mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-05 10:00:40 +01:00
882395ef75
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
21 lines
791 B
Lua
21 lines
791 B
Lua
local inner_stair = "stairs:stair_inner_slade_brick"
|
|
if stairs.register_stair_inner == nil then -- 0.4.16 compatibility
|
|
inner_stair = "df_underworld_items:slade_brick"
|
|
end
|
|
|
|
|
|
local n1 = { name = "df_underworld_items:slade_brick", force_place=false, place_on_condition=mapgen_helper.buildable_to }
|
|
local n2 = { name = inner_stair, param2 = 1, force_place=true }
|
|
local n3 = { name = inner_stair, force_place=true }
|
|
local n4 = { name = "df_underworld_items:slade_brick", force_place=true }
|
|
local n5 = { name = inner_stair, param2 = 2, force_place=true }
|
|
local n6 = { name = inner_stair, param2 = 3, force_place=true }
|
|
|
|
return {
|
|
name = "df_caverns:small_slab",
|
|
size = {y = 2, x = 2, z = 3},
|
|
center_pos = {x = 1, y = 1, z = 1},
|
|
data = {
|
|
n1, n1, n2, n3, n1, n1, n4, n4, n1, n1, n5, n6,
|
|
}
|
|
} |