mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-18 16:30:34 +01:00
98fb313eb1
* bring in the art assets from ClockGen's "better_caves_modpack" under CC BY 4.0,, code written from scratch. * update mapgen_helper * import ClockGen's giant mushroom schematics, make them and giant ferns growable * add giant jungle mushroom, rough out actual cavern layer code framework * fungal ceiling decorations * decorate fungal floor a bit * update mapgen_helper * update primordial mushroom schematic placement to ensure it fits * add giant mycelium fungoidal structure * add giant mycelium to mapgen * fix settings for giant mycelium * make mycelium grow when players aren't present * allow mycelium growth to pause when it hits unloaded areas * add a use for giant mycelium * make giant mushrooms edible, make jungle trees growable * rough out the jungle biome * Make a spectrum of jungle growth * optimize pngs, add is_ground_content to everything * use custom is_ground_content method * fix a crash with veinstone, and simplify nvals_cave lookup now that overgen covers the same area * more fixes for overgen support * remove unintentional airspace from underside of slade * fix for overgen crash in level 2 * primordial column material, add sealed shafts to underworld * add seal block * Set up puzzle seals to be able to dig a staircase shaft through the slade layer. TODO: the puzzle to guard the trigger. * puzzle seals now fully functional. Need to add clues for decoding the keys next. * add a small bit of anti-griefing - the seal breach bell only tolls globally 13 times per activation * add flowers to the underworld warrior bones * switch to a different key bell * fancy up the puzzle seal temples with some custom blocks, add sub-slade grid passages * add a clue to the seal formspec * tweak background of inscription 2 so it's less obviously a copy of the background for inscription 1 * switch to compositing to save a few bytes * fancy up the seal's upper surface with inscriptions to make the formspec feel consistent * puzzle particle, bones were only spawning on top of structures * fix ice/oil on level 3, tweak some loot probabilities * add trail mod support * remove deprecated files * boost default plant growth delay, add growing selection boxes * update map colours * add named waypoints to the underworld * try a more efficient way of changing the interiors of columns * polishing up the Primordial layer * update guide with some Primordial teasers * updated magma sea screenshot * update mapgen_helper and subterrane * reduce density of megaflora a bit - was too hard to walk through * spreading_dirt_type depends on light, create my own ABM instead * add names to the glowing pits and some of the ruins * separate setting for ruin markers * record identity of slade-breachers * make mycelia climbable * update subterrane * change surface tunnel detection to allow above-ground stalactites and stalagmites * add rare thicker Goblin Caps, suitable for use as huts. * better goblin cap schematics * update colours * make it slightly harder to dig down through amethyst sheathing of pits * fixing up fungus light sensitivity, tree growth code * fix a few minor bugs * update deprecated functions * add various eating sounds * make mapping kit requirement more flexible * update spindlestem growth code, remove deprecated functions * fix leftover undefined variable * add fireflies to primordial, spread out the post-mapgen node timer for plant matter a bit more. * fix bones formspec * add lbm to upgrade old bones * fix slade undiggability * make torchspines smokey and manually lightable * fix drop definitions * generate dry stalactites in near-surface caverns. * caverns become far too smokey, alas * add pitter patter of spore tree spores, alternate paper recipe * new mapgen_helper metrics * add smokey back to torchspine now that it can be dialed down a bit * replace glowstone texture with a new animated one * switch from ABM to node timer for mapgen mycelium growth * make mapgen mycelium timer delay configurable * improve the efficiency of giant mycelium growth using flat node array, fewer dereferences * remove the smoke from torchspines again - it doesn't dissipate that deep underground * give slade a more muted, gloomy hue to differentiate it from nether stone * update screenshots with new slade colors * update mapgen_helper
455 lines
17 KiB
Lua
455 lines
17 KiB
Lua
-- internationalization boilerplate
|
|
local MP = minetest.get_modpath(minetest.get_current_modname())
|
|
local S, NS = dofile(MP.."/intllib.lua")
|
|
|
|
local vegetation =
|
|
{
|
|
}
|
|
|
|
|
|
----------------------------------------------------
