dfcaverns/collectible_lore/items.lua
2023-02-12 03:11:46 -07:00

193 lines
6.3 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
local modmeta = minetest.get_mod_storage()
cairn_spacing = tonumber(minetest.settings:get("collectible_lore_cairn_spacing")) or 500
local cairn_area = AreaStore()
local existing_area = modmeta:get("areastore_cairn")
if existing_area then
cairn_area:from_string(existing_area)
end
local get_cairn_looted_by_list = function(pos)
local loot_list_string = modmeta:get("cairn_" .. minetest.pos_to_string(pos))
if not loot_list_string then
return {}
end
return minetest.deserialize(loot_list_string)
end
local set_cairn_looted_by_list = function(pos, list)
modmeta:set_string("cairn_" .. minetest.pos_to_string(pos), minetest.serialize(list))
end
local cairn_loot = function(pos, player)
local player_name = player:get_player_name()
if not player_name then return end
local list = get_cairn_looted_by_list(pos)
-- if list[player_name] then
-- minetest.chat_send_player(player_name, S("You've already collected the contents of this cairn."))
-- return false
-- end
list[player_name] = true
local uncollected = collectible_lore.get_player_uncollected_list(player_name)
--minetest.debug(dump(uncollected))
if next(uncollected) then
local random_lorebook = uncollected[math.random(#uncollected)]
collectible_lore.collect(player_name, collectible_lore.lorebooks[random_lorebook].id)
minetest.show_formspec(player_name, "collectible_lore:collected",
"formspec_version[6]size[8,2]label[0.5,0.5;" .. S("You've found a collectible item of lore titled:\n@1", collectible_lore.lorebooks[random_lorebook].title) .. "]")
list[player_name] = true
set_cairn_looted_by_list(pos, list)
else
minetest.show_formspec(player_name, "collectible_lore:collected",
"formspec_version[6]size[8,2]label[0.5,0.5;" .. S("You've found all of the collectible items contained in cairns like this one").."]")
end
local leftover = player:get_inventory():add_item("main", "collectible_lore:satchel")
if not leftover:is_empty() then
minetest.item_drop(leftover, player, vector.add(pos, vector.new(0,1,0)))
end
return true
end
minetest.register_node("collectible_lore:cairn", {
description = S("Cairn"),
drawtype = "nodebox",
tiles = {df_dependencies.texture_cobble},
drop = df_dependencies.node_name_cobble,
paramtype = "light",
paramtype2 = "facedir",
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.4375, 0, -0.4375, 0.4375, 0.5, 0.4375},
{-0.25, 0.5, -0.25, 0.25, 1, 0.25}
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 1, 0.5}
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 1, 0.5}
}
},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
cairn_loot(pos, clicker)
end,
is_ground_content = true,
groups = {cracky = 3},
can_dig = function(pos, player)
return minetest.check_player_privs(player, {server = true})
end,
on_destruct = function(pos)
modmeta:set_string("cairn_" .. minetest.pos_to_string(pos), "")
local this_cairn = cairn_area:get_areas_for_pos(pos)
for index, data in pairs(this_cairn) do
minetest.debug("removing " .. dump(index))
cairn_area:remove_area(index)
modmeta:set_string("areastore_cairn", cairn_area:to_string())
end
end,
on_construct = function(pos)
local nearby = cairn_area:get_areas_in_area(vector.subtract(pos, cairn_spacing/2), vector.add(pos, cairn_spacing/2))
if next(nearby) then
minetest.log("error", "Cairn placed too close to other cairns. Placed at: " .. minetest.pos_to_string(pos) .."\nnearby:\n" .. dump(nearby))
end
cairn_area:insert_area(pos, pos, "")
modmeta:set_string("areastore_cairn", cairn_area:to_string())
end,
})
collectible_lore.get_nearby_cairns = function(pos, spacing)
local nearby = cairn_area:get_areas_in_area(vector.subtract(pos, spacing/2), vector.add(pos, spacing/2))
if next(nearby) then
return nearby
end
return nil
end
collectible_lore.place_cairn = function(pos)
local nearby = collectible_lore.get_nearby_cairns(pos, cairn_spacing)
if nearby then return end
minetest.place_node(pos, {name="collectible_lore:cairn"})
end
local player_state = {}
local get_formspec_for_player = function(player_name)
local selected
local state = player_state[player_name] or 1
local collected = collectible_lore.get_player_collected(player_name)
local collected_count = 0
for index, val in pairs(collected) do
collected_count = collected_count + 1
end
local form = {}
table.insert(form, "formspec_version[6]size[14,8]")
table.insert(form, "textlist[0.5,0.5;5,6.5;list;")
if collected_count > 0 then
local count = 1
for index, value in pairs(collectible_lore.lorebooks) do
local iscollected = collected[value.id]
if iscollected and state == count then
selected = value
end
count = count + 1
if iscollected then
table.insert(form, minetest.formspec_escape(value.title))
else
table.insert(form, S("<Not found yet>"))
end
table.insert(form, ",")
end
table.remove(form) -- removes trailing comma
end
table.insert(form, ";" .. state .. "]")
if selected then
table.insert(form, "label[6,0.5;" .. minetest.formspec_escape(selected.title) .. "]")
if selected.text then
table.insert(form, "textarea[6,1;7.5,6.5;;;" .. minetest.formspec_escape(selected.text) .. "]")
elseif selected.image then
table.insert(form, "image[6.5,1;6.5,6.5;" .. selected.image .. "]")
end
end
table.insert(form, "label[0.5,7.5;" .. S("Collected: @1/@2", collected_count, #(collectible_lore.lorebooks)) .. "]")
return table.concat(form)
end
minetest.register_craftitem("collectible_lore:satchel", {
description = S("Collectibles Satchel"),
inventory_image = "collectible_lore_satchel.png",
stack_max = 99,
on_use = function(itemstack, user, pointed_thing)
local player_name = user:get_player_name()
minetest.show_formspec(player_name, "collectible_lore:formspec", get_formspec_for_player(player_name))
end
})
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "collectible_lore:formspec" then return end
if fields.list then
local exploded = minetest.explode_textlist_event(fields.list)
if exploded.type == "CHG" then
local player_name = player:get_player_name()
player_state[player_name] = exploded.index
minetest.show_formspec(player_name, "collectible_lore:formspec", get_formspec_for_player(player_name))
end
end
end)