mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-04 17:40:37 +01:00
882395ef75
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
23 lines
421 B
Plaintext
23 lines
421 B
Plaintext
# Blender MTL File: 'hex crystal.blend'
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# Material Count: 2
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newmtl End_Mat
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Ns 96.078431
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Ka 1.000000 1.000000 1.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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newmtl Side_Mat
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Ns 96.078431
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Ka 1.000000 1.000000 1.000000
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Kd 0.640000 0.371605 0.494084
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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