|
|
-- Ferns
|
|
|
|
minetest.register_node("df_primordial_items:fern_1", {
|
|
description = S("Primordial Fern"),
|
|
_doc_items_longdesc = df_primordial_items.doc.fern_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.fern_usage,
|
|
tiles = {"dfcaverns_jungle_fern_01.png"},
|
|
inventory_image = "dfcaverns_jungle_fern_01.png",
|
|
wield_image = "dfcaverns_jungle_fern_01.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node = "default:dry_shrub",
|
|
visual_scale = 1.69,
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:fern_2", {
|
|
description = S("Primordial Fern"),
|
|
_doc_items_longdesc = df_primordial_items.doc.fern_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.fern_usage,
|
|
tiles = {"dfcaverns_jungle_fern_02.png"},
|
|
visual_scale = 1.69,
|
|
inventory_image = "dfcaverns_jungle_fern_02.png",
|
|
wield_image = "dfcaverns_jungle_fern_02.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node = "default:dry_shrub",
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
---------------------------------------------------------
|
|
-- Glowing plants
|
|
|
|
minetest.register_node("df_primordial_items:glow_plant_1", {
|
|
description = S("Primordial Flower"),
|
|
_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
|
|
tiles = {"dfcaverns_jungle_flower_01.png"},
|
|
inventory_image = "dfcaverns_jungle_flower_01.png",
|
|
wield_image = "dfcaverns_jungle_flower_01.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node = "default:dry_shrub",
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
light_source = 6,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:glow_plant_2", {
|
|
description = S("Primordial Jungle Pod"),
|
|
_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
|
|
tiles = {"dfcaverns_jungle_glow_plant_01.png"},
|
|
inventory_image = "dfcaverns_jungle_glow_plant_01.png",
|
|
wield_image = "dfcaverns_jungle_glow_plant_01.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node = "default:dry_shrub",
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
light_source = 6,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:glow_plant_3", {
|
|
description = S("Primordial Jungle Pod"),
|
|
_doc_items_longdesc = df_primordial_items.doc.glow_plant_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.glow_plant_usage,
|
|
tiles = {"dfcaverns_jungle_glow_plant_02.png"},
|
|
inventory_image = "dfcaverns_jungle_glow_plant_02.png",
|
|
wield_image = "dfcaverns_jungle_glow_plant_02.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node = "default:dry_shrub",
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
light_source = 6,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
|
|
-------------------------------------------------------------------
|
|
-- Grass
|
|
|
|
minetest.register_node("df_primordial_items:jungle_grass_1", {
|
|
description = S("Primordial Jungle Grass"),
|
|
_doc_items_longdesc = df_primordial_items.doc.grass_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
|
|
tiles = {"dfcaverns_jungle_grass_01.png"},
|
|
inventory_image = "dfcaverns_jungle_grass_01.png",
|
|
wield_image = "dfcaverns_jungle_grass_01.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node ="default:dry_grass_3",
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:jungle_grass_2", {
|
|
description = S("Primordial Jungle Grass"),
|
|
_doc_items_longdesc = df_primordial_items.doc.grass_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
|
|
tiles = {"dfcaverns_jungle_grass_02.png"},
|
|
inventory_image = "dfcaverns_jungle_grass_02.png",
|
|
wield_image = "dfcaverns_jungle_grass_02.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node ="default:dry_grass_4",
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
place_param2 = 3,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:jungle_grass_3", {
|
|
description = S("Primordial Jungle Grass"),
|
|
_doc_items_longdesc = df_primordial_items.doc.grass_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.grass_usage,
|
|
tiles = {"dfcaverns_jungle_grass_03.png"},
|
|
inventory_image = "dfcaverns_jungle_grass_03.png",
|
|
wield_image = "dfcaverns_jungle_grass_03.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node ="default:dry_grass_4",
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
place_param2 = 3,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
|
|
-----------------------------------------------------------------------------------------
|
|
-- Ivy
|
|
|
|
minetest.register_node("df_primordial_items:jungle_ivy", {
|
|
description = S("Primordial Jungle Ivy"),
|
|
