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https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-18 08:20:33 +01:00
27 lines
1.2 KiB
Lua
27 lines
1.2 KiB
Lua
local c_water = minetest.get_content_id("default:water_source")
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local c_air = minetest.get_content_id("air")
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local c_stone = minetest.get_content_id("default:stone")
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local c_cobble = minetest.get_content_id("default:cobble")
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local c_dirt = minetest.get_content_id("default:dirt")
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local c_sand = minetest.get_content_id("default:sand")
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local c_lava = minetest.get_content_id("default:lava_source")
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local c_dirt_moss = minetest.get_content_id("dfcaverns:dirt_with_cave_moss")
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local c_cobble_fungus = minetest.get_content_id("dfcaverns:cobble_with_floor_fungus")
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local c_dead_fungus = minetest.get_content_id("dfcaverns:dead_fungus") -- param2 = 0
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local c_cavern_fungi = minetest.get_content_id("dfcaverns:cavern_fungi") -- param2 = 0
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-------------------------------------------------------------------------------------------
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minetest.register_biome({
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name = "dfcaverns_lava_sea",
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y_min = dfcaverns.config.lava_sea_min,
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y_max = dfcaverns.config.level3_min,
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heat_point = 50,
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humidity_point = 50,
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_subterrane_fill_node = c_air, -- It's proving tricky to get lava-flooded caves without spilling into forested ones, temporarily disabling until a better solution is found.
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_subterrane_cave_fill_node = c_air,
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})
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