mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-15 23:20:25 +01:00
1934e172a1
This was extremely tedious. Completely untested, aside from simply running the game.
82 lines
2.3 KiB
Lua
82 lines
2.3 KiB
Lua
local S = df_mapitems.S
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local growth_multiplier = 1
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if minetest.get_modpath("df_farming") then
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growth_multiplier = df_farming.config.plant_growth_time
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end
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minetest.register_node("df_mapitems:glow_worm", {
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description = S("Glow Worms"),
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_doc_items_longdesc = df_mapitems.doc.glow_worms_desc,
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_doc_items_usagehelp = df_mapitems.doc.glow_worms_usage,
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tiles = {
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{
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name = "dfcaverns_glow_worm_animated.png",
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 4.0,
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},
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},
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},
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inventory_image = "dfcaverns_glow_worm.png",
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wield_image = "dfcaverns_glow_worm.png",
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is_ground_content = false,
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groups = {oddly_breakable_by_hand=3, light_sensitive_fungus = 12, shearsy=1, swordy=1, destroy_by_lava_flow=1},
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_dfcaverns_dead_node = "air",
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light_source = 9,
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paramtype = "light",
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drawtype = "plantlike",
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walkable = false,
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buildable_to = true,
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floodable = true,
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visual_scale = 1.0,
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_mcl_blast_resistance = 0.2,
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_mcl_hardness = 0.2,
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after_place_node = function(pos, placer)
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if df_mapitems.config.glow_worm_delay_multiplier > 0 then
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minetest.get_node_timer(pos):start(math.random(
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df_mapitems.config.glow_worm_delay_multiplier * growth_multiplier * 0.75,
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df_mapitems.config.glow_worm_delay_multiplier * growth_multiplier * 1.25))
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end
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end,
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on_timer = function(pos, elapsed)
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local below = {x=pos.x, y=pos.y-1, z=pos.z}
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if minetest.get_node(below).name == "air" then
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minetest.set_node(below, {name="df_mapitems:glow_worm"})
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if math.random() > 0.5 then
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minetest.get_node_timer(below):start(math.random(
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df_mapitems.config.glow_worm_delay_multiplier * growth_multiplier * 0.75,
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df_mapitems.config.glow_worm_delay_multiplier * growth_multiplier * 1.25))
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end
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end
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end,
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})
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local c_air = minetest.get_content_id("air")
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local c_worm = minetest.get_content_id("df_mapitems:glow_worm")
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df_mapitems.glow_worm_ceiling = function(area, data, vi)
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local ystride = area.ystride
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local bi = vi - ystride
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if data[vi] == c_air and data[bi] == c_air then
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data[vi] = c_worm
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data[bi] = c_worm
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if math.random(2) == 1 then
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bi = bi - ystride
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if data[bi] == c_air then
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data[bi] = c_worm
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if math.random(2) == 1 then
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bi = bi - ystride
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if data[bi] == c_air then
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data[bi] = c_worm
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end
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end
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end
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end
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end
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end
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