_doc_items_longdesc = df_primordial_items.doc.ivy_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.ivy_usage,
|
|
tiles = {"dfcaverns_jungle_ivy_01.png"},
|
|
inventory_image = "dfcaverns_jungle_ivy_01.png",
|
|
wield_image = "dfcaverns_jungle_ivy_01.png",
|
|
groups = {snappy = 3, flora = 1, flammable = 1},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
place_param2 = 3,
|
|
--paramtype2 = "wallmouinted",
|
|
--drawtype = "signlike",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
climbable = true,
|
|
-- selection_box = {
|
|
-- type = "wallmounted",
|
|
-- },
|
|
})
|
|
|
|
-------------------------------------------------------------------------------------
|
|
-- Small jungle mushrooms
|
|
|
|
minetest.register_node("df_primordial_items:jungle_mushroom_1", {
|
|
description = S("Primordial Jungle Mushroom"),
|
|
_doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage,
|
|
tiles = {"dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a"},
|
|
inventory_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a",
|
|
wield_image = "dfcaverns_jungle_mushroom_01.png^[multiply:#f3df2a",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:jungle_mushroom_2", {
|
|
description = S("Large Primordial Jungle Mushroom"),
|
|
_doc_items_longdesc = df_primordial_items.doc.small_mushroom_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.small_mushroom_usage,
|
|
tiles = {"dfcaverns_jungle_mushroom_02.png"},
|
|
inventory_image = "dfcaverns_jungle_mushroom_02.png",
|
|
wield_image = "dfcaverns_jungle_mushroom_02.png",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1, primordial_jungle_plant = 1, light_sensitive_fungus = 11},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
})
|
|
|
|
----------------------------------------------------------------------------------------
|
|
-- Dirt
|
|
|
|
minetest.register_node("df_primordial_items:dirt_with_jungle_grass", {
|
|
description = S("Dirt With Primordial Jungle Grass"),
|
|
_doc_items_longdesc = df_primordial_items.doc.dirt_with_jungle_grass_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.dirt_with_jungle_grass_usage,
|
|
tiles = {"dfcaverns_jungle_plant_grass_node_01.png"},
|
|
paramtype = "light",
|
|
groups = {crumbly = 3, soil = 1, light_sensitive_fungus = 13},
|
|
_dfcaverns_dead_node = "default:dirt",
|
|
is_ground_content = false,
|
|
drops = "default:dirt",
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
minetest.register_abm{
|
|
label = "df_primordial_items:jungle_grass_spread",
|
|
nodenames = {"default:dirt"},
|
|
neighbors = {"df_mapitems:dirt_with_jungle_grass"},
|
|
interval = 60,
|
|
chance = 50,
|
|
catch_up = true,
|
|
action = function(pos)
|
|
local above_def = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name]
|
|
if above_def and (above_def.buildable_to == true or above_def.walkable == false) then
|
|
minetest.swap_node(pos, {name="df_mapitems:dirt_with_jungle_grass"})
|
|
end
|
|
end,
|
|
}
|
|
|
|
minetest.register_node("df_primordial_items:plant_matter", {
|
|
description = S("Primordial Plant Matter"),
|
|
_doc_items_longdesc = df_primordial_items.doc.plant_matter_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.plant_matter_usage,
|
|
tiles = {"dfcaverns_jungle_plant_matter_01.png"},
|
|
is_ground_content = false,
|
|
paramtype = "light",
|
|
groups = {crumbly = 3, soil = 1},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
on_timer = function(pos, elapsed)
|
|
if elapsed > 130 then
|
|
-- the timer triggered more than ten seconds after it was suppposed to,
|
|
-- it may have been in an unloaded block. Rather than have all the timers
|
|
-- go off at once now that the block's loaded, stagger them out again.
|
|
minetest.get_node_timer(pos):start(math.random(10, 120))
|
|
return
|
|
end
|
|
if minetest.find_node_near(pos, 1, {"air"}) == nil then
|
|
minetest.set_node(pos, {name="df_primordial_items:packed_roots"})
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:packed_roots", {
|
|
description = S("Packed Primordial Jungle Roots"),
|
|
_doc_items_longdesc = df_primordial_items.doc.packed_roots_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.packed_roots_usage,
|
|
tiles = {"dfcaverns_jungle_plant_packed_roots_01.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
|
|
if minetest.get_modpath("trail") and trail and trail.register_trample_node then
|
|
local HARDPACK_PROBABILITY = minetest.settings:get("trail_hardpack_probability") or 0.5 -- Chance walked dirt/grass is worn and compacted to trail:trail.
|
|
local HARDPACK_COUNT = minetest.settings:get("trail_hardpack_count") or 5 -- Number of times the above chance needs to be passed for soil to compact.
