mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-16 07:30:27 +01:00
882395ef75
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
322 lines
11 KiB
Lua
322 lines
11 KiB
Lua
-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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local displace_x = 0.125
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local displace_z = 0.125
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local plump_helmet_grow_time = df_farming.config.plant_growth_time * df_farming.config.cave_wheat_delay_multiplier / 4
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local plump_helmet_on_place = function(itemstack, placer, pointed_thing, plantname)
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local pt = pointed_thing
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-- check if pointing at a node
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if not pt then
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return itemstack
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end
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if pt.type ~= "node" then
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return itemstack
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end
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local under = minetest.get_node(pt.under)
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local above = minetest.get_node(pt.above)
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if minetest.is_protected(pt.under, placer:get_player_name()) then
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minetest.record_protection_violation(pt.under, placer:get_player_name())
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return
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end
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if minetest.is_protected(pt.above, placer:get_player_name()) then
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minetest.record_protection_violation(pt.above, placer:get_player_name())
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return
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end
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-- return if any of the nodes is not registered
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if not minetest.registered_nodes[under.name] then
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return itemstack
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end
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if not minetest.registered_nodes[above.name] then
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return itemstack
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end
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-- check if pointing at the top of the node
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if pt.above.y ~= pt.under.y+1 then
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return itemstack
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end
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-- check if you can replace the node above the pointed node
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if not minetest.registered_nodes[above.name].buildable_to then
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return itemstack
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end
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-- add the node and remove 1 item from the itemstack
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minetest.add_node(pt.above, {name = plantname, param2 = math.random(0,3)})
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df_farming.plant_timer(pt.above, plantname)
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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return itemstack
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end
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minetest.register_node("df_farming:plump_helmet_spawn", {
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description = S("Plump Helmet Spawn"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, digtron_on_place=1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_1",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.375, 0.0625 + displace_z},
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}
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},
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_spawn")
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end,
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_spawn", elapsed)
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end,
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})
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minetest.register_node("df_farming:plump_helmet_1", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:5:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 1, digtron_on_place=1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_2",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, -0.25, 0.0625 + displace_z}, -- stalk
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{-0.125 + displace_x, -0.4375, -0.1875 + displace_z, 0.1875 + displace_x, -0.3125, 0.125 + displace_z}, -- cap
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}
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},
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_1")
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end,
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on_use = minetest.item_eat(1),
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_1", elapsed)
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end,
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})
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minetest.register_node("df_farming:plump_helmet_2", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:15:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 2, digtron_on_place=1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_3",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.0625 + displace_x, -0.5, -0.125 + displace_z, 0.125 + displace_x, 0, 0.0625 + displace_z}, -- stalk
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{-0.125 + displace_x, -0.3125, -0.1875 + displace_z, 0.1875 + displace_x, -0.0625, 0.125 + displace_z}, -- cap
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}
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},
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_2")
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end,
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on_use = minetest.item_eat(2),
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_2", elapsed)
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end,
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})
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minetest.register_node("df_farming:plump_helmet_3", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:35:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 3, digtron_on_place=1},
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_dfcaverns_next_stage = "df_farming:plump_helmet_4",
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_dfcaverns_next_stage_time = plump_helmet_grow_time,
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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floodable = true,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.25, 0.125 + displace_z}, -- stalk
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{-0.1875 + displace_x, -0.125, -0.25 + displace_z, 0.25 + displace_x, 0.1875, 0.1875 + displace_z}, -- cap
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}
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},
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_3")
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end,
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on_use = minetest.item_eat(3),
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on_timer = function(pos, elapsed)
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df_farming.grow_underground_plant(pos, "df_farming:plump_helmet_3", elapsed)
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end,
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})
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minetest.register_node("df_farming:plump_helmet_4", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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floodable = false, -- I figure full grown plump helmets are sturdy enough to survive inundation
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.375, 0.125 + displace_z}, -- stalk
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{-0.25 + displace_x, -0.0625, -0.3125 + displace_z, 0.3125 + displace_x, 0.25, 0.25 + displace_z}, -- cap
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{-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding
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}
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},
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drop = {
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max_items = 4,
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items = {
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{
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items = {'df_farming:plump_helmet_4_picked'},
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rarity = 1,
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},
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{
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items = {'df_farming:plump_helmet_spawn'},
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rarity = 1,
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},
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{
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items = {'df_farming:plump_helmet_spawn'},
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rarity = 2,
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},
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{
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items = {'df_farming:plump_helmet_spawn'},
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rarity = 2,
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},
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},
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},
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_4")
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end,
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on_use = minetest.item_eat(4),
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})
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-- Need a separate picked type to prevent it from giving infinite spawn by just placing and re-harvesting
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minetest.register_node("df_farming:plump_helmet_4_picked", {
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description = S("Plump Helmet"),
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_doc_items_longdesc = df_farming.doc.plump_helmet_desc,
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_doc_items_usagehelp = df_farming.doc.plump_helmet_usage,
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tiles = {
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png",
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"dfcaverns_plump_helmet_cap.png^[lowpart:40:dfcaverns_plump_helmet_stem.png",
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},
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groups = {snappy = 3, flammable = 2, plant = 1, attached_node = 1, light_sensitive_fungus = 11, dfcaverns_cookable = 1, plump_helmet = 1, food = 4, digtron_on_place=1},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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floodable = false,
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node_box = {
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type = "fixed",
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fixed = {
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{-0.125 + displace_x, -0.5, -0.1875 + displace_z, 0.1875 + displace_x, 0.375, 0.125 + displace_z}, -- stalk
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{-0.25 + displace_x, -0.0625, -0.3125 + displace_z, 0.3125 + displace_x, 0.25, 0.25 + displace_z}, -- cap
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{-0.1875 + displace_x, 0.25, -0.25 + displace_z, 0.25 + displace_x, 0.3125, 0.1875 + displace_z}, -- cap rounding
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}
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},
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on_place = function(itemstack, placer, pointed_thing)
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return plump_helmet_on_place(itemstack, placer, pointed_thing, "df_farming:plump_helmet_4_picked")
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end,
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on_use = minetest.item_eat(4),
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})
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local place_list = {
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minetest.get_content_id("df_farming:plump_helmet_spawn"),
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minetest.get_content_id("df_farming:plump_helmet_1"),
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minetest.get_content_id("df_farming:plump_helmet_2"),
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minetest.get_content_id("df_farming:plump_helmet_3"),
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minetest.get_content_id("df_farming:plump_helmet_4"),
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}
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-- doesn't set the timer running, so plants placed by this method won't grow
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df_farming.spawn_plump_helmet_vm = function(vi, area, data, param2_data)
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data[vi] = place_list[math.random(1,5)]
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param2_data[vi] = math.random(1,4)-1
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end
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minetest.register_craft({
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type = "fuel",
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recipe = "df_farming:plump_helmet_spawn",
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burntime = 1
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_farming:plump_helmet_1",
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burntime = 1
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_farming:plump_helmet_2",
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burntime = 2
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_farming:plump_helmet_3",
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burntime = 3
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_farming:plump_helmet_4",
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burntime = 4
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "df_farming:plump_helmet_4_picked",
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burntime = 4
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}) |