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https://github.com/FaceDeer/dfcaverns.git
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63 lines
1.9 KiB
Lua
63 lines
1.9 KiB
Lua
local S = df_mapitems.S
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--glowing mese crystal blocks
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minetest.register_node("df_mapitems:glow_mese", {
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description = S("Flawless Mese Block"),
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_doc_items_longdesc = df_mapitems.doc.glow_mese_desc,
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_doc_items_usagehelp = df_mapitems.doc.glow_mese_usage,
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tiles = {"dfcaverns_glow_mese.png"},
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groups = {cracky=3, pickaxey=4, material_stone=1, enderman_takable=1},
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sounds = df_dependencies.sound_glass(),
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is_ground_content = false,
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light_source = 13,
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paramtype = "light",
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use_texture_alpha = "blend",
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drawtype = "glasslike",
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sunlight_propagates = true,
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_mcl_blast_resistance = 1.5,
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_mcl_hardness = 1.5,
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})
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minetest.register_craft({
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output = 'df_mapitems:mese_crystal 2',
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recipe = {
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{'df_mapitems:glow_mese'},
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}
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})
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minetest.register_node("df_mapitems:mese_crystal", {
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description = S("Flawless Mese Crystal"),
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_doc_items_longdesc = df_mapitems.doc.glow_mese_desc,
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_doc_items_usagehelp = df_mapitems.doc.glow_mese_usage,
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tiles = {"dfcaverns_glow_mese.png"},
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groups = {cracky = 2, pickaxey=4, material_stone=1, building_block=1, enderman_takable=1},
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "mesh",
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mesh = "underch_crystal.obj",
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light_source = 12,
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is_ground_content = false,
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sounds = df_dependencies.sound_glass(),
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use_texture_alpha = "blend",
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sunlight_propagates = true,
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on_place = df_mapitems.place_against_surface,
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_mcl_blast_resistance = 1.5,
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_mcl_hardness = 1.5,
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})
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minetest.register_craft({
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output = df_dependencies.node_name_mese_crystal .. ' 18',
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recipe = {
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{'df_mapitems:mese_crystal'},
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}
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})
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if minetest.get_modpath("radiant_damage") and radiant_damage.override_radiant_damage and radiant_damage.config.enable_mese_damage then
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radiant_damage.override_radiant_damage("mese", {
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emitted_by = {
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["df_mapitems:glow_mese"] = radiant_damage.config.mese_damage*12,
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["df_mapitems:mese_crystal"] = radiant_damage.config.mese_damage*9
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}
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})
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end
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