|
|
|
|
trail.register_trample_node("df_primordial_items:dirt_with_jungle_grass", {
|
|
trampled_node_def_override = {description = S("Dirt With Primordial Jungle Grass and Footprint"),},
|
|
footprint_opacity = 128,
|
|
hard_pack_node_name = "trail:trail",
|
|
hard_pack_probability = HARDPACK_PROBABILITY,
|
|
hard_pack_count = HARDPACK_COUNT,
|
|
})
|
|
trail.register_trample_node("df_primordial_items:plant_matter", {
|
|
trampled_node_def_override = {description = S("Primordial Plant Matter with Footprint"),},
|
|
footprint_opacity = 128,
|
|
hard_pack_node_name = "df_primordial_items:packed_roots",
|
|
hard_pack_probability = HARDPACK_PROBABILITY,
|
|
hard_pack_count = HARDPACK_COUNT,
|
|
})
|
|
end
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "df_primordial_items:packed_roots",
|
|
burntime = 40,
|
|
})
|
|
|
|
----------------------------------------------------------------------------------------
|
|
-- Roots
|
|
|
|
minetest.register_node("df_primordial_items:jungle_roots_1", {
|
|
description = S("Primordial Jungle Roots"),
|
|
_doc_items_longdesc = df_primordial_items.doc.roots_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.roots_usage,
|
|
tiles = {"dfcaverns_jungle_root_01.png"},
|
|
inventory_image = "dfcaverns_jungle_root_01.png",
|
|
wield_image = "dfcaverns_jungle_root_01.png",
|
|
groups = {snappy = 3, flora = 1, flammable = 1},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
})
|
|
|
|
minetest.register_node("df_primordial_items:jungle_roots_2", {
|
|
description = S("Primordial Jungle Root"),
|
|
_doc_items_longdesc = df_primordial_items.doc.roots_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.roots_usage,
|
|
tiles = {"dfcaverns_jungle_root_02.png"},
|
|
inventory_image = "dfcaverns_jungle_root_02.png",
|
|
wield_image = "dfcaverns_jungle_root_02.png",
|
|
groups = {snappy = 3, flora = 1, flammable = 1},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
})
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- Thorns
|
|
|
|
minetest.register_node("df_primordial_items:jungle_thorns", {
|
|
description = S("Primordial Jungle Thorns"),
|
|
_doc_items_longdesc = df_primordial_items.doc.thorn_desc,
|
|
_doc_items_usagehelp = df_primordial_items.doc.thorn_usage,
|
|
tiles = {"dfcaverns_jungle_thorns_01.png"},
|
|
visual_scale = 1.41,
|
|
inventory_image = "dfcaverns_jungle_thorns_01.png",
|
|
wield_image = "dfcaverns_jungle_thorns_01.png",
|
|
groups = {snappy = 3, flora = 1, flammable = 1, primordial_jungle_plant = 1},
|
|
paramtype = "light",
|
|
drawtype = "plantlike",
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
place_param2 = 3,
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
use_texture_alpha = true,
|
|
sunlight_propagates = true,
|
|
damage_per_second = 1,
|
|
})
|
|
|
|
|
|
-- TODO I had an idea to make thorns grow into mazes naturally using cellular automata rules, but it turned out to be
|
|
-- complicated and probably not worth it right now. Deal with it later.
|
|
|
|
--local thorn_dir =
|
|
--{
|
|
-- {x=1,y=0,z=1},
|
|
-- {x=-1,y=0,z=-1},
|
|
-- {x=1,y=0,z=0},
|
|
-- {x=1,y=0,z=-1},
|
|
-- {x=-1,y=0,z=0},
|
|
-- {x=-1,y=0,z=1},
|
|
--}
|
|
--
|
|
--
|
|
--local thorn_name = "df_primordial_items:jungle_thorns"
|
|
--minetest.register_abm({
|
|
-- label = "Primordial thorn growth",
|
|
-- nodenames = {thorn_name},
|
|
-- neighbors = {"group:soil"},
|
|
-- interval = 1.0,
|
|
-- chance = 5,
|
|
-- catch_up = true,
|
|
-- action = function(pos, node, active_object_count, active_object_count_wider)
|
|
-- if math.random() < 0.1 then
|
|
-- local above = vector.add({x=0,y=1,z=0},pos)
|
|
-- local below = vector.add({x=0,y=-1,z=0},pos)
|
|
-- local above_node = minetest.get_node(above)
|
|
-- local below_node = minetest.get_node(below)
|
|
-- if above_node.name == "air" and minetest.get_item_group(below_node.name, "soil") then
|
|
-- minetest.set_node(above, {name=thorn_name})
|
|
-- end
|
|
-- if below_node.name == "air" then
|
|
-- minetest.set_node(below, {name=thorn_name})
|
|
-- end
|
|
-- return
|
|
-- end
|
|
--
|
|
-- local dir = thorn_dir[math.random(#thorn_dir)]
|
|
-- local target_pos = vector.add(dir, pos)
|
|
-- -- This gets the corners of the target zone
|
|
-- local pos1 = vector.add(target_pos, thorn_dir[1])
|
|
-- local pos2 = vector.add(target_pos, thorn_dir[2])
|
|
--
|
|
-- local list, counts = minetest.find_nodes_in_area(pos1, pos2, {thorn_name})
|
|
-- local count = counts[thorn_name]
|
|
-- local target_node = minetest.get_node(target_pos)
|
|
-- -- Cellular automaton rule B3/S12345, approximately
|
|
-- if count == 3 and target_node.name == "air" then
|
|
-- minetest.set_node(target_pos, {name=thorn_name})
|
|
-- elseif count > 5 then
|
|
-- minetest.set_node(target_pos, {name="air"})
|
|
-- end
|
|
-- end
|
|
--})
|