mirror of
https://github.com/FaceDeer/dfcaverns.git
synced 2024-11-13 22:20:28 +01:00
882395ef75
Split this mod into a set of sub-mods in a modpack, and in the process did a whole bunch of renovations. * updated Subterrane's API to allow for more patterned placement of things * added "warrens" * clean separation of flooded and non-flooded caverns * rearranged biomes to make cavern layers more distinct * added oil layer * added underworld layer
16 lines
608 B
Lua
16 lines
608 B
Lua
-- internationalization boilerplate
|
|
local MP = minetest.get_modpath(minetest.get_current_modname())
|
|
local S, NS = dofile(MP.."/intllib.lua")
|
|
|
|
minetest.register_node("df_mapitems:veinstone", {
|
|
description = S("Veinstone"),
|
|
_doc_items_longdesc = df_mapitems.doc.veinstone_desc,
|
|
_doc_items_usagehelp = df_mapitems.doc.veinstone_usage,
|
|
tiles = {"default_stone.png^dfcaverns_veins.png"},
|
|
groups = {cracky = 3, stone = 1, lava_heatable = 1},
|
|
_magma_conduits_heats_to = "default:cobble",
|
|
is_ground_content = true,
|
|
light_source = 2,
|
|
drop = 'default:cobble',
|
|
sounds = default.node_sound_stone_defaults(),
|
|
}) |