, digger)
tnt.boom(pos, {radius=3})
end
end
minetest.register_node("df_underworld_items:glowstone", glowstone_def)