dfcaverns/df_mapitems/crystals_ruby.lua
FaceDeer 1934e172a1 added mineclone groups to all registered nodes. TODO: craftitems.
This was extremely tedious. Completely untested, aside from simply running the game.
2022-08-12 22:52:35 -06:00

329 lines
9.6 KiB
Lua

local S = df_mapitems.S
minetest.register_node("df_mapitems:glow_ruby_ore", {
description = S("Red Crystal Vein"),
_doc_items_longdesc = df_mapitems.doc.glow_ruby_ore_desc,
_doc_items_usagehelp = df_mapitems.doc.glow_ruby_ore_usage,
tiles = {"dfcaverns_glow_ruby_ore.png"},
is_ground_content = false,
groups = {cracky=2, pickaxey=3, material_stone=1},
sounds = df_dependencies.sound_glass(),
_mcl_blast_resistance = 1.5,
_mcl_hardness = 1.5,
})
minetest.register_node("df_mapitems:big_crystal", {
description = S("Giant Red Crystal"),
_doc_items_longdesc = df_mapitems.doc.big_crystal_desc,
_doc_items_usagehelp = df_mapitems.doc.big_crystal_usage,
drawtype = "mesh",
mesh = "hex_crystal_big.obj",
tiles = {
"dfcaverns_glow_ruby4x.png",
"dfcaverns_glow_ruby.png",
},
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
sunlight_propagates = true,
light_source = 12,
groups = {cracky=2, dfcaverns_big_crystal = 1, pickaxey=5, material_stone=1, enderman_takable=1},
sounds = df_dependencies.sound_glass(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 3, 0.5},
},
collision_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 3, 0.5},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("df_mapitems:med_crystal", {
description = S("Big Red Crystal"),
_doc_items_longdesc = df_mapitems.doc.big_crystal_desc,
_doc_items_usagehelp = df_mapitems.doc.big_crystal_usage,
drawtype = "mesh",
mesh = "hex_crystal_med.obj",
tiles = {
"dfcaverns_glow_ruby.png",
"dfcaverns_glow_ruby_quarter.png",
},
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
sunlight_propagates = true,
light_source = 12,
groups = {cracky=2, dfcaverns_big_crystal = 1, pickaxey=5, material_stone=1},
sounds = df_dependencies.sound_glass(),
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 1.25, 0.25},
},
collision_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 1.25, 0.25},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("df_mapitems:big_crystal_30", {
description = S("Giant Red Crystal"),
_doc_items_longdesc = df_mapitems.doc.big_crystal_desc,
_doc_items_usagehelp = df_mapitems.doc.big_crystal_usage,
drawtype = "mesh",
mesh = "hex_crystal_30_big.obj",
tiles = {
"dfcaverns_glow_ruby4x.png",
"dfcaverns_glow_ruby.png",
},
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
light_source = 12,
drop = "df_mapitems:big_crystal",
groups = {cracky=2, dfcaverns_big_crystal = 1, pickaxey=5, material_stone=1, enderman_takable=1},
sounds = df_dependencies.sound_glass(),
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.625, 0.5, 0.5, 0.375},
{-0.5, 0.5, -1.25, 0.5, 1.5, -0.25},
{-0.5, 1.5, -1.875, 0.5, 2.5, -0.875},
--The following is a more accurate set of collision boxes that theoretically
--allows the crystal to be climbed like stairs, but in practice the physics
--don't seem to work quite right so I'm leaving it "simple" for now.
-- {-0.5, -0.5, -0.625, 0.5, 0.0, 0.375},
-- {-0.5, 0.0, -0.9375, 0.5, 0.5, 0.0625},
-- {-0.5, 0.5, -1.25, 0.5, 1.0, -0.25},
-- {-0.5, 1.0, -1.5625, 0.5, 1.5, -0.5625},
-- {-0.5, 1.5, -1.875, 0.5, 2.0, -0.875},
-- {-0.25, 2.0, -1.625, 0.25, 2.5, -1.125},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.625, 0.5, 0.5, 0.375},
{-0.5, 0.5, -1.25, 0.5, 1.5, -0.25},
{-0.5, 1.5, -1.875, 0.5, 2.5, -0.875},
-- {-0.5, -0.5, -0.625, 0.5, 0.0, 0.375},
-- {-0.5, 0.0, -0.9375, 0.5, 0.5, 0.0625},
-- {-0.5, 0.5, -1.25, 0.5, 1.0, -0.25},
-- {-0.5, 1.0, -1.5625, 0.5, 1.5, -0.5625},
-- {-0.5, 1.5, -1.875, 0.5, 2.0, -0.875},
-- {-0.25, 2.0, -1.625, 0.25, 2.5, -1.125},
},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("df_mapitems:med_crystal_30", {
description = S("Big Red Crystal"),
_doc_items_longdesc = df_mapitems.doc.big_crystal_desc,
_doc_items_usagehelp = df_mapitems.doc.big_crystal_usage,
drawtype = "mesh",
mesh = "hex_crystal_30_med.obj",
tiles = {
"dfcaverns_glow_ruby.png",
"dfcaverns_glow_ruby_quarter.png",
},
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
light_source = 12,
drop = "df_mapitems:med_crystal",
groups = {cracky=2, dfcaverns_big_crystal = 1, pickaxey=5, material_stone=1},
sounds = df_dependencies.sound_glass(),
selection_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.3125, 0.25, 0.0, 0.1875},
{-0.25, 0.0, -0.625, 0.25, 0.5, -0.125},
{-0.25, 0.5, -0.9375, 0.25, 1.0, -0.4375},
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.3125, 0.25, 0.0, 0.1875},
