mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-16 15:40:26 +01:00
155 lines
4.3 KiB
Lua
155 lines
4.3 KiB
Lua
--------------------------------------------------
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-- Tunnel tube
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-- Magenta
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-- curving trunk
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-- Max trunk height 8
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-- depth 2-3
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-- internationalization boilerplate
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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minetest.register_node("dfcaverns:tunnel_tube", {
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description = S("Tunnel Tube"),
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tiles = {"dfcaverns_tunnel_tube.png"},
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paramtype2 = "facedir",
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drawtype = "nodebox",
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paramtype = "light",
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groups = {choppy = 3, oddly_breakable_by_hand=1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node,
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16,-8/16,-8/16,-4/16,8/16,8/16},
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{4/16,-8/16,-8/16,8/16,8/16,8/16},
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{-4/16,-8/16,-8/16,4/16,8/16,-4/16},
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{-4/16,-8/16,8/16,4/16,8/16,4/16},
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},
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},
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})
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minetest.register_node("dfcaverns:tunnel_tube_fruiting_body", {
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description = S("Tunnel Tube Fruiting Body"),
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tiles = {"dfcaverns_tunnel_tube.png^[multiply:#b09090"},
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paramtype2 = "facedir",
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groups = {choppy = 3, oddly_breakable_by_hand=1, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node,
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drop = {
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max_items = 3,
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items = {
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{
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items = {'dfcaverns:tunnel_tube_sapling'},
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rarity = 2,
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},
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{
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items = {'dfcaverns:tunnel_tube_sapling'},
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rarity = 2,
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},
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{
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items = {'dfcaverns:tunnel_tube_sapling'},
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rarity = 2,
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},
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}
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},
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})
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minetest.register_node("dfcaverns:tunnel_tube_sapling", {
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description = S("Tunnel Tube Spawn"),
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {"dfcaverns_tunnel_tube_sapling.png"},
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inventory_image = "dfcaverns_tunnel_tube_sapling.png",
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wield_image = "dfcaverns_tunnel_tube_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1, light_sensitive_fungus = 11},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(
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dfcaverns.config.tunnel_tube_delay_multiplier*dfcaverns.config.tree_min_growth_delay,
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dfcaverns.config.tunnel_tube_delay_multiplier*dfcaverns.config.tree_max_growth_delay))
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end,
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on_timer = function(pos)
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minetest.set_node(pos, {name="air"})
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dfcaverns.spawn_tunnel_tube(pos)
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end,
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})
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local tunnel_tube_directions = {
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{x=1,y=0,z=0},
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{x=-1,y=0,z=0},
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{x=0,y=0,z=1},
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{x=0,y=0,z=-1},
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-- {x=1,y=0,z=1}, -- diagonals work, but they don't look as nice as orthogonals
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-- {x=-1,y=0,z=1},
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-- {x=1,y=0,z=-1},
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-- {x=-1,y=0,z=-1},
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}
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local tunnel_tube_curvature = {0,0,0,0,1,1,1,2,2,3,4}
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dfcaverns.spawn_tunnel_tube = function(pos)
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local direction = tunnel_tube_directions[math.random(1,4)]
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local height = math.random(6,10)
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local x, y, z = pos.x, pos.y, pos.z
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local top_pos = vector.add(pos, vector.multiply(direction, tunnel_tube_curvature[height]))
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top_pos.y = y + height - 1
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local vm = minetest.get_voxel_manip()
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local minp, maxp = vm:read_from_map(pos, top_pos)
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local area = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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local data = vm:get_data()
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local param2_data = vm:get_param2_data()
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dfcaverns.spawn_tunnel_tube_vm(area:indexp(pos), area, data, param2_data, height, direction)
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vm:set_data(data)
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vm:set_param2_data(param2_data)
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vm:write_to_map()
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vm:update_map()
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end
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local c_air = minetest.get_content_id("air")
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local c_ignore = minetest.get_content_id("ignore")
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local c_tunnel_tube = minetest.get_content_id("dfcaverns:tunnel_tube")
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local c_tunnel_tube_fruiting_body = minetest.get_content_id("dfcaverns:tunnel_tube_fruiting_body")
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dfcaverns.spawn_tunnel_tube_vm = function(vi, area, data, param2_data, height, direction)
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if not height then height = math.random(6, 10) end
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if not direction then direction = tunnel_tube_directions[math.random(1,4)] end
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local pos = area:position(vi)
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local y = pos.y
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local previous_vi = vi
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for i = 1, height do
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pos.y = y + i - 1
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vi = area:indexp(vector.add(pos, vector.multiply(direction, tunnel_tube_curvature[i])))
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if data[vi] == c_air or data[vi] == c_ignore then
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previous_vi = vi
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if i ~= height then
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data[vi] = c_tunnel_tube
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param2_data[vi] = 0
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else
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data[vi] = c_tunnel_tube_fruiting_body
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end
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else
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data[previous_vi] = c_tunnel_tube_fruiting_body
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break
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end
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end
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end
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