dfcaverns/df_underworld_items/glowing_pit_plasma.lua

178 lines
4.8 KiB
Lua

local S = df_underworld_items.S
local lava_source = df_underworld_items.nodes.lava_source
minetest.register_node("df_underworld_items:pit_plasma", {
description = S("Glowing Pit Plasma"),
_doc_items_longdesc = df_underworld_items.doc.pit_plasma_desc,
_doc_items_usagehelp = df_underworld_items.doc.pit_plasma_usage,
tiles = {
{
name = "dfcaverns_pit_plasma.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.5,
},
},
},
groups={pit_plasma=1, pit_plasma_resistant=1},
walkable = false,
pointable = false,
diggable = false,
sunlight_propagates = false,
buildable_to = true,
drop = "",
drowning = 1,
liquid_viscosity = 7,
damage_per_second = 4 * 2,
post_effect_color = {a = 200, r = 245, g = 211, b = 251},
drawtype="liquid",
liquidtype="source",
liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
liquid_alternative_source = "df_underworld_items:pit_plasma",
liquid_renewable = false,
is_ground_content = false,
light_source = minetest.LIGHT_MAX,
paramtype = "light",
})
minetest.register_node("df_underworld_items:pit_plasma_flowing", {
description = S("Glowing Pit Plasma"),
_doc_items_longdesc = df_underworld_items.doc.pit_plasma_desc,
_doc_items_usagehelp = df_underworld_items.doc.pit_plasma_usage,
tiles = {"dfcaverns_pit_plasma_static.png"},
special_tiles = {
{
name = "dfcaverns_pit_plasma.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.5,
},
},
{
name = "dfcaverns_pit_plasma.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 0.5,
},
},
},
groups={pit_plasma=1, pit_plasma_resistant=1, not_in_creative_inventory=1},
walkable = false,
pointable = false,
diggable = false,
sunlight_propagates = false,
buildable_to = true,
drop = "",
drowning = 1,
liquid_viscosity = 7,
damage_per_second = 4 * 2,
post_effect_color = {a = 200, r = 245, g = 211, b = 251},
liquidtype = "flowing",
drawtype = "flowingliquid",
paramtype2 = "flowingliquid",
liquid_alternative_flowing = "df_underworld_items:pit_plasma_flowing",
liquid_alternative_source = "df_underworld_items:pit_plasma",
liquid_renewable = false,
is_ground_content = false,
light_source = minetest.LIGHT_MAX,
paramtype = "light",
})
if minetest.get_modpath("radiant_damage") and radiant_damage.override_radiant_damage then
if radiant_damage.config.enable_mese_damage then
radiant_damage.override_radiant_damage("mese", {emitted_by={["group:pit_plasma"] = radiant_damage.config.mese_damage*2}})
end
if radiant_damage.config.enable_heat_damage then
radiant_damage.override_radiant_damage("heat", {emitted_by={["group:pit_plasma"] = radiant_damage.config.lava_damage}})
end
end
local sparkle = function(sparkle_pos)
minetest.add_particlespawner({
amount = 10,
time = 2,
minpos = {x=sparkle_pos.x-5, y=sparkle_pos.y-0.5, z=sparkle_pos.z-5},
maxpos = {x=sparkle_pos.x+5, y=sparkle_pos.y+0.5, z=sparkle_pos.z+5},
minvel = {x=-0.1, y=2, z=-0.1},
maxvel = {x=0.1, y=2, z=0.1},
minacc = {x=0, y=2, z=0},
maxacc = {x=0, y=2, z=0},
minexptime = 5,
maxexptime = 10,
minsize = 1,
maxsize = 1,
collisiondetection = true,
collision_removal = true,
vertical = false,
glow = minetest.LIGHT_MAX,
texture = "dfcaverns_glowpit_particle.png",
})
minetest.sound_play({name="dfcaverns_arcing"}, {
pos = sparkle_pos,
gain = 1,
max_hear_distance = 32,
})
end
if df_underworld_items.config.destructive_pit_plasma then
minetest.register_abm({
label = "glowing pit matter degradation",
nodenames = {"group:pit_plasma"},
neighbors = df_underworld_items.abm_neighbors.pit_plasma,
interval = 2,
chance = 30,
catch_up = false,
action = function(pos)
local sparkle_pos
for x = pos.x-1, pos.x+1 do
for y = pos.y-1, pos.y+1 do
for z = pos.z-1, pos.z+1 do
local test_pos = {x=x, y=y, z=z}
local node_name = minetest.get_node(test_pos).name
if minetest.get_item_group(node_name, "pit_plasma_resistant") == 0 then
sparkle_pos = test_pos
if minetest.get_item_group(node_name, "stone") > 0 then
if math.random() < 0.66 then
minetest.set_node(test_pos, {name="df_underworld_items:glow_amethyst"})
else
minetest.set_node(test_pos, {name=lava_source})
end
else
minetest.set_node(test_pos, {name="air"})
end
end
end
end
end
if sparkle_pos then
sparkle(sparkle_pos)
end
end,
})
end
minetest.register_abm({
label = "glowing pit sparkle",
nodenames = {"group:pit_plasma"},
neighbors = {"air"},
interval = 2,
chance = 30,
catch_up = false,
action = function(pos)
local air_pos = minetest.find_node_near(pos, 1, "air")
if air_pos then
sparkle(air_pos)
end
end,
})