{-0.25, 0.0, -0.625, 0.25, 0.5, -0.125},
{-0.25, 0.5, -0.9375, 0.25, 1.0, -0.4375},
},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("df_mapitems:big_crystal_30_45", {
description = S("Giant Red Crystal"),
_doc_items_longdesc = df_mapitems.doc.big_crystal_desc,
_doc_items_usagehelp = df_mapitems.doc.big_crystal_usage,
drawtype = "mesh",
mesh = "hex_crystal_30_45_big.obj",
tiles = {
"dfcaverns_glow_ruby4x.png",
"dfcaverns_glow_ruby.png",
},
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
light_source = 12,
drop = "df_mapitems:big_crystal",
groups = {cracky=2, dfcaverns_big_crystal = 1, pickaxey=5, material_stone=1, enderman_takable=1},
sounds = df_dependencies.sound_glass(),
selection_box = {
type = "fixed",
fixed = {
{-0.375, -0.5, -0.625, 0.625, 0.5, 0.375},
{0.0625, 0.5, -1.0625, 1.0625, 1.5, -0.0625},
{0.5, 1.5, -1.5, 1.5, 2.5, -0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.375, -0.5, -0.625, 0.625, 0.5, 0.375},
{0.0625, 0.5, -1.0625, 1.0625, 1.5, -0.0625},
{0.5, 1.5, -1.5, 1.5, 2.5, -0.5},
},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_node("df_mapitems:med_crystal_30_45", {
description = S("Big Red Crystal"),
_doc_items_longdesc = df_mapitems.doc.big_crystal_desc,
_doc_items_usagehelp = df_mapitems.doc.big_crystal_usage,
drawtype = "mesh",
mesh = "hex_crystal_30_45_med.obj",
tiles = {
"dfcaverns_glow_ruby4x.png",
"dfcaverns_glow_ruby.png",
},
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
is_ground_content = false,
light_source = 12,
drop = "df_mapitems:med_crystal",
groups = {cracky=2, dfcaverns_big_crystal = 1, pickaxey=5, material_stone=1},
sounds = df_dependencies.sound_glass(),
selection_box = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.3125, 0.3125, 0.0, 0.1875},
{0.03125, 0.0, -0.53125, 0.53125, 0.5, -0.03125},
{0.25, 0.5, -0.75, 0.75, 1.0, -0.25},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.1875, -0.5, -0.3125, 0.3125, 0.0, 0.1875},
{0.03125, 0.0, -0.53125, 0.53125, 0.5, -0.03125},
{0.25, 0.5, -0.75, 0.75, 1.0, -0.25},
},
},
_mcl_blast_resistance = 2,
_mcl_hardness = 2,
})
minetest.register_craft({
type = "shapeless",
output = 'df_mapitems:big_crystal_30',
recipe = {'df_mapitems:big_crystal'},
})
minetest.register_craft({
type = "shapeless",
output = 'df_mapitems:big_crystal_30_45',
recipe = {'df_mapitems:big_crystal_30'},
})
minetest.register_craft({
type = "shapeless",
output = 'df_mapitems:big_crystal',
recipe = {'df_mapitems:big_crystal_30_45'},
})
minetest.register_craft({
type = "shapeless",
output = 'df_mapitems:med_crystal_30',
recipe = {'df_mapitems:med_crystal'},
})
minetest.register_craft({
type = "shapeless",
output = 'df_mapitems:med_crystal_30_45',
recipe = {'df_mapitems:med_crystal_30'},
})
minetest.register_craft({
type = "shapeless",
output = 'df_mapitems:med_crystal',
recipe = {'df_mapitems:med_crystal_30_45'},
})
local c_stone = minetest.get_content_id(df_dependencies.node_name_stone)
local c_air = minetest.get_content_id("air")
local c_big_crystal = minetest.get_content_id("df_mapitems:big_crystal")
local c_med_crystal = minetest.get_content_id("df_mapitems:med_crystal")
local c_big_crystal_30 = minetest.get_content_id("df_mapitems:big_crystal_30")
local c_med_crystal_30 = minetest.get_content_id("df_mapitems:med_crystal_30")
local c_big_crystal_30_45 = minetest.get_content_id("df_mapitems:big_crystal_30_45")
local c_med_crystal_30_45 = minetest.get_content_id("df_mapitems:med_crystal_30_45")
local c_glow_ore = minetest.get_content_id("df_mapitems:glow_ruby_ore")
df_mapitems.place_big_crystal = function(data, data_param2, vi, ceiling)
local orientation = math.random()
if orientation < 0.33 then
if math.random() > 0.5 then
data[vi] = c_big_crystal
else
data[vi] = c_med_crystal
end
elseif orientation < 0.66 then
if math.random() > 0.5 then
data[vi] = c_big_crystal_30
else
data[vi] = c_med_crystal_30
end
else
if math.random() > 0.5 then
data[vi] = c_big_crystal_30_45
else
data[vi] = c_med_crystal_30_45
end
end
if ceiling then
data_param2[vi] = math.random(20,23)
else
data_param2[vi] = math.random(0,3)
end
end
df_mapitems.place_big_crystal_cluster = function(area, data, data_param2, vi, radius, ceiling)
local y
if ceiling then y = -1 else y = 1 end
local pos = area:position(vi)
for li in area:iterp(vector.add(pos, -radius), vector.add(pos, radius)) do
local adjacent = li + y*area.ystride
if math.random() > 0.5 and data[li] == c_stone and data[adjacent] == c_air then
df_mapitems.place_big_crystal(data, data_param2, adjacent, ceiling)
data[li] = c_glow_ore
end
end
end