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locale
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centralize node id lookups, add stub translations
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2020-11-15 15:25:05 -07:00 |
schematics
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
screenshots
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Pit caves (#20)
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2021-05-07 22:59:30 -06:00 |
dungeon_loot.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
growth_restrictions.lua
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Squashed commit of the following:
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2022-08-01 14:55:46 -06:00 |
init.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
lava_sea.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
level1.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
level2.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
level3.lua
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Fix a crash in ambient sound biome checking when the player is halfway between level 2 and level 3. Also add API to puzzle chests
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2022-10-22 10:02:34 -06:00 |
LICENSE.txt
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Modpack refactor (#4)
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2018-12-31 11:46:27 -07:00 |
mod.conf
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initial addition of bubblesponge
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2023-02-04 20:01:27 -07:00 |
node_ids.lua
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initial addition of bubblesponge
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2023-02-04 20:01:27 -07:00 |
oil_sea.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
primordial.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
shared.lua
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initial addition of bubblesponge
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2023-02-04 20:01:27 -07:00 |
sunless_sea.lua
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Mineclone compatibility (#36)
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2022-08-28 23:48:44 -06:00 |
surface_tunnels.lua
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add changes suggested by TurkeyMcMac to improve efficiency and lighting of surface tunnels
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2022-07-14 18:48:32 -06:00 |
underworld_names.cfg
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Primordial cavern layer (#12)
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2020-02-12 23:49:17 -07:00 |
underworld.lua
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Fix a crash in ambient sound biome checking when the player is halfway between level 2 and level 3. Also add API to puzzle chests
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2022-10-22 10:02:34 -06:00 |