mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-18 16:30:34 +01:00
1934e172a1
This was extremely tedious. Completely untested, aside from simply running the game.
209 lines
6.8 KiB
Lua
209 lines
6.8 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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local if_mineclone_installed = function(default, mineclone)
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if minetest.get_modpath("mcl_core") then
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return mineclone
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end
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return default
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end
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--stem
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minetest.register_node("df_trees:nether_cap_stem", {
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description = if_mineclone_installed(S("Nether Cap Stem"), S("Icecap Stem")),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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tiles = {"dfcaverns_nether_cap_stem.png"},
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1, nether_cap = 1, handy=1,axey=1, building_block=1, material_wood=1},
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sounds = df_dependencies.sound_wood(),
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_mcl_blast_resistance = 0.7,
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_mcl_hardness = 0.7,
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})
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--cap
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minetest.register_node("df_trees:nether_cap", {
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description = if_mineclone_installed(S("Nether Cap"), S("Icecap")),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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tiles = {"dfcaverns_nether_cap.png"},
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is_ground_content = false,
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groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1, nether_cap = 1, handy=1,axey=1, building_block=1, material_wood=1},
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sounds = df_dependencies.sound_wood({footstep = {name = df_dependencies.soundfile_snow_footstep, gain = 0.2},}),
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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})
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--gills
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minetest.register_node("df_trees:nether_cap_gills", {
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description = if_mineclone_installed(S("Nether Cap Gills"), S("Icecap Gills")),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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tiles = {"dfcaverns_nether_cap_gills.png"},
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is_ground_content = false,
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light_source = 6,
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groups = {snappy = 3, leafdecay = 1, leaves = 1, puts_out_fire = 1, cools_lava = 1, freezes_water = 1, nether_cap = 1,handy=1, hoey=1, shearsy=1, swordy=1, deco_block=1, dig_by_piston=1},
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sounds = df_dependencies.sound_leaves(),
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drawtype = "plantlike",
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paramtype = "light",
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drop = {
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max_items = 1,
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items = {
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{
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items = {'df_trees:nether_cap_sapling'},
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rarity = 5,
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},
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{
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items = {'df_trees:nether_cap_gills'},
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}
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}
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},
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after_place_node = df_dependencies.after_place_leaves,
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place_param2 = 1, -- Prevent leafdecay for placed nodes
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_mcl_blast_resistance = 0.1,
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_mcl_hardness = 0.1,
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})
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df_dependencies.register_leafdecay({
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trunks = {"df_trees:nether_cap"}, -- don't need stem nodes here
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leaves = {"df_trees:nether_cap_gills"},
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radius = 1,
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})
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--Wood
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minetest.register_craft({
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output = 'df_trees:nether_cap_wood 4',
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recipe = {
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{'df_trees:nether_cap'},
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}
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})
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minetest.register_craft({
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output = 'df_trees:nether_cap_wood 4',
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recipe = {
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{'df_trees:nether_cap_stem'},
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}
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})
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minetest.register_node("df_trees:nether_cap_wood", {
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description = if_mineclone_installed(S("Nether Cap Planks"), S("Icecap Planks")),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"dfcaverns_nether_cap_wood.png"},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, wood = 1, freezes_water = 1, handy=1,axey=1,building_block=1, material_wood=1},
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sounds = df_dependencies.sound_wood(),
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_mcl_blast_resistance = 0.5,
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_mcl_hardness = 0.5,
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})
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df_dependencies.register_all_stairs_and_fences("nether_cap_wood")
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-- sapling
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minetest.register_node("df_trees:nether_cap_sapling", {
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description = if_mineclone_installed(S("Nether Cap Spawn"), S("Icecap Spawn")),
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_doc_items_longdesc = df_trees.doc.nether_cap_desc,
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_doc_items_usagehelp = df_trees.doc.nether_cap_usage,
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"dfcaverns_nether_cap_sapling.png"},
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inventory_image = "dfcaverns_nether_cap_sapling.png",
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wield_image = "dfcaverns_nether_cap_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = false,
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floodable = true, -- nether cap spawn aren't tough enough to freeze water yet
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3,
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attached_node = 1, sapling = 1, light_sensitive_fungus = 11, dig_immediate=3,dig_by_piston=1,destroy_by_lava_flow=1,deco_block=1},
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sounds = df_dependencies.sound_leaves(),
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_mcl_blast_resistance = 0.1,
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_mcl_hardness = 0.1,
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on_construct = function(pos)
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if df_trees.nether_cap_growth_permitted(pos) then
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minetest.get_node_timer(pos):start(math.random(
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df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_min_growth_delay,
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df_trees.config.nether_cap_delay_multiplier*df_trees.config.tree_max_growth_delay))
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end
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end,
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on_destruct = function(pos)
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minetest.get_node_timer(pos):stop()
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end,
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on_timer = function(pos)
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if df_farming and df_farming.kill_if_sunlit(pos) then
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return
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end
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minetest.set_node(pos, {name="air"})
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df_trees.spawn_nether_cap(pos)
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end,
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})
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local c_stem = minetest.get_content_id("df_trees:nether_cap_stem")
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local c_cap = minetest.get_content_id("df_trees:nether_cap")
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local c_gills = minetest.get_content_id("df_trees:nether_cap_gills")
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df_trees.spawn_nether_cap = function(pos)
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local x, y, z = pos.x, pos.y, pos.z
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local stem_height = math.random(1,3)
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local cap_radius = math.random(2,3)
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local maxy = y + stem_height + 3
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local vm = minetest.get_voxel_manip()
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local minp, maxp = vm:read_from_map(
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{x = x - cap_radius, y = y, z = z - cap_radius},
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{x = x + cap_radius, y = maxy + 3, z = z + cap_radius}
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)
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local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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local data = vm:get_data()
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subterrane.giant_mushroom(area:indexp(pos), area, data, c_stem, c_cap, c_gills, stem_height, cap_radius)
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vm:set_data(data)
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vm:write_to_map()
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vm:update_map()
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end
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df_trees.spawn_nether_cap_vm = function(vi, area, data)
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local stem_height = math.random(1,3)
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local cap_radius = math.random(2,3)
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subterrane.giant_mushroom(vi, area, data, c_stem, c_cap, c_gills, stem_height, cap_radius)
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end
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local water = df_dependencies.node_name_water_source
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local river_water = df_dependencies.node_name_river_water_source
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local ice = df_dependencies.node_name_ice
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local water_flowing = df_dependencies.node_name_water_flowing
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local river_water_flowing = df_dependencies.node_name_river_water_flowing
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local snow = df_dependencies.node_name_snow
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minetest.register_abm{
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label = "water freezing",
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nodenames = {water, river_water,},
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neighbors = {"group:freezes_water"},
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interval = 1,
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chance = 5,
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catch_up = true,
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action = function(pos)
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minetest.swap_node(pos, {name=ice})
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end,
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}
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minetest.register_abm{
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label = "flowing water freezing",
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nodenames = {water_flowing, river_water_flowing},
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neighbors = {"group:freezes_water"},
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interval = 1,
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chance = 1,
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catch_up = true,
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action = function(pos)
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minetest.swap_node(pos, {name=snow})
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end,
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} |