dfcaverns/df_dependencies
2022-08-17 13:59:13 -06:00
..
locale isolate Nethercap translation name to make it easier to swap out in Mineclone contexts 2022-08-17 13:59:13 -06:00
textures create built-in substitutes for fireflies and bones mods for when those aren't available 2022-08-11 13:41:51 -06:00
config.lua bunch of work on mineclone ores, moved main config into df_dependencies 2022-08-15 01:45:26 -06:00
fireflies_license.txt create built-in substitutes for fireflies and bones mods for when those aren't available 2022-08-11 13:41:51 -06:00
fireflies.lua added mineclone groups to all registered nodes. TODO: craftitems. 2022-08-12 22:52:35 -06:00
helper_functions.lua fix puzzle seal formspec for mcl 2022-08-09 22:35:37 -06:00
init.lua isolate Nethercap translation name to make it easier to swap out in Mineclone contexts 2022-08-17 13:59:13 -06:00
mapgen.lua add a few more ores 2022-08-15 02:02:18 -06:00
misc.lua isolate Nethercap translation name to make it easier to swap out in Mineclone contexts 2022-08-17 13:59:13 -06:00
mod.conf update depends in mod.conf 2022-08-15 11:50:15 -06:00
nodes.lua bunch of work on mineclone ores, moved main config into df_dependencies 2022-08-15 01:45:26 -06:00
README.md initial work 2022-08-01 11:51:14 -06:00
settingtypes.txt bunch of work on mineclone ores, moved main config into df_dependencies 2022-08-15 01:45:26 -06:00
sounds.lua 'splosions! 2022-08-07 14:27:29 -06:00

The DF_Caverns modpack was originally written based on the minetest_game. It made extensive use of various nodes and helper functions that came from minetest_game's constituent mods.

When Mineclone games rose in popularity, the task of making it compatible was a daunting one - there were dependencies on minetest_game's mods scattered everywhere. To make the task manageable, I created this mod to serve as a central location where analogous objects could be taken from those games to be referenced in a generic way.