dfcaverns/glow_worms.lua
2017-03-17 13:29:02 -06:00

47 lines
1.2 KiB
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
minetest.register_node("dfcaverns:glow_worm", {
description = S("Glow Worms"),
tiles = {"dfcaverns_glow_worm.png"},
inventory_image = "dfcaverns_glow_worm.png",
wield_image = "dfcaverns_glow_worm.png",
is_ground_content = true,
groups = {oddly_breakable_by_hand=3},
light_source = 9,
paramtype = "light",
drawtype = "plantlike",
walkable = false,
buildable_to = true,
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.5, 0.5},
},
})
local c_air = minetest.get_content_id("air")
local c_worm = minetest.get_content_id("dfcaverns:glow_worm")
dfcaverns.glow_worm_ceiling = function(area, data, ai, vi, bi)
if data[vi] == c_air and data[bi] == c_air then
data[vi] = c_worm
data[bi] = c_worm
if math.random(2) == 1 then
local pos = area:position(vi)
pos.y = pos.y-2
local bbi = area:indexp(pos)
if data[bbi] == c_air then
data[bbi] = c_worm
if math.random(2) == 1 then
pos.y = pos.y-1
local bbbi = area:indexp(pos)
if data[bbbi] == c_air then
data[bbbi] = c_worm
end
end
end
end
end
end