dfcaverns/df_mapitems/cave_coral.lua
FaceDeer 12919e9a16
Small stuff (#8)
* cave pearls and spindleshrooms (name subject to change) now are things. Not in mapgen yet.

* add the wandering "gas wisp" to light up some of the gas-filled caverns

* make wisps rarely spawned by gas explosions

* revamp spindlestems into a sort of mineral detector, add glowing extract bottles

* optimize pngs

* add gas wisps to mapgen

* add spindlestems to cavern level 1, most level 1 warrens are now lit up

* update internal names, adjust mineral detection range

* add cave pearls to some level 2 warrens and tunnels

* switch experimental simplecrafting_lib support to crafting mod

* Pearls don't grow on falling nodes

* put spindlestems with goblin caps, make them always grow red when near those

* bunch of documentation

* add castle coral to replace cave coral, which has been repurposed into column decoration

* documentation for cave coral, update some locale text

* add a recipe for cooking oil into paraffin

* add old bones to the underworld

* MIT license for bones_loot

* also cook black cap gills into paraffin, they're oily

* add salt crystals to the bloodthorn caverns, illuminating the floor

* documentation for salt crystals

* auto-generate minetestmapper colors.

need to update the spindlestem colours manually

* add spindlestem to fungiwood caverns too, and increase warren coverage

* in anticipation of eventually adding stuff below the Slade, making glowing pit erosion self-limiting.

* add a bit of displacement to the underside of the slade layer

* Unique images and names for cooking recipes.

* revamp bones loot

* add softer footsteps for some fungus types

* update mapgen_helper

* update cave coral screenshot

* mention glowing salts in bloodthorn caverns
2019-08-18 22:20:07 -05:00

53 lines
2.0 KiB
Lua

-- internationalization boilerplate
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
minetest.register_node("df_mapitems:cave_coral_3", {
description = S("Cave Coral"),
_doc_items_longdesc = df_mapitems.doc.cave_coral_desc,
_doc_items_usagehelp = df_mapitems.doc.cave_coral_usage,
tiles = {"dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral.png"},
drop = "default:coral_skeleton",
light_source = 3,
paramtype2 = "facedir",
groups = {cracky = 3, dfcaverns_cave_coral = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("df_mapitems:cave_coral_2", {
description = S("Cave Coral"),
_doc_items_longdesc = df_mapitems.doc.cave_coral_desc,
_doc_items_usagehelp = df_mapitems.doc.cave_coral_usage,
tiles = {"dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral.png"},
drop = "default:coral_skeleton",
light_source = 2,
paramtype2 = "facedir",
groups = {cracky = 3, dfcaverns_cave_coral = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("df_mapitems:cave_coral_1", {
description = S("Cave Coral"),
_doc_items_longdesc = df_mapitems.doc.cave_coral_desc,
_doc_items_usagehelp = df_mapitems.doc.cave_coral_usage,
tiles = {"dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral_end.png", "dfcaverns_cave_coral.png"},
drop = "default:coral_skeleton",
light_source = 1,
paramtype2 = "facedir",
groups = {cracky = 3, dfcaverns_cave_coral = 1},
sounds = default.node_sound_stone_defaults(),
})
local coral_names = {"df_mapitems:cave_coral_1", "df_mapitems:cave_coral_2", "df_mapitems:cave_coral_3"}
minetest.register_abm{
label = "df_mapitems:shifting_coral",
nodenames = {"group:dfcaverns_cave_coral"},
neighbors = {"default:water_source"},
interval = 2,
chance = 10,
action = function(pos)
local node = minetest.get_node(pos)
minetest.swap_node(pos, {name=coral_names[math.random(1,3)], param2=node.param2})
